Javaman
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Posts posted by Javaman
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Get Smart Tools here
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just do this
DELETE all your shermanlevelheights and use my tool to make u new ones
it cant get no more simple

with my tools u can make just one or 20 its up to you
and u can minus levels as well
it will space you shermanleveheights 3.2m apart in the z
Javaman
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well as far as not working with r3 sry..r3 just doesnt have enough power to do what i needed
and as far as his shermanlevelheights not working or whatever...it may be that his are tagged wrong or missing something go ahead and use my tool to make one and compare them in there naming and in there user defined prop's
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@ IF_GRT
What didnt work...or what went wrong?
maybe i can figure out whats stopping it from working.
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since im not an admin here i could not change my other topic title and i normally dont make a new topic like this but, i dont think most of you know what Smart tools even is for.
so heres a small list
These are modding tools for gr modding to enable you to mod faster and with less work
Is it compatible with 3D Studio Max 5?
Works with version 4 and version 5 and maybe even version 6, I don’t know yet since version 6 is not out yet.
Small List of Features:
Room Grouper Tool
Stair Maker Tool
Scene Ghost Tool
Room Exporter Tool
Room Design Tool
Sherman Level Maker Tool
Modders note book-for notes on each mod and it goes with the max file.
Modders working folder system maker- for when u start a new map/mod it will make some folders to hold your files in.
SFX maker- to make every SFX Effect that Ghost Recon supports including the Halo Effect.
Water maker – This has many different choices of water for you to choose from and will do all your tagging for you.
Door maker – this will make a standard size door for you with tagging and all animation done for you.
Stair maker- with 2 kinds of stairs to choose from and a new feature called Click & Go, all you do is click where you want the stairs to start and where you want the stairs to end and it does the rest for you and that does include the tagging all in 2 clicks.
New Level – with a click of a button you can create a new level with a new scene center and shermanlevelheights and all the measurements used for Ghost Recon.
Javaman
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first off get my tools
http://moddersalliance.javamanstudios.com/
it has a room builder that will do all the work for you. and make sure you read the pdf because theres a few things you will need done in order for your room to work in game. at which my tools do it all for you.
Javaman
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thanks guys glad they helped in your modding process..

