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GhostDoggy

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  • Location
    Atlanta, Georgia, USA, Earth, SOL
  • Interests
    Coop MP FPS gaming. Home Theater.

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  1. P4 3GHz on Abit AA8 motherboard with 1GB of Corsair XMSpro DDR2 533 RAM This was a PC meant for decoding and playing HD video under h.264 and WMV-HD and not for gaming. Its at least 18-months old.
  2. Can he even run DDR2 memory? I mean, if he is using 2700 memory then its probably DDR at best. I'm thinking he may have 168-pin memory (maybe even 184-pin), but not 240-pin. This would mean a new mobo.
  3. Last night a friend and I were playing on a private two-person game. We were finishing up the map and heading back to the departure point when all of a sudden my screen froze while making a mild pan to check my six. SStrange thing was that my friend so no problem with my character, and I could move, change stance, weapons, shoot, etc., but my video just locked. Even when my friend terminated the session he went back to the lobby and not I. I am using a PNY Geforce 7600GS 256 PCIe. Not sure if it was the video card that locked up as I was able to CTRL-ALT-DEL to get back to the desktop and terminate the game. Anyone else experience something along these lines? Not sure if this should be in this chatroom or another.
  4. Friend installed TeamSpeak server and I the client. Got it working and played some PC GRAW. Not a bad little chat program. We both bough a miked headset from Plantronics.
  5. I couldn't find the demo on Ubi's website. Anyone got a link they can share? No biggy if there isn't a demo. I can just bring my disks to my friend.
  6. Cool, then it is something else. I do not know about my friends, but I've got the 360 in my DMZ, so there isn't any port-blocking/filtering on my part. Since the 'Session is no longer available' comes regardless of who is hosting, I was thinking it had to be the insertion of a forth player. Hmm.
  7. It would seem that the Ubisoft offering of GRAW for the 360 has gone from mediocre to worse with the additional content download. Before downloading the paid-for additoonal content download, we could sporadically get 4-5 people playing private Live multiplayer games in Coop, but now with the content download we cannot get more than three playing successfully without repeated disconnects within seconds of a map launch. You spawn, connection get's dropped (this happens to everyone in our game). We've rebooted everything (360, routers, Internet connection), all four players tried being the 'host', yet in no instance can we successfully get all four online and in-game. We all have broadband, but a variety of providers and via a variety of technologies. Three-player or less works fine, four doesn't work for Coop. Anyone else having this problem? I'm under the suspicionthat with each new iteration from Ubisoft, a title allows for fewer and fewer players in a MP game.
  8. Wow, just what I've been looking for! Only wished it encompassed (for amusement sake) older processors. I have rather older PCs like a 1.6A-GHz P4 and a 2.4A-GHz, too. I'll need to book that link. I was on Tom's website this morning and didn't come across that feature. Thanks!
  9. Actually, this person is a mutual friend of another Mac person and he isn't a gamer at all. My Apple friend thought he could get his fellow Apple-user to install it to determine if it worthy enough (i.e. it worked) to buy a new Apple. As such, I knew the install wouldn't stay and simply figured on using my personal copy. I like the demo approach, but now let me go download it ...
  10. The last PC I built was when Fry's Electronics opened in Atlanta about a year and a half ago. Since then, the P4HT gave way to Pentium D's, then Dual Cores, and now Dual Core 2's. But I cannot now simply look at the maxtrix of CPU speed and onboard L2 cache. I had a P4 3GHz but it only has something like 1MB of L2 cache. What minimal Pentium D or advance processor (beyond D) can what 'start' looking at and not worry about having a weaker processing performance than what I already have?
  11. A friend of mine as the new 24" iMac. I call it a pseudo-PC because everything in it is a PC, only it came from Apple. Here is the link: http://store.apple.com/1-800-MY-APPLE/WebO...ore?family=iMac He is running in parallel both the native OCX and also an RC copy of Vista. Looking at the specs on this iMac I wondered is I could get PC GRAW installed and running. Tomorrow I'm suppose to see if we can do this, but the attempt might not be until later in the week. Anyone know of any iMac operators that have run Windows in dual-boot form and managed to get PC GRAW up and working? Basic specs are: 24-inch widescreen LCD 1920x1200 resolution 2.16GHz Intel Core 2 Duo processor1 4MB shared L2 cache 1GB memory (2x512MB SO-DIMM) 250GB Serial ATA hard drive2 8x double-layer SuperDrive (DVD+R DL, DVD±RW, CD-RW) NVIDIA GeForce 7300 GT with 128MB GDDR3 memory Built-in AirPort Extreme and Bluetooth 2.0 Apple Remote
  12. Thanks for the information. Actually, I thought I was going to be forced to install some silly gamespy software, but that wasn't the case. We did exactly what you suggested (password it) and it worked fine. Having spent so much time on the 360 version, the PC version was a lot of fun!
  13. My original intention was to setup a game and have a friend or two join my game over the Internet, but to not use some third-party server. Is this not possible with PC GRAW? I do not wish to hold public games, and the idea of holding a LAN party with a bunch of 35-50 men just isn't worth it when they are spread around Atlanta. lol Any enlightenment would be greatly appreciated.
  14. Folks, thanks for the useful replies. What about the actual headset hardware, or are some of these suggestions h/w+s/w solutions?
  15. I think tonight I will be experimenting with a friend on a private game of PC GRAW. One of us will setup a game the other can join, but we completely forgot about the in-game communications. We were so passive in this respect from our console-ways, we forgot about Live-like headset so we could communicate with one-another.
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