Jump to content


  • Posts

  • Joined

  • Last visited

Posts posted by Sleepdoc-iBeta

  1. There is nothing realistic about a 2D screen and the inability to look into your partners eyes, look at his hand signals and look at his body language ... head gestures etc...all the things we do to communicate in silence.

    I propose that GRAW 1's method is not a cheat at all. or a decrease in realism. Rather it is a increase in realism as it supports the natural elements of silent human communication that is lost on the PC screen.

    it was brillaint in its simplicity and i want it back.

    : )

  2. I must be missing something here. Do you guys not use voice?

    Squid got it exactly right. He beat me to it.

    Of course we use Teamspeak.

    GRAW coop is a dangerous environment. since we dont have the use of our arms to point to locations etc, the system built into GRAW1 (absent in GRAW2) was great. and the swirling 3D circles of GRAW2 was even more literal and specific. but we cant apply them to human players.

    Now ontrast the example that squid gave (which is what we are stuck with) to what it sounded like in my GRAW1 squad when we had this premier featuer.

    "Steve, go here, keep your eyes focused west"

    "Bob, advance beyond Steve, to here, eyes north in transit"

    "Bill. Covere here".

    Qiuck, precise, non ambiguous. The technique of bounding overwatch for squad movement becomes a reality adