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Everything posted by Dannik
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For ATI video cards, using the Catalyst Control Center (Advanced mode), connected using the DVI plug: Open CCC -> Select "Digital Panel (DVI)" from the left menu -> Attributes -> Check "Enable GPU Scaling" and then you have three options. 1. Maintain aspect ratio -> this means the video card will show you the original format format, so 4:3 sources will display as if the monitor was 4:3. Black bars to the left and right on smaller aspects than the display's native 14:10. 2. Scale image to full panel size -> this will stretch the image to fit the entire display. If your s
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Now that I think I know the problem, it's a driver issue. I know how to quickly fix it for ATI drivers, but if the PS3 is being plugged directly into the monitor, I've been through that monitor's user manual, and there doesn't seem to be settings for forcing aspect ratios or scaling.
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Wow. Batman is so awesome, he's Spiderman too!
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http://www.smetube.com/smestorage/
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I'm not trying to worry you, but the reason I say that the card may be going out is because video and browsing barely warm most cards up. A very current game is going to leave blisters, though. I don't think it's a failing card, but it's just one of the possible suspects.
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When I've been in that situation, I have found it's typically one of four things: 1. DirectX needs to be installed over itself 2. Buggy driver, some form of beta coming soon 3. Case either too dusty inside, or just in a poorly ventilated place, or the card is starting to fail 4. Underpants gnomes It's usually 1 or 2, though checking for dust on 3 is a good idea too.
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For me, I rolled back the latest Creatives because they were both betas, and produced the weird digital fuzz. I had a heck of a time finding drivers between release and current, but I did, and it fixed my problem, though not with that one game.
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The problem I had was with a mix of official/beta Creative drivers, OpenAL, and some puzzle game demo. If I used the most current Creative drivers, OpenAL installed properly, and the demo worked, but all of my sound across the system had a nasty low level digital distortion, clearly unacceptable. So, I rolled back to the install CD's Creatives, and it worked, but I lost a lot of functionality with regards to the Creative tools. Also unacceptable. So, I searched and found some no longer Creative hosted interim driver version, installed OpenAL again, and the demo would immediately BSOD on
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I've had BSODs from audio driver revisions, so it's certainly entirely possible.
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I've seen this claim a few times. Formally, SecuROM installs at Ring3. Do you (and I really trust you do) have confirmable evidence that Ring0 is where SecuROM's resident resides? I'm not defending -anything- here, but I hate misinformation, as in common opinion being held as fact. I'm not calling you out, I just ask that you have done your own research, or at least found good sources.
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Just to clarify (and certainly not to defend SecuROM use) the five installs doesn't mean it can only be installed five times. It means that when installed on one machine, it phones home, reducing the available hardware profiles by one. If one machine's install is uninstalled (which may require the use of a tool provided by SecuROM and/or Ubisoft), it returns that available install back to the pool. That's the theory, anyway. The game can be installed on five different systems simultaneously, not only five times total. This is the same technology that was included with Bioshock and Spo
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You evil, evil ######.
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It's the title of a Douglas Adams novel, from the Hitchhiker's Guide to the Universe Trilogy (in about seventeen parts). "So Long, and Thanks for all the Fish". It's the last message from the second most intelligent species on planet Earth, to humans. The first most intelligent are the mice, with dolphins being second. Humans land around third. "So long, and thanks for all the fish" was misinterpreted by humans as some fancy trained dolphin backflip through a hoop. In reality, it was the last message to humans to say, "too bad for you, but here's the truth. It's been nice." AKA
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Full Spectrum Warrior now as a free download
Dannik replied to rookie's topic in Strategy Games (RTS & TBS)
Hah. That figures. A couple of months ago I purchased FSW and Ten Hammers as a bundle on Steam. Still, it was worth it. -
Nothing wrong with pulling up an old post if it's directly relevant. Locate the file "options.xml" in the root GR directory. Open it with any text editor (or XML editor, though it's not needed) and find: <FullScreen>TRUE</FullScreen> Change to: <FullScreen>FALSE</FullScreen> If the file does not exist, as it's not created until it's first run, just send a copy of the file from any working install to the person missing it, and they can use it without harming their setup. I'm fairly certain there's a startup switch that can be used, but I can't remember wha
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The "Spore Demo" is a limited use Creature Creator demo only, with no gameplay elements. It's not a true Spore demo, but a demo of the mod tools, for a lack of better term.
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Thanks, kevin32. This thread shows one possible fix, as the save system for GR is a bit iffy at times. Essentially, you should check for campaign saves for uninstalled mods in their "\Mods\*modname*\save\game" folder, and remove any CFS_BIN files if they are present. Just one possible solution, though. I'd specifically check the "Hidden War" folder, in case the save folder is still hanging around after removing the mod.
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For clarity, you indicate you uninstalled "Hidden War" and installed "Ghost Defiance". Did you first disable "Hidden War" from the active mods dialog, uninstall it, and then install and activate "Ghost Defiance"? If you don't mind, could you post the contents of the text file "modsset.txt" from your root GR directory? It contains all of the active mods that GR is expecting to be present and active. If there is an active mod in that file that isn't actually installed, that may be one source of crashing.
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Read. Groan.
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While I do have to admit that I am not entirely knowledgeable on the subject, I personally think a LCD monitor with dual inputs (whether dsub/HDMI or some other combo) is going to be more expensive than it's worth. Perhaps an inexpensive LCD monitor coupled with an inexpensive TV card/USB device? If you're looking for a flat panel TV that can also be a monitor, those are common enough, but they are priced like LCD TVs, which are typically two or three times as expensive as a LCD monitor/capture device combo. YMMV. This is a personal opinion, as opposed to a properly researched commen
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Einstein, Newton, and Pascal are hanging out in heaven, feeling rather bored, so Pascal suggests a game of hide and seek. Einstein is chosen to be it, and he covers his eyes and counts as Newton and Pascal go to hide. Einstein reaches 60 and opens his eyes only to discover Newton standing right there out in the open. Einstein goes over to him and says, "What are you doing? You are supposed to hide. You made it too easy for me to find you, Isaac." Newton points to the ground at his feet, and Einstein looks down to see there is a square drawn on the ground, one meter to a side. Newton is s
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He's still active, as of a week ago, at BFS. I imagine now that schools are back in, he's just busy.
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My gut says your friend may have to forward a couple of ports, assuming he is behind a NAT/router. GR uses three ports to fully connect: 2346, 2347, 2348. Only one is used for actual gameplay, if I recall, but the other two are needed for full communication between server and client.
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You need a GameCube controller, which the Wii has four ports for, along with two memory slots. These are all on top of the console, under some flaps. GameCube games just don't work with Wii controllers or SD memory cards. Though you can't play GC games without the right GC controller, some Wii games (like MarioKart) support the GC controller.