TAYZURRI_ECF
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Posts posted by TAYZURRI_ECF
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Just update with 1.30 and start killing m8
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Sorry m8 nowhere to be seen

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Crash in application version: grpcrc1.30
data\lib\managers\menunetworkmanager.dsf(-1): cant find member: set_text in type <Button>
SCRIPT STACK
data\lib\managers\menunetworkmanager.dsf(0)
---------------------------------------------------------------------------
This is really starting to **ss me off now cant get a good run at this game because of crashes,ctd,disconnections and altered game files .
Dont know how long i can keep playing this game.
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I do like playing GRAW Tho it's growing on me. Bloody gets on my tits tho like [GR] did when playing HH and everyone Spawn camps and dont go for the smoke !! Oo and sad to say there isn't enough servers out there.
A Tad late on sorting the SADS out i say !!

Well we did finally go for the smoke, became nade spammed in the process, but won!
I would say that it is never to late to improve the SADS's stability. I am here to stay.
If server admins turn off the A/C it will solve the majority of disconnects. (Temporary solution until patch arrives).
ECF server has temporary turned anti cheat off so there`s no ........ blabla has been disconnected for altered game files which you do see alot with servers with anti cheat on.
Do you turn it on sometimes during a night? I mean just to scan the populace of the server.
Yes have done it now and again and never caught anybody cheating i think

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If server admins turn off the A/C it will solve the majority of disconnects. (Temporary solution until patch arrives).
ECF server has temporary turned anti cheat off so there`s no ........ blabla has been disconnected for altered game files which you do see alot with servers with anti cheat on.
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Crash in application version: grpcrc1.30
data\lib\units\extensions\inventory.dsf(-1): cant find member: slot_name in type <destroyed c++class>
SCRIPT STACK
data\lib\units\types\weapons\eglm.dsf(0)
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I once saw someone get best marksman for not missing at all. of course they never fired a shot either.
Yeah seen that aswell lol.
Top marksman ********* 100%
Kills Deaths
********** 0 3
WIERD.

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ALIVE AND KICKING
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Ok changed the anti-virus to false and changed network speed to 1496 and.........................
3 map changes later i`m still connected.
Thank you FI_FlimFam only thing i never done was reboot the box because iv got a bhd server
running on it aswell and there were people on it thank god for 100mbit open pipe.
I will put anti-virus back on and see if that`s ok.
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Cheers FI_FlimFlam will give it a go and post back



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ok ticked load next map BUT still kicking everybody out with dissconected unknown error

