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crlock

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Posts posted by crlock

  1. is there a "way" to make your own kits on multiplayer, since you can pick up a dead guy's weapon. So let's say you pick up your usual m14 with the tac 45, a pretty usefull handgun for my taste, well you can choose that kit , and if you die, you can chose a diferent kit like hmmm a rifleman with an mp5 or another secondary weapon, well, as soon as you spawn again, you run like hell to where you got killed before, and switch your rifle for your old m14, now you have a submachine gun as your secondary weapon, and if you choose a demo kit, you have also a grenade and smoke, or you could just chose a demo kit, and run behind a noob sniper and when he gets killed you take his rifle. i do it all the time =D

  2. mmm i get your point, i was wondering if it was possible just for these few weeks -days- before the release of the full game, i'm kinda tired of playing calabera over and over again, but the idea of porting maps from graw 1 to graw 2 it's not that bad. Only nine maps for MP ??? come ooonnnn this is a mayor improvemen from where graw started, bring life to it, more maps, or let us do the magic, and add maps to it, one thing i've allways wanted to see in GR i'ts that counterstrike system to download maps, anyway GRiN give us a map editor or a mod managment tool please.

  3. guess what, this baby is going to be part of graw's2 arsenal, and since i haven't been able to finish it, i'll just steal it and re-skin it , and ad a sniper scope, i just saw a couple of screens 65387-GRAW2_calavera_screen_02.jpg see? well, i'm sorry about keeping you waiting for so long and for nothing... i feel awfull. I don't know if any of you will keep playing graw after graw 2 release... but still, i'll steal it ^^

    -Edit- i just saw, it's not the SL8, dammmn... well, i'll se what i can do.

  4. ahhaha yeah, shame on me T_T tookme longer than i thought, but this will see the light soon.

    regarding the texttures, yes, i like that color, looks prety cool, maybe a desert marpat, with lots of scratches on it, i can do two versions one in black steel, and the other in desert marpat.

  5. just a couple of weeks, and i'll be releasing it, kiwi viper is helping me with the texture and resize (my first model, so i don't know about sizes and other stuff) i'll make the scripting part and graphics, so i think a couple of weeks, we'll make this an awesome piece of mod =D

  6. there are any zombies here???

    i've been thinking about a mission where you have to rescue something, but in the middle of your mission you find out that this deserted village is not that deserted at all, a croud of zombies are closing in to your position, you still have to get to your destination and complete the recovering mission, , but when you get there... bad news, the place is crouded with zombies, with guns!!! and machetes and all kind of painfull stuff, so you have to place a marker for a nucleaar strike, now you have five minutes to get the extraction point, and reach minimum safe distance.

  7. i've been thinking and i think i'm gonna loose the scope, i'll use the barret scope instead, can i do that right?? i'll do that only if it's possible, if not, i'll just keep working with mine. mmmm maybe if it's possible, i can mount the red dot sight also, for smaller maps, and the sniper scope fr bigger maps.. that would be cool.

  8. ok pm sent, waiting for an answer now, i think i'm far from the testing process right now, but when the time comes, i'll send you a copy yorkshire. and everyone else who want to test it, ill can set up a test server for that ^^

    i want this as a side arm, or maybe just leave the MP5 or a HK 45 , i don't know... Again, not my model, but i'm working on it, improving some things over here and there..

    jericoh.png

  9. ok, almost there, almost =D the modeling part is finished, but i don't know how to make the textures, i need some help with that, maybe a few tips, then i will definetelly need help with the scripting and animation, for example how to make the add ons, i made a suppresor, at the bottom of the foregrip i put a ris, to add something, i'll take any ideas ^^ and of course ill really apreciate any help you can give me.

    here are some screens of the pressent state of development

    Imagen1.png

    Imagen3.png

    Imagen4.png

    Imagen5.png

  10. ... and NO modding options. if you want to mod something, you have to alter the code, replace files get third party tools to extract things, and pray to god, and the virgin with the hope your game won't crash, and you'll have to reinstall the whole thing again...

    Not true in regards to MP maps since the 1.30 patch, but otherwise it's a bit of work to mod the game, yes.

    And of course you'll have to use a third party tool to extract things. Developers don't want to you to able to break the game. ;)

    what i'm trying to say is that it's too dificult to make a functional mod, there are to many obstacles, we dont have a mods manager like in [GR], we don't have free acces to the weapons files, why, if in some point someone will come out with a way around this, but why make it so har to crack, they know that we love to mod our games like we want, they are also gamers, why make our lives so dificult... make the game more interesting, to me, GR it's all about the mods, once you ended the SP campain what do you do? you go online, and to have super fun you have LOTS of mods to download and play and have megaultra fun...

    My request to the dev team, an easier way to mod the game, thats it, nothing else.

  11. Absolutelly, thats the idea, to play every map on SP or MP if you want, we pay for this, we should get a super ultramegafun product, just as they promised, but instead, what we get? a buggy game with a few mp options, and NO modding options. if you want to mod something, you have to alter the code, replace files get third party tools to extract things, and pray to god, and the virgin with the hope your game won't crash, and you'll have to reinstall the whole thing again...

    i really hope that this second chapter is more user friendly with things such as moding and multiplayer gaming.

  12. you caught me, it is an sl8, I want to make it look like the HK SR9, i have it on [GR] and i love it i like the stock in this rifle, i like it, in the end that's the mayor reason why we mod weapons isn't it? because they are cool sr9.gif

    SL81.jpg

  13. what GRAW needs it's to resemble a little bit more to [GR], that is the most enjoyable game ever, great missions, nice tactical deployment(with GRAW improvements will blow us away) a better arsenal. I really liked GRAW, it's a nice game, but not as much as fun as [GR], i mean, i didn't liked the whole idea of a linear character based game, it sucks that we can't use the other ghosts... we all know that the AI will never be as smart as a human being, therefore we should be able to use any ghost wehenever we like, if a sniper have me pinned down on a corner (mitchel) i should be able to use my sniper to take him out, like in [GR]... and come onn, what about the injury sistem??? ######! i ended my missions with like nineteen wounds and my performance didnt get affected???? they want a realystic game but i end a mission with fiveteen wounds and no limping??? no t even slower running.... but let's be realistic, this game is suposed to come out when, in march?? that means that it will HAVE to be finished the second quarter of february and we are at january 22, so the game it's about to be finished, so don't espect some good improvements or all the features we dream of, like a proper mod manager or real fun multiplayer modes like command and conquer (the best) or a better selection of weapons... quit dreaming guys the game it's about to come out and its ready, unless some higher power it's on our side we wont be seeing a propper mod manager, wich is the heart of PC games

    cheers

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