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Posts posted by Giampi
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Looks another great surprise for the always living TCGR
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She was 4th, now she is 3rd
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I can issue the v1.1 easily this night (full package, not only the mission file since the mod is anyway very small).
Is there anything else you would like to have changed?
KRP56: did we put ravine mission as mission 7? I thought it was riverbed....
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Yep, the texture has been inverted.
I've created the following itm (handheld itme)
<HandHeldItemFile><VersionNumber>1.100000</VersionNumber>
<NameToken>ITM_radio</NameToken>
<ModelFileName>midland_cb_radio_wpn.qob</ModelFileName>
<SimModelFileName>midland_cb_radio_wpn.qob</SimModelFileName>
<Weight>0.500000</Weight>
<Type>0</Type>
<ExplosionDataVersion>1</ExplosionDataVersion>
<VisualExplosionType>0</VisualExplosionType>
<IsDirectional>FALSE</IsDirectional>
<DamageThroughWalls>0.000000</DamageThroughWalls>
<BlastRadius>0.000000</BlastRadius>
<CombatCoefficient>
<CombatCoefficientIndex>0</CombatCoefficientIndex>
<CombatCoefficientV0>0.000000</CombatCoefficientV0>
<CombatCoefficientV1>0.000000</CombatCoefficientV1>
<CombatCoefficientV2>0.000000</CombatCoefficientV2>
<CombatCoefficientK1>0.000000</CombatCoefficientK1>
<CombatCoefficientK2>0.000000</CombatCoefficientK2>
</CombatCoefficient>
</HandHeldItemFile>
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In game it's so good element11. I made it as handheld item, as it is supposed to be, but....
... is it me or there something strange?



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What a great mission!!!
This was one of the best firefight I had in many weeks!

I lasted 3:23 minutes
but I blew up the tank 
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if we were UBI-style, wouldn't we have had this out a year ago, no matter with bugs & not finished?


This is the spirit of the TCGR community!

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I'm fast, it's the connection that is not fast

Still downloading this 900 MB mod

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It looks strange to me. Aren't you sure you didn't have more than 4 objectives displayed at the same time?
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Im sorry boys, but nowadays i have troubles and no free time... I'll complete the mod as soon as possible... Soon you will have news... Im really proud that so many people is waiting for this mod... Thanks boys...
Troubles is not the right word to use in these case mate.... I'm with you.
I'll write you personally later on
Giampaolo
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Hey again.. these are only suggestions, please don't take it as demands. I think theres 2 possible ways it could be done, 1: if there is no demo charges left to complete obj 3, then mission should be failed or 2: use the other warehouse for an demo charge kit pick up. Also forgive me for not saying ty to u, mig, krp, and of course rh.. Any more mission mods u lads touching up ??
Practically you quoted what I posted earlier.
I would go for option 1, mission would be very hard but since it's the last mission of the campaign you could accept it.
I'm going to wait if there are other few bugs, it will be very easy to fix it.
BTW you liked mission 7?

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Few more days please, don't be impatient....
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Was That others may live ever released in his complete form (not beta) ?
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I forgot this......



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At this stage also Mission: Afghanistan can be considered dropped.
Pity because it has so great elements (new maps, vehicles, weapons, skins.....), only missions are missing!
Who was the scripter????

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Never seen that mod before and also the homepage doesn't help much. Good to know anyway

Why don't you ask to Streinger to use his Colonial Marines weaponry
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Marine mod?
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So, now we have a list, is it time to start a poll and see which one of those was the biggest disapointment in not being released?

Good idea Rocky, but I'm sure I can recall many other mods before....
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it's available here people. big thanks to rocky for putting it on file planet. in total there are about 27 new weapons and 60+ kits. only for the standard crew, nothing for the specialist's, as it would take too long to compile/rearrange. 11 megs of top quality gear people
cheers
Ok, people,
this is a though one!

Following the release of his AK47 Minimod as free stuff Dekela contacted me and gave me permission to release the mod as per link above as free stuff as well.
Now, the link is broken and I don't have the mod.
Anyone?
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Sum of all fear is not a mod, it's an entire game by RSE/UBI stand alone using a revised engine of GR
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It looks definitely great element11. I'm in hurry to see it in game and mainly to see which is the right animation to use to simulate the actor to speak with that radio.
<there ia nothing in my inbox>

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Posting at this thread I remembered this mod.
I found that even if Pingvinx doesn't post since more than 1 year ago he was actually visiting the forum few days ago (September 18th).
Ping we still want your great mod!
Lost Mods? Found mods!
in GR - Mod Finder
Posted
Good news: I just found a DVD where I archived many mods that currently are not in the download section
I will start to upload some retextured maps mods! Stay tuned