San
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Everything posted by San
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- O no, no jumping please. - Yes a new (better) Igor (Igor2?). - O no, no picking up other's ammo (you got plenty, else you're not properly equipped). - Smoke grenades come-back ? Did they ever exist in GR (could be possible I don't know of, I started when DS came out). Good. Hope it's not laggy. They didn't mention where the new maps take place ? Maybe they don't even know for themselves. Or it will be a secret as long as possible (But why ?).
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Consoles are made for playing games only. PC's can do alot more then that. That's why they are alot more expensive. Can you imagine not be able to DL mods from internet, or make your own mods, using (NOTEPAD)/IGOR/PS/3DSM, what is it good for then ? (just my opinion) Only good thing about consoles (I can think about) is they produce good MP-gamers (all they only do is playing !(HARDCORE)).
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Does it increase accuracy if you line-up ? I know the accurancy-differences between running, walking, crouch, prone etc. But if you're proned, does it makes a difference if you've lined-up and leaning or just leaning. If I go prone I always face the direction first then go prone so I'm lined-up nice aside of a wall. Then I move a little till I can lean around the corner. Without lining-up. Should I line-up to increase accurancy. I also show myself more then.
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Try ASE, and look for rooms with no explosives on. I like that more too (but I know frags are a different tactic, and like that too, I hate GL and AT (more for vehicles I think)). Lots of single-shot shooting there Also avoid rooms with mods, as they mostly use lots of different weapons and explosives. Just like some people don't like playing with sensors.
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If you throw a frag over a rock they will shoot at the rock aiming at you (stupid). I would like to see them coming from 2 sides of the rock trying to flank you, or throwing frags back (over the rock). We'll need some better PC's to handle all that behaviour.
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Just lost 30 screenshots, so... gonna make some new ones later .
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A way to view far off or hidden AI or human multip
San replied to nethawk's topic in GR (PC) - General Discussion
Why climbing over fences anyway, you wanna escape from battle ? -
What are they ? Robot-spiders with machineguns ? I see them running/jumping around already They gonna be some tough ######, because of the small size, and how fast can they walk ? What more creapy monsters we can expect ? This is very original, good job.
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SpawnOpposingForce/PatrolForce spawns (by default 30) opposing_force_x.atr's in the map-point-zones on the map (in firefight). If you want to spawn them at your places you'll have to replace those map-points (00-35) to where you want. Using SpawnActor you can assign the spawnzone, but the ones mentioned above use the map-points.
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I installed PS7.0 and can select A8R8G8B8. Why can't PS6.0 do that ? It's only one version lower then 7.0. My PS6.0 was also a Dutch-language version and maybe not complete. It wasn't possible to upgrade PS6.0 to 6.0.1 with Adobe Online. Only wish those RSB files where alot smaller then 1MB, can they be compressed ? There is a function (Compression On Save Type) in the same screen where you select A8R8G8B8. Anyone tried that ? @Wolfsong : in the menu : Image-Mode (if I load m05_brfg-box.rsb) it has checked : RGB-color + 8bits channel. (can only select 8 or 16bits). There's also an
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What's this mod about, I see UN-soldiers... ?
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If you want the most kills for yourself, yeah that's the way. But if you want to win the game, you'll need more then one man.
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A way to view far off or hidden AI or human multip
San replied to nethawk's topic in GR (PC) - General Discussion
There should be 2 diferent kind of servers : 1. Cheat/Glitch Server. Everyone can do what he wants, no banning. 2. Reality Server. For people who want to avoid glitching/cheating. Glitcher will be warned/banned. So choose your server I'll take the last one -
- Observe other players and learn from them (right or wrong !). Stay with them. - Familiarize yourself with a primary gun first, then learn to throw frags, launch rockets, use sensors. - Understand teamwork. And USE it ! - Join servers with respawn, so you'll get another chance. - The better you know a map the more you can use it. - Command-map shows enemies (by use of sensors, or in visual range). It also shows teammembers. You could use it if you want (LOL, very important !)
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PS v6.0, and tried both plug-ins from DS and IT.
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If they are set as hostage behaviour, you can bump them so they are secured and now they will follow you. Same as for captive behaviour. If you need to get free from them again (once there at extraction-zone for example) use the HostageTeamOff (or something like that).
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@EHT_LAW : Some mods create an uninstall-shortcut in Start - Programs list. If you delete these, there is still a reference in Add/Remove Programs. Delete them also in the registry (make a backup of the registry to be sure) System Key: [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall]
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Yeah when I joined here, I didn't even know of the console versions for GR !
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Look at my screen... (not checked like it should, just example) I see the difference: mine : R8G8B8 - 24bits, yours : A8R8G8B8 - 32bits. But how do I get the A8R8G8B8 - 32bit? I checked alpha-channel...
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Deleting saved games or replays helps too.
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haha now I get it
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Right, then somehow it doesn't save the A-channel. Only thing what could be the problem for me is: the little eye-icon next to the layer/channel panel is not there for A-channel, for the layre and the rgb it is. The eye-icon makes the layer/channel show up. Maybe then it saves it. Gonna try it... (not right away it's saturday-evening ! gonna get some beer !) for the human inside me !
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Ruin, I almost forgot what mod this is ! Just make the rest of the names up ! I'm waiting for a month now ! Upload the bytes and your finished ! hehe j/k
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If you like realistic/tactical play (instead of run&gun), you can play on a Tactical Gamer server with this mod. You'll have to subscribe to get a PW, and they insist you use TS. But it's a different way of playing that I like. For the SP-mission... I haven't tried them yet (as for many mods)
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As long as it's fiction, I think nobody can argue.