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Everything posted by Nutlink
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You missed one
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Well, what do you have right now? Also, I think you'd be better off going with the Core 2 Due E6600 (performs better on almost every benchmark I've seen, and it's a whopping 9 pennies cheaper!).
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Wrong part of the forum, try the GRAW Mods->Map Making section. Several of us, including myself found the solution to this a few months back. I don't remember details anymore, but look in there for the thread
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Field of view / Widescreen issue
Nutlink replied to Paddywak's topic in GR:AW 2 (PC) - General Discussion
Oh hell yeah! -
Oh, I quite agree with you that [GR] had spawns set up the right way. I used to play MechWarrior 4 a lot, and the way that was set up was you could have up to 8 teams play, and each team you selected had a different drop zone. While the other team could see which zone you chose, it was still an option to select where you wanted to be. Multiple, selectable and/or random (server setting) spawn points would be a wonderful option to have, and since we will supposedly be able to script our own game types, I wonder if it would be possible to create a "Random Spawn TDM" or some such....
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where can i read about co-op?
Nutlink replied to cajun47's topic in GR:AW 2 (PC) - General Discussion
Definition of Multiplayer Coop fits that description. Coop is just a form of MP. There is coop, and there is adversarial. -
MP Demo Feedback + Discussion
Nutlink replied to Cangaroo.TNT's topic in GR:AW 2 (PC) - General Discussion
Well Rabbi, here's some answers (repeats of what some have already said) MP Adversarial- The Good -Character classes w/ multiple kits per class -Reduced the number of grenades for the launcher and the number of hand grenades for the other classes (2 for the launcher, 1 hand nade) -Camo actually works, and is better than the space crap we had before -Kill notifications are separate from the chat box, so you see both much better -Two players can kill each other at the same time with bullets -Assault vs Recon game type is much better than Domination, and could actually be a hit when the -
Random spawns were somewhat possible in GRAW 1, just not selectable spawn points. This was done by making the spawn zones HUGE, like a third or half the map for each team. Then just place the spawn dummies, and voila, wider, random spawns. I'd like to be able to pick my drop zone though.
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In that case hoot, wait until I come out with my fully automatic 99-rounds per clip 800rpm grenade launcher that has a 50m blast radius that is instant kill
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Well, that CPU is pretty good, but you'd be better off buying other parts and just using some of what you have from before, like your hard drive and dvd disc drives. And that video card is horrid for gaming, you might want to bump it up a notch or 2.
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If someones cheats can't be caught then they should cheat away, sticks to your logic and is just as silly as your comment. I join a server to play and seeing as there is a lack of good demo servers I don't exactly have the luxury of leaving and finding another server and sitting, waiting for spawn rapers to stop just wastes my time. The cheating comparison is nothing like the spawn raping situation. You can't always prove when someone is cheating, but spawn raping is always obvious, and if you don't like it then go somewhere where it can't be done, ie no respawn servers. Besides, cheati
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CS is a totally different type of game and [GR] was fine with how it was setup. I hate repeating myself but it seems I must.. Plenty of ladders allowed for limited team respawns in matching aswell as no respawns and both were very popular styles. The only place where respawns become a problem is in pubs IMO because I honestly don't see many clans spawn raping another clan in a match as it will not only defeat the purpose of the gameplay and matching but will also make said clan look like noobs. You match another clan to pit your guys against theirs to achieve a win and to rape the
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That was my point.
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Bottom right, Abort or some such. It makes it seem like it's quitting the program, but all it does is quit the server bringing you back to the server selection screen.
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I hate to use this as an example, but Counter-Strike. 1 spawn for the maps you have to drop the bomb. It's similar to ASvR, but if they were forced to move due to time limits or something it wouldn't be much of a problem I would think. At least in my experience it hasn't been. Then again, assuming we can make custom gametypes I'm sure that'll be one on the list, along with standard CTF and such (hopefully).
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Or people could just start playing no respawn rounds. I've never understood the point of multiple respawns in games that claim to have some semblance of realism.
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MP Demo Feedback + Discussion
Nutlink replied to Cangaroo.TNT's topic in GR:AW 2 (PC) - General Discussion
TDM has 5 classes (Demolitions, Rifleman, Assault, Support, Sniper) and RvA has 6, 3 on each team (Ghosts have Rifleman, Sniper, Scout and Rebels have Assault, Support, Scrambler). -
I'm pretty sure I've heard this too. If I recall there are some Coop maps where there is a kit that has a ZEUS, while maps that don't require it won't have that kit. If that's the case, I'm looking forward to some SMG/Pistol maps.
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GRAW2 Full Version Download. Is it a good idea?
Nutlink replied to SCE_COB77's topic in GR:AW 2 (PC) - General Discussion
If it was on Steam I would buy it online, but otherwise I will only go DVD. -
Field of view / Widescreen issue
Nutlink replied to Paddywak's topic in GR:AW 2 (PC) - General Discussion
I still play the demo, but I still can't get used to the cut down view at all, and it's driving me nuts. -
THAT would be what that is! Much better than just having them on the map like GRAW 1. Is this set per map too or is it just if they are in the spawn zone?
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How get [third person camera] mod?
Nutlink replied to down1919's topic in GR:AW - General Mod Topics
http://www.ghostaholic.com/datas/users/9629-localnew2.rar -
It's the same tweak from GRAW one last year, Koroush didn't steal it from you at all. Instead you just rediscovered what a lot of us knew last year
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MP Demo Feedback + Discussion
Nutlink replied to Cangaroo.TNT's topic in GR:AW 2 (PC) - General Discussion
Not this particular one, nope. Go to C:\Program Files\Ghost Recon Advanced Warfighter 2 Demo\Data\settings\renderer_settings.xml In the renderer_settings.xml file, look for <variable name="texture_quality" value="medium"/> and change the medium to high. That's all there is too it, no kick from servers for this, no nothing except high rez textures -
MP Demo Feedback + Discussion
Nutlink replied to Cangaroo.TNT's topic in GR:AW 2 (PC) - General Discussion
Click on the tweakguides banner in my sig and check out the GRAW 2 tweak guide. You can enable all high settings, just not in-game. This stops situations like this where the textures in the game are too much for a 320mb card regardless of how fast the card is. You will still get your 90fps but the game will stutter because of the high rez textures. EDIT: Oh, the only options that shouldn't be available to you are Textures - High and anything other than normal physics (unless you have a physics card).