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Posts posted by Dannik
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You're setting the bar high by using Frostbite as your point of origin. Of course, that's a personal opinion.
Off the top of my head, Year of the Monkey is probably the closest in terms of an overall experience. There are more, though. Check the downloads section for total conversions and campaign mods. War of Infamy is another fantastic one, as I recall.
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I had to install just for your gallery, Rocky. Very cool. It's not something the casual surfer would need, but it is neat for it's slickness. Or slick for it's neatness.
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I don't have any practical experience, but I do have some technical knowledge regarding T1 lines.
First, they are full duplex 1.5Mbit/s lines. Raw bandwidth, though not terribly speedy. The advantage is that you can fully saturate it, 24/7, and never worry about quotas. The downside is a single user could do this, effectively shutting everyone else out. That is why the primary node (the place the T1 runs to, and everyone else connects to) really needs a commercial if not enterprise routing system, to ensure properly switched bandwidth, and/or QoS control. If this isn't included in the setup package, investigate it because you will need it.
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Just a gut thing, but... have you checked the tick box in the MP options saying you are behind a firewall?
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Eighteen. I'm a bit of a sci-fi freak.

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One question, and this may sound like a duh moment, but I have to ask. No offence.
When you say you can't find servers, do you mean that the MP server list within GR isn't giving you a list of servers, or that servers on that list aren't resolving?
It's a critical difference, as there is no server browser in GR. It's more like a bookmark list than a "query master server" tool. If you haven't manually added a valid server to it, nothing will show.
If you're using a third party app (Xfire, the semi-defunct ASE, etc) and can't find a server, then you may have a NAT issue.
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I'm sorry, G. I fault myself for the lack of response. I loved your adaptation, and had the sound bug too.
I really should have given you the feedback you deserved.
But, I didn't. I'm sorry for that.
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In fairness, a bit of research has shown that this might be a mislabelled MK40.
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This just means that we've received permission to announce publicly which engine the team has been developing on since before the website first went live.
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Well, that too.

SecuROM? I don't like it, but it's not too evil. Product activation? If I can put up with Steam, I can deal with it here too. Limited numbers of activations? Too much for me.
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So I finally bought Bioshock today. Any guesses as to why?
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I've always find wmv to be very good for file size v quality
WMV is not a file format, it's a container format, like Quicktime files. It's also a container that is locked to Windows only systems, so it's not appropriate for general use, though it's certainly just fine if you can control the platform it'll be viewed on.
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I think I was one of the tens of people who really liked Shenmue, despite it's obvious flaws.
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NoQuarter has it right, unfortunately. Even Microsoft doesn't know what that error means beyond driver issue or hardware issue. So vague, it's almost useless.
From my gut and memory, you MAY have a stick of RAM going south, or have a HD with some bad sectors.
I'd suggest pulling a stick of RAM, seeing how it goes, and then swapping them (not swapping sockets on the MB, but just A/B them) first, because it's easy. Also easy is to run a diskscan on (likely) reboot from the HD properties.
Apps like Memtest86 are freeware and well tuned, but not easy, in the consumer POV.
If nothing has changed, and I mean NOTHING, it's most likely dust (NoQuarter's root explanation) or RAM or HD sectors going south.
Good luck. I've been there, and solved it a few times, but not every time.
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A site to bookmark is SourceForge, a network of FOSS* projects. For CD/DVD recording on Windows, InfraRecorder looks like a decent package.
*Free Open Source Software. Free as in freedom, free as in beer.
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Thank you, all. It's much appreciated.
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I think from your description that you are having the exact same issue I had at first. Someone from GRIN commented that the reason for the ret bounce was that the game needs a full gig of RAM to preload all the animations, and less than a gig meant some animations wouldn't work.
The sniper scope was the most obvious, from the posts about this issue here and at other sites. Going from 512 to a gig fixed it immediately, for everyone affected, from what I have seen and experienced with my own install.
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From another thread, it seems to me that for the optical sights to be really useful, one has to have at least 2GB of memory. Which is weird, as the box specifies that the minimum requirement is 256mb. I have 512mb. I guess I have to increase my memory then.
Does this sound about right?
I believe the 256mb minimum is a video card requirement, not system memory. GRAW1 PC's system RAM requirement is 1GB, and though the game runs with less, the reticule bounce is one very specific problem to systems with less than a gig installed. Going higher than 1GB of system memory will improve overall performance, but 1GB should solve the aiming issue.
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Perhaps you could try installing the free RAD Tools, and seeing if that helps. If that isn't enough, you could try moving the copy of bink32w.dll that the RAD tools should install (latest version) into the GRAW2 main directory.
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Is there an equivalent setting for a ATI Radeon video card? It's not called "frames to render Ahead" in ATI lingo...
ATI Tray Tools is the software, and "flip queue" is the equivalent setting.
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This isn't a chat room. Please don't spam.
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Windows Security Update Prevents Net Access?
in Self Help Tech Support
Posted
One of the new security patches fixes a DNS exploit. It also makes Zone Alarm break. If you have Zone Alarm installed, set it's security to Medium for the internet zone, switch firewall applications, or uninstall MS08-037 (KB951748).
I don't know if Zone Alarm is the only culprit, but it's the most widely reported one. The error is also, for the sake of clarity, at Check Point's end, not Microsoft.