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connie lingus

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Posts posted by connie lingus

  1. As a former SP and Co-op player who has converted to strictly TvT, I can relate to both mindsets here.

    Co-op and SP is a mostly linear battleground where usually you rarely if ever get flanked from behind, the frontlines are always ahead of you. Yes, if you get flanked from behind in Co-op, you probably made some mistakes, unless the scripter put in some spawns from the rear, or a more challenging patrol path circuit.

    But in TvT this is often not the case, especially in newer games with larger map areas you look for opportunities to flank from any direction.

    This scenario happens very often in TvT.

  2. I think the point of those official government statistics is that there is a much higher percentage of pedophiles among gays, way out of proportion to the "straight" population.

    I agree with you about the word "straight", it's better expressed as normal, as opposed to abnormal. As in abnormal psychology?

    What purpose would there be in having an all-gay gaming team if sex has nothing to do with the game?

    :flowers:

  3. I understand exactly what you mean about Joint Ops and it's awful hit detection, bullet spread, and bunny hopper movement. It's why I dumped the game after only about four months.

    I especially despised the grenade control and physics, GR1 and SOAF did this better than any game out there.

    If GRAW has any of this nonsense about it, it will be just another of several stupid games with great graphics that seems to be the formula today.

    I hope that "mainstreaming" doesn't mean copying all the mistakes made in other games like trying to change what was already successful(re-inventing the wheel).

  4. The relevence of my concern about porting 360 games to PC is about the gameplay as well as utilizing the PC platform to it's fullest potential, and I don't only mean graphics.

    The options and features that many PC games have today, are not just not made for consoles if they are even possible, so a port from a console lowers the bar for PC games.

    Show me a serious sim like LOMAC or IL2 on a 360, and I will change my opinion, but until then nothing could be more relevent to me.

  5. I loved your analysis and followed your line of reasoning all the way up to this point;

    "If the borderline hoards of pc/console gamers see game media for the pc that is just about as good (or near to) as that for its 360 counterpart then it's likely that many of them will decide to stay put with something tried and tested and spend the $500 dollars they would have used for the 360 on upgrading their PC."

    As I see it the problem, if there is not much difference between console and PC games, then it's because PC games are not being developed separately, but rather largely or wholly ported from 360.

    This seems to have happened already with R6LD so far, and I'm afraid it might be a trend. If so, then many PC gamers may as well buy into XBOX 360, because the PC games were dumbed down.

  6. I have to agree with Hellcat's comments concerning UBI following popular trends in the industry, and that stats are one of them. We have seen how many are willing even to pay extra server fees to have a stats tracking program.

    I believe that UBI or some other company has an excellent opportunity to innovate a stats ranking board that would bring up the overall level of gameplay, rather than be a hinderance by rewarding bad gamers as is the case in BF2.

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