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Rifle_001

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About Rifle_001

  • Rank
    Recruit - 2nd Class

Profile Information

  • Location
    Kansas, US
  • Interests
    modeling

Contact Methods

  • Website URL
    http://riflegamedevelopment.web.officelive.com
  • Yahoo
    Rifle_001
  1. I'm having some problems with my sounds, some will play and some won't. This is the last thing I need to do so, until I get this fixed I have to postpone the mod (but I will be working on my Weapon Library (see my website for details) until I get the problem fixed so the time in between won't be a total waste).
  2. As most of you probably already know, I have pretty much finished the mod and all I need to do now is get the sounds and polish up a few of the models (texture work, for the most part). So, if you have sounds for any of the weapons (a list can be found here: http://riflegamedevelopment.web.officelive...oftheworld.aspx) and you're willing to let me use them, send me a pm and I'll be sure to give credit where credit is due.
  3. Ah, I see. *smacks self across the face* I think it would be best if we all pretended like this didnt happen
  4. I have finished my kit icons and made the first kit, but when I get into the game and to the loadout screen, instead of seeing the names of the weapons (in this case the AS50) I see the error: "!find key". What's causing this problem and how do I fix it?
  5. As those of you who read the news on my website already know, I couldn't get the hi res textures to show up in the game (while the other textures such as lenses and silencers showed up perfectly) so I have had to use the same textures but ones that aren't quite as detailed. So, because of this I decided to make the SCAR-L version with the supressor a seperate version than that of the original version without the silencer. Check out the render either on my website or on the Mod DB page for the Rifles of the World mod. Also I have completed most all of the .GUN scripting and I am starting to mak
  6. Aha, I had previously thought that I had installed patch 1.4 so I checked and found that no, I did not have patch 1.4 installed. So I tried to install it and whenever I tried to install it, it would go to the status bar and then stay on 0% and then after a minute would go from 0% straight to 100% without installing anything at all. So I downloaded patch 1.4 again and I got the same problem. This also happened when I tried to install Desert Siege and Island Thunder straight from the disc when installing those for the first time on this computer, which I could only fix by installing them on a di
  7. As for that, I've been trying different compatibility settings (including the "Run as administrator" option) but nothing seems to work. But like I said, it only crashes when you try to load a map or environment file, I can still edit .gun files and use pretty much everything in the tools menu and it works fine. In case anyone was wondering, the settings for the compatibility mode are: Run this program in compatibility mode for: Windows XP (SP2), Windows Server 2003 (SP1), Windows 2000, Winodws NT 4.0 (SP5), Winows 98/Me, and Windows 95 Run in 256 colors Run in 640x480 screen resoluti
  8. Finished the Bren configuration for the M-96, the render can be found on the website (see signature) or on the Mod DB page linked above. I might also add that the Bren configuration of the M-96 features the magazine on top of the weapon (versus on the bottom of the rifle as normal), this means that the bren configuration will feature higher accuracy when prone since the magazine doesn't dig into the ground. Also, I have completed the weapons modeling (with the exception of the FN F2000 & FN SCAR-L due to technical difficulties) so I will begin .gun scripting and will be posting screen
  9. I have just finished the Robinson Armaments M-96 in its normal configuration, check out the render at my website (see signature) or our Mod DB page: Mod DB Gallery for Rifles of the World Expect the Bren style configuration soon
  10. If you have Vista you won't be able to load maps without Igor crashing but you can do pretty much everything else (.gun, .atr editing, etc...). Or at least I can't but if it crashes during the opening screen then the problem always (for me) seems to be with my save files so I uninstall Ghost Recon and remove my save files and then reinstall, but thats a risky move if you don't wanna get rid of your save files.
  11. How about the Rainbow Six .rsb plug in? I tried that out and it didnt complain about the dimensions and I used it for the WA2000 so I know it'll show up in-game. Any drawbacks to this?
  12. Aha, much thanks, that error message was getting quite annoying.
  13. This time I have an update and a question. First of all, the update, I have completed the remapped Walther WA2000 which can be found at my mod's Mod DB page and my website. Now for the question, I have recently acquired Photoshop CS3 and I have installed the RSB .8bi file from the Ghost Recon Island Thunder disc and every time I export a texture (that worked fine with the RSBEditor utility that came on the same disc) I get an error message complaining about the height and/or width not being a power of 2. So, is there a plug-in for the RSB format that isn't so picky about the width and he
  14. After some thought I have decided to release the mod half done, i.e. I'll release the weapon portion of the mod. However, this does not mean that I'm canceling the campaign and airstrike portion of the mod, I'm still working on that but it will be released at a later date than the weapons portion. I'll have more details on the release date of the weapons soon.
  15. I finally finished the H&K MSG-90 (after a long texture hunt) and so the render for the MSG-90 at my Mod DB gallery (http://www.moddb.com/mods/10787/rifles-of-the-world/images) or at my website (see signature). And expect progress on the mod to surge because school just got until next August.
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