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San

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Everything posted by San

  1. I just remember a mission on Bridges (IT) where there come two jeeps. I saw that it still followed its path after an actor was killed, as long as the driver is ok. Maybe lock the actors on bored and MROE all costs ?
  2. How fast will the truck go ? Because if you have to wait the whole ride to the house, you might fall in sleep ! Or do you get ambushed along the way ? It's a good map for defence. The enemy can come from many sides. SP mission ? Make a COOP version too, one that's impossible to do in SP ! GL
  3. Ahh, then it must be 1) the soldier you picked, or 2) his/her weapon. If you can remember who you picked... I used rifleman with socom/nades and m16/gl + support m249/nades + sniper m82/m9sd. They worked fine !
  4. This mission requires at least IT (i saw some Cubans coming towards MBC). So that could explain your CTD. This is only the script, not a whole mission, because of the missing briefing/objectives etc. But I like it, lots of tangos attacking the MBC, I saw a tank (but hadn't AT !). I saw tangos taking defensive positions. The first sniper stands up to take a shot. I'm sure we can expect some nice missions from you, keep up the good work ! A tip: if you start a new mission use a template. Then all the sounds from the map (birds/wind/distant combat etc.) are there, also for the
  5. OK signed up ! How many mission are there ? (I can wait for E-Mail to see for myself, but maybe it's nice to keep the thread going !)
  6. Yeah it'll work in both ways. As soon as both are set the timer will go off.
  7. uh oh, lot of things happening in that one !
  8. BTW what's the use of a flashlight on a gun if you have NV ? Maybe you can blind the enemy with the light, but that's it, I think.
  9. Make a mission with them.
  10. I see them standing at the back waiting for their screenshot ! Looking good !
  11. 60 pages ? I only see 30, you guys hiding 30 pages ??? j/k
  12. You can also add a kit-file (with any kit you want) to the kit-restriction you are using. You can do that in Igor's kit-restriction editor.
  13. I always say : stick to what you got and improve that ! I think you put to much workload on your shoulders. I have seen many announcements of new mods from you, but haven't seen any completed (could be I'm wrong here, sorry then). I had the same problem, I wanted to script a mission on every map ! And making a couple of maps, etc. etc. I had lots of ideas. I deleted them out of my mind, and just go with one (good) idea, till it's finished and then move up to the next. It's boring to stay so long on one project, but atleast it's going to be good. Like the Bastia-map. Is it going to be
  14. You should contact Monolith, maybe he can share you some of his work he did for Resident Evil. If he's not gonna release it that is.
  15. You gotta teleport them. You can't place actors outside of the map, but you can place effects. Then teleport the actors to the effect. They say you should turn AI off while teleporting (although it worked for me without that). Thanks for compliments !! I'm a little stuck now with a part of the map, but I will get there for sure !! Maybe you'll see something familiar in the map, as I'm trying to make it as it is IRL.
  16. Yeah place them outside map so nobody sees them. Also make them invulnerable, because shooting a shadow causes a crash. Shooting a ghost not !
  17. I see a nice village ! Hope there are no booby-traps !
  18. You're talking about the demo/rocket-required message ? Demolitions have them normally.
  19. It could be that you're opening a mission that need mods that aren't activated in GR. Activate them in GR and open mission again. If you're not opening a mission, only starting Igor, then it could be something with Origmiss-files (did you edit anything there?). Maybe do a re-install. (Isn't this for tech-forum ?)
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