San
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Posts posted by San
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If we just get a GR.net server up and running with maps/weps/chars/missions made by us, then who cares about those mods !
We could make a beta-testing-server, where we can let everybody test a mod !
A COOP-mission-server with TeamSpeak !
And maybe a team vs team server !


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Some maps from 10mmAUTO aren't tagged properly : AI doesn't follow you over a bridge across a river for example.
They are beautiful looking maps alright, but if they don't work right, they're not top quality IMO.
Too bad, and what about Carribean Missile Crisis, what a (big) nice map, but it hasn't got a command-map, so it's useless for making/playing a mission. Sometimes I run it just to see it again !
If they sent us the max-files... !
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I'm confusing here : missions with respawn ? Then it must be COOP-missions, because SP-missions don't have respawn. That's why people save alot !
In COOP missions you can set the respawn in the server-menu.
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In gametypes (firefight/recon) the enemies spawn in the Map Points 00-35 (also in the zones-list in Igor).
You can move them to where you like.
Also the insertion/extraction are called Recon Insertion/Extraction.
For team-based gametypes the teams spawn in the TR0a-TR3c bases.
More info on gametypes and all their zones : Basic_Igor_Guide.txt (at the bottom).
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yeye..

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DYNACOMP looks like Microsoft !
no offence, j/k !
I hope they don't make an-adventure-kind-of-mod, you know, with riddles in the mission. I hate it when you standing infront of 2 doors, and you have to answer a question to get through the right door. Not that I'm stupid, but it's not the right game (for me)!
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Those pics probably are somewhere in the data\shell\art-folder, you know, where the menu-pics are. Not sure tho, but do I have to look for you or can you do it yourself ? lol j/k Look in the folders.
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Lexsis, try to learn the basic stuff of max first.
What I did is read the help section in max. It's huge, and got all basics covered. Like creating shapes, apply modifiers to it, applying textures, etc.
After that you can read/understand a specific GR-tutorial much better, also the tips Deleyt gives us !
GL
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ok guys, here you have your x-mas present:
TY TY, nice G36SD !
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You'll have to excuse CQB (F'n New Guy) though; sometimes he just gets excited
We noticed !!
to look for things where you see nothingAnother riddle ?
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Jack57 is right (
)Also opposing_force's (spawned) use opposing_force.kit.
There are 7 different opposing_force's, and only 5 opposing_force.kit's, so they get random weapons with gametypes.
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Tnx Tollen !
And merry xmas all

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The only mods I've seen online are (besides the stolen ones) :
- Frostbite
- HX 4/5
- TG mod
That's on ASE.
On Alpha-Squad server they play COOP with AS-missions.
The only custom-maps I've played online :
- De Dust (that was a long time ago !)
- Ausiguy's Downtown
- Industrial
Atleast that's what I remember now.
So many maps, so little used

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that once you pop in the cd
it starts up
I think that's done with a file called AUTORUN.INF. In there (open with txt-editor) there's the EXE-file that need to be run when CD inserts. Else do a Google-search on 'autorun cd's' and you probably get an answer.
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City-map looks good !
About laser, wow looks like star-wars, especially in night-fight ! Does the AI react when they see a red dot on someones face

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happy holidays people
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Cool idea, if it can be done on choppers, maybe it can be done on weapons too !
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Very nice model, AK5 is newer version of AK47 (IRL) ?
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I know when making a Rectangle and you Extrude it to give it height (so you'll get a wall around a square or something) you need to do something too with Cap, this way the inside of the rectangle is blank and not filled (else it would be a box). I used this for my collision-wall in my map. Also need to flip the normals so you won't have a sssticky edgeeee.
Extrude is a modifier.
I could be wrong tho, as I'm a beginning beginner at the very begin !
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what i want to do is get rid of the balaclava
The balaclava (if it's from opposing_force) is part of the model, it won't go away by changing a face.
(There's also a head-attachment with a balaclava. You can put that on every face.)
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For stealth-missions (COOP) I use most of the time the SOCOM.
If it's loud : m16/gl, sa80, M4.
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easy Jack, easy

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Great idea.
I was thinking on making a snow map full with christmas-trees instead of normal trees !
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You could use a death-trigger to activate it. (Instead of 30sec)
So once someone is killed it'll display the actor with most kills.
DYNACOMP
in GR - General Mod Topics
Posted
Now I'm confused again