if you could do me a favor and post these at my forums so others can see that the tools work. that would be great
http://moddersalliance.javamanstudios.com/...ewtopic.php?t=7
Javaman
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bump since i edited my post
Javaman
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pw for what the site..no just become a member is all you need to do
javaman
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These are modding tools for gr modding to enable you to mod faster and with less work
Is it compatible with 3D Studio Max 5?
Works with version 4 and version 5 and maybe even version 6, I don’t know yet since version 6 is not out yet.
Small List of Features:
Room Grouper Tool
Stair Maker Tool
Scene Ghost Tool
Room Exporter Tool
Room Design Tool
Sherman Level Maker Tool
Modders note book-for notes on each mod and it goes with the max file.
Modders working folder system maker- for when u start a new map/mod it will make some folders to hold your files in.
SFX maker- to make every SFX Effect that Ghost Recon supports including the Halo Effect.
Water maker – This has many different choices of water for you to choose from and will do all your tagging for you.
Door maker – this will make a standard size door for you with tagging and all animation done for you.
Stair maker- with 2 kinds of stairs to choose from and a new feature called Click & Go, all you do is click where you want the stairs to start and where you want the stairs to end and it does the rest for you and that does include the tagging all in 2 clicks.
New Level – with a click of a button you can create a new level with a new scene center and shermanlevelheights and all the measurements used for Ghost Recon.
Javaman
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Is it compatible with 3D Studio Max 5?
Works with version 4 and version 5 and maybe even version 6, I don’t know yet.
Small List Of Features:
Modders note book-for notes on each mod and it goes with the max file.
Modders working folder system maker- for when u start a new map/mod it will make some folders to hold your files in.
SFX maker- to make every SFX Effect that Ghost Recon supports including the Halo Effect.
Terrain Maker- This has lots of choices in different terrains that you can use for your mods.
Water maker – This has many different choices of water for you to choose from and will do all your tagging for you.
Door maker – this will make a standard size door for you with tagging and all animation done for you.
Window maker – this will make a standard size window and your entire window tagging for you.
Grass maker – this has many choice of grass to choose from and does all the tagging for you.
Real Life - A deformer slider to add the effect to an object, to give it a real not so square look.
Tree maker – this will make all the trees for you as well as having many other options for you as well.
Show/hide tools – this will allow you to choose from a list of things to show or hide (Sherman levels only, or floors only, etc)
Export PLUS - A pre export script to check your map for bugs that you may have missed and after doing the bug check it will delete your old .sht file and then export your map and open ghost recon so you can test it all with just a button click.
Stair maker- with 2 kinds of stairs to choose from and a new feature called Click & Go, all you do is click where you want the stairs to start and where you want the stairs to end and it does the rest for you and that does include the tagging all in 2 clicks.
New Level – with a click of a button you can create a new level with a new scene center and shermanlevelheights and all the measurements used for Ghost Recon. Along with some other options as well.
World Radar – you asked for this so I gave it to you. What this does is allow you choose a size such as 200 x 200 and if you get close to the 200 mark it alerts you.
And the list goes on and on and on so stop by the web address given below to sign up to be notified when Smart Tools 2.0 is released which will be soon.Also if you would like to see anything added to Smart Tools there is a wish list for you to do so as well.
Thanks Again
Javaman
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Is it compatible with 3D Studio Max 5?
Works with version 4 and version 5 and maybe even version 6, I don’t know yet.
Small List Of Features:
Modders note book-for notes on each mod and it goes with the max file.
Modders working folder system maker- for when u start a new map/mod it will make some folders to hold your files in.
SFX maker- to make every SFX Effect that Ghost Recon supports including the Halo Effect.
Terrain Maker- This has lots of choices in different terrains that you can use for your mods.
Water maker – This has many different choices of water for you to choose from and will do all your tagging for you.
Door maker – this will make a standard size door for you with tagging and all animation done for you.
Window maker – this will make a standard size window and your entire window tagging for you.
Grass maker – this has many choice of grass to choose from and does all the tagging for you.
Real Life - A deformer slider to add the effect to an object, to give it a real not so square look.
Tree maker – this will make all the trees for you as well as having many other options for you as well.
Show/hide tools – this will allow you to choose from a list of things to show or hide (Sherman levels only, or floors only, etc)
Export PLUS - A pre export script to check your map for bugs that you may have missed and after doing the bug check it will delete your old .sht file and then export your map and open ghost recon so you can test it all with just a button click.
Stair maker- with 2 kinds of stairs to choose from and a new feature called Click & Go, all you do is click where you want the stairs to start and where you want the stairs to end and it does the rest for you and that does include the tagging all in 2 clicks.
New Level – with a click of a button you can create a new level with a new scene center and shermanlevelheights and all the measurements used for Ghost Recon. Along with some other options as well.
World Radar – you asked for this so I gave it to you. What this does is allow you choose a size such as 200 x 200 and if you get close to the 200 mark it alerts you.
And the list goes on and on and on so stop by the web address given below to sign up to be notified when Smart Tools 2.0 is released which will be soon.Also if you would like to see anything added to Smart Tools there is a wish list for you to do so as well.
Thanks Again
Javaman
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Thank You
Javaman
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I was just emailed the final word

Smart Tools is coming to the U.K. look for Smart Tools in a magazine called PC Zone. It'll be in the issue which is out on May the 1st.
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the site has been updated to include a comments/bug reporting area
Comments:
http://www.javamanstudios.com/GB/comments.php
Bugs:
http://www.javamanstudios.com/GB/bugs.php
Feel free to stop by and check for updates or just tell me what you think.....
Javaman
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please goto www.javamanstudios.com for new updates and bug fixes
thank you
Javaman
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Smart Tools version 1.0
These are some tools for modding I have put together for Ghost Recon Modders to help make the modding process go a lot faster. Let me know what you think
Smart Tools ver 1.0 Modding Tools
Javaman
Want to be in a GR Type 3D Movie?
in GR (PC) - General Discussion
Posted
I am in need of a crowd for a 3d movie short i am in the process of making..if your interested in being in it(as part of crowds,distance shots, and maybe even as a character who knows) then please read the following:
I will need only 2 pictures from you.
they have to be one in front view and one from the side..
The front and side images should be at least 512x512 pixels in dimensions.
the higher res pic u give me the better your head will look..and the better the chance you will make it in...i cant do anything with small pictures
The following two images are good models to follow. Both front and side views are reasonably "straight on" and undistorted by perspective. Both ears are equally visible in the front view. The facial expression is neutral, and no glasses or earings are worn. The best images are produced with a medium or longer focal length camera lens (not wide-angle).
Avoid the following problems:
*Overexposure
*Too small in image space
*Looking down
*Smiling
*Frowning
*Mouth open
*Wearing glasses
*Chin up
*Dark background
*Harsh shadow
*Head is cropped
*Loose hair in face and wearing earings.
for example:
FRONT
SIDE
Divx is needed
263kb
Sample Head in Action
All images become property of Javaman Studios