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Agent Smith

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Everything posted by Agent Smith

  1. Things I notice in the new screenies. - MUCH MUCH higher resolution textures. Look at the SCAR for instance, it looks better, especially the scope. - Shadows are now more defined rather than "nearly visible" as in GRAW 1. - Indigenous forces?!
  2. Release in June? I think not, considering this news.
  3. 360 version from what I've compared in GRAW 1 has more enemies and stupider AI, and worse sound. PC version has MUCH less enemies, much smarter AI (Hell the Ghosts in the 360 version STAND IN THE OPEN when they're firing!), and although the weapons sound like peashooters, the 3D audio is much better.
  4. If you missed out on my latest version, the FEAR edition, get it at: http://www.ghostrecon.net/forums/index.php?showtopic=41642 I currently have a lot of time on my hands and am quite bored with the games I am playing. Whenever I am bored, I mod! Mirr has recently given me some suggestions and adding physical gore (As in severed arms and such) by looking at damage managers. Here's the ideas that I have so far: Find a way to make blood splat more often before a soldier dies. Create physical gore. Make a blood pool spawn whenever a soldier dies. Make explosions look more "meaty". M
  5. The biggest concern I had SP wise in GRAW 1 was the lack of blood and severe lack of enemies. Seems that's also fixed (I can mod blood in again since it's running on Diesel yet again) EDIT: SMGs!? http://media.pc.ign.com/media/862/862426/img_4329890.html
  6. There's also penetration in DoD: S, and nearly every weapon except the SMGs and pistols will go through walls like it's not even there.
  7. I have the same monitor. It DOES support 1440x900, it just doesn't show it. Google a program called PowerStrip, which allows you to add any custom resolution that you can think of.
  8. What are your specs? Considering it is running on the Diesel engine again, I wouldn't be surprised if the requirements are the same, or even lower.
  9. Same engine? Sweet! Now modding will be easier!
  10. - Actual gore this time around. Regulars here know how long it took mirr and I to actually get real blood into GRAW 1. - Louder weapons. For some reason, the weapons sound like peashooters and drowned out, on both my 5.1 speakers and headset.
  11. Indeed. I'll see if I can pull $50 out of my ass, I'm currently stretched thin on funds with my XBL account, WoW, and 360 games.
  12. Because there is so much clutter in the main thread, and I cannot edit my own post (Makes sense, it's nearly 3 months old), I decided to make a seperate thread to stop all of the confusion of download links once and for all. Full Mod GR.net READ-ME Blood only SendSpace MegaUpload FileFactory If you still have the slo-mo problem -----------------------------------------------
  13. Am I on crack or something? Apparently the "optimum blood only" download has the slo-mo stuff and the REAL Blood only one has been deleted due to lack of downloads. I'm re-uploading them, and then slapping the links onto the first post: SendSpace MegaUpload FileFactory Installation directions to fixing the slo-mo problem 1. Make a backup of your current Local -> English folder. 2. Move out the mods from the Local -> English folder (NOT from the backup) that do not pertain to the effects or textures folder (If there any custom textures that you are using such as skins for
  14. The Total War franchise is THE franchise for RTS. Look no where else.
  15. - All urban combat. - Gore that matches Gears, SOF II, and has the blood amount of Chronicles of Riddick. - AA's firefights. - Sprint button AND melee with every weapon. - "Where you fire is where you hit" type of hit registration and ballistics. - Proper ballistics (IE. Shotguns kill within 10 feet, assault rifles are all-around, while snipers are pin-point accurate) - Full scale environment destruction, on a larger scale than Company of Heroes. - Ability to cook and throw back frags. - AI that actually becomes smarter and flanks you more often when set on the higher d
  16. 360 GRAW has weapons that sound more powerful. PC GRAW makes them sound like peashooters.
  17. PhysX is a flop. Save that $250 and spend it on a better mouse or monitor or speaker system.
  18. Rundown of 360 vs PC version: Graphics ----------------- PC wins. The ability to display at 1680x1050 compared to 1280x720 (Which is 720p) makes the world of Mexico look much more sharper. Not only that, but the stock decals are more refined, shadows are better looking, and the character models are actually awe-inspiring. Every time I see Mitchell's face in the 360 version, he looks like a baby's head with an elite soldier's body. I'm serious. There's like no facial detail at all. Lighting is slightly better on the 360 (Mainly specular), and animations are MUCH more realistic on the 360
  19. The optimum one for Blood only would be this one: http://www.ghostrecon.net/forums/index.php...0622&st=60#
  20. Say that again after playing Gears on Insane BY YOURSELF.
  21. I just checked my files. It's not on my end nor are the wrong files posted. Just simply DELETE those extra .XMLs you were talking about. ONLY the e_bullet_hits_high.xml affects the Blood.
  22. Are you POSITIVE that there is no OTHER .xml in the Local -> English -> Effects folder? The ONLY one that should be in there considering that you downloaded the Blood only version is e_bullet_hits._high.xml. If there are any others in that folder (Ignore the decals folder, it's suppose to be there), delete them.
  23. No tracers? I made a mini-mod for the [GR] Community Pack for GRAW to remove tracers. Get it here. http://www.ghostrecon.net/forums/index.php...c=37021&hl= Indeed. The latest Blood only version (This one: http://www.ghostrecon.net/forums/index.php...d=444126&#) has the slo-mo problem removed.
  24. So you inserted the e_bullet_hits_high.xml in the Effects folder right? If so, just delete ALL of the .xmls besides that. If the delete key doesn't work, just right click and hit Delete.
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