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San

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Posts posted by San

  1. OK I picked this up again, now I got PS v6 :)

    I pasted my screenshots over the originals, and it works !

    Only thing I'm not happy about is the icons don't show up anymore. I got ugly white/yellow/red square blocks.

    In the m05_brfg-box.rsb below the pics there are little white/blue squares, do they got to do something with it ?

    Please some help...

    Tnx.

  2. OK i've got it.

    I deleted the sounds I added with notepad. And I can change the script again ! Thanks almighty one !

    I won't copy/paste nomore, because it puts everything on the map alright (sounds can be heard) but this way it makes no tags with ID's for the script, so you can't change the script anymore.

    It's too bad tho, it was an easy way to copy original sound on map to your mission without having to make a mission-template and delete all unneeded zones.

    BTW forget about that Babylon thing :lol:

  3. It's not the sounds, they work fine. When I start a new mission, I start from scratch. When I'm done with placing actors/zones etc. and the script is done, I copy the sounds from the original mission and past them in mine. Works great.

    I was thinking of something else, but I'm not sure yet. And it's really strange.

    The last thing I did was adding 2 waypoint-labels.

    I typed the label, but wasn't sure about the spelling, so I have this translator program (Babylon), if you CTRL-leftclick on a word on your screen it translates it to your language. I did that, and after that the script was corrupt, couldnt change anything anymore.

    I think I know a way to get rid of the corrupted script:

    - Open .mis file in text-editor and remove the <scriptcompiled> and <scriptsource>. Maybe then Ígor start my mission with an empty script.

    - Or make a new mission from scratch.

    - Copy mission to new mission file.

    It's like editing an .atr file in Word. It saves not only text but some data too.

  4. Last changes before error were:

    - added sound (emitters + zones). I copied/paste the zones and sounds from the original mission in to mine (in txt).

    - placed 2 waypoint labels.

    Sounds were doing fine, I checked that, but after the waypoints the error occured. Doesn't help removing the waypoints.

  5. This happend to me: I made a DeathCompany-block that goes off when the enemy-company is eliminated. No responses, just left it there to see later on if I can use it, else I would throw it away.

    Now the mission is almost done with scripting, I thought let's delete that unneccesary DeathCompany-block, and what do you think ? when I deleted it and close the script-editor it says Igor have to shut done because of an error. I just want to delete an empty block !

    I can't change anything in the script anymore: adding/removing, nothing.

    I still can add/remove map-objects.

    Is there an explanation for this ? I would like to know, for saving my mission !

  6. Calm down, I have the same with a Mac, don't know much about them.

    You suppose to DL the mod from another server.

    You first click on the mod in th GR.net download page.

    You get a small window with desription of mod, maybe little pic, and links to download-sites.

    Click on one of those. Fileplanet or @war is frequently used.

    Now comes the problem you have I think.

    The download-program says you download a web-page (that php-file you have), but you want to open it, not DL it, so if you can check 'open as browser' or 'open file from location', check it.

    If you can't do this, DL the .php-file and try to run it, maybe it will bring you to the DL-site.

    It now should open the dowload-site. Here the real download begins, hehe.

  7. Camp when you have the objective to defend.

    If you have an objective like taking a base/eliminate all resistance, you'll never succeed by camping, because you will get detected sometime.

    It's a defence-tactic, which is a small part of the whole defence-strategy. You will need different tactics, because camping alone is not enough for defence.

    OK soldiers, General is taking a break, hehe

  8. Php-files are like htm/html files, used to make webpages.

    I think the link to the mod file (which should be .exe/.zip/.ace/.rar or something) directs you to the page-file instead of the page.

    Maybe you can open the php file and get directed to the mod-file ?

    About asf: don't know for sure, but thought it was a media-type, for movies ?

    Yeah it's Active Streaming Format for windows.

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