dont think iv done anything wrongGraw_server FILE
<?xml version="1.0" encoding="UTF-8"?>
<ghost_recon_3_server name="***">
<allow_sidechange_under_match value="true"/>
<auto_balance value="true"/>
<auto_balance_limit value="2"/>
<auto_kick value="false"/>
<auto_kick_time value="240"/>
<both_side_ready_required value="true"/>
<coop_difficulty value="normal"/>
<death_cam value="1"/>
<dedicated_server value="true"/>
<disable_frag_grenade value="false"/>
<disable_grenade_launcher value="true"/>
<disable_heavy_rifle value="false"/>
<disable_light_rifle value="false"/>
<disable_smoke_grenade value="false"/>
<disable_sniper value="false"/>
<fail_on_leader_death value="false"/>
<forced_spawn_time value="60"/>
<friendly_fire value="true"/>
<game_mode value="TeamDeathmatch"/>
<immortality_duration value="10"/>
<level value="tdm04"/>
<load_next_maps value="true"/>
<map_cycle value=""/>
<match_length value="15"/>
<match_points value="200"/>
<max_ai_ghosts value="3"/>
<max_deaths value="0"/>
<max_move_without_ack_time value="2"/>
<max_players value="32"/>
<member_info_broadcast_interval value="5"/>
<message_of_the_day value="Welcome to the =ECF=RECRUITING server
Teamspeak.......69.12.31.34:8907 welcome to join
Mod maps coming soon
join us @ www.ecf-hq.com
Any problems e-mail...histy@ecf-hq.com or tayzurri@ecf-hq.com
This server is run by q4x servers"/>
<mpcoop_timer value="5"/>
<name value="=ECF=RECRUITING"/>
<next_map value=""/>
<next_round_time value="15"/>
<no_cost_weapons value="true"/>
<password value=""/>
<password_locked value="false"/>
<players_ready_required value="2"/>
<port value="15250"/>
<punish_tk value="false"/>
<resupply_ammo_time value="20"/>
<rounds value="1"/>
<scan_for_cheats value="true"/>
<siege_time value="5"/>
<skip_insertion value="false"/>
<spawn_time value="10"/>
<start_condition value="4"/>
<start_points value="50"/>
<switch_sides value="false"/>
<teamkill_kick_limit value="3"/>
<vote_enabled value="true"/>
<vote_kick_starters value="1"/>
<vote_map_starters value="1"/>
<vote_ratio value="70"/>
<vote_time value="10"/>
<win_condition value="1"/>
Servers_shared FILE
<?xml version="1.0" encoding="UTF-8"?>
<ghost_recon_3_servers_shared>
<admin_password value="*****************" />
<!--
The path to your wanted server settings xml. for example:
<standalone_path value="/settings/servers/graw_server_********.xml" />
-->
<standalone_path value="/settings/servers/graw_server_********" />
<!--
Your network speed, in kbps. Lowest recomended is 256, highest for internet play is 3048.
Setting this value to 0 means LAN play.
-->
<standalone_network_speed value="1500" />
<standalone_post_on_gamespy value="true" />
</ghost_recon_3_servers_shared>
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Thanks for the fast reply viiiper but they were all stock maps.
At the moment i havn`t put any other maps on untill i get this fixed.
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Map name spelled incorrectly in the cycle line will kick player from server !!!
It has to be spelt absolute !!!
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He didn't say he was using the standalone... did he?
When you set up the server... look for a checkmark for load next map

If not follow the instructions above and set it to true
Ok here`s another Q.
Why does a server kick everybody out when a map changes???.
When a map changes you get onto the next map changing weapon then bang dissconected unknown error.
Is that server side fault or a bug????
If it is server side then can someone point me in the right direction.
It can be the disconnect bug... although it doesn't happen everytime for that bug.
Hmmmm map cycled 4 times and 4 times been kicked from server????
Cheers for the quick reply ROCO
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Ok here`s another Q.
Why does a server kick everybody out when a map changes???.
When a map changes you get onto the next map changing weapon then bang dissconected unknown error.
Is that server side fault or a bug????
If it is server side then can someone point me in the right direction.
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nice 1 i`ll try and make it
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Played alot of TKOTH matches with =ECF= on black hawk down and got to say with even
unlimited spawns this version is excellent and very good for laddering.
eg:- 20 min maps,10 min zone time,last team in zone wins(BHD times)
Never played any game with 0 spawns but i do like the challenge and learning the tactical side.

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YIPEEEEEEE






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Looking GOOD digi


KEEP upthe good work.
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Even so, I still am enjoying GR:AW and a couple of other games that went by "The wayside". I believe, with this community and the way GRIN is patching this game, it might be around longer than most think. Only my opini
on.I am enjoying it as well for now. When they release the TDM, AC and Dedi Server Pack, this community is going to have a serious growth spurt. Can't wait.
When oh when THAT is the problem??????????????
More and more squads are moving/left GR:AW because of either NO TDM,HH or SIEGE
NO dedi server files(NO control over there servers)
OK GR:AW might be here for a while with more patches but will the squads/clans be around ????
For a start we need dedi files NOW (and i mean now) or the the game will die(honestly HOPE not).
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Buy it it`s a quality game.
It`s got a few bugs BUT what new game hasn`t??.
A few bugs.. hahahaha.. thanks for the laugh man!!
Oh it hasn`t ok then

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Hi
Can someone from grin
There is your estimate.
silent_op
You work for grin??????
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Patch?
in GR:AW (PC) - General Discussion
Posted
Patch me Patch me as fast as you can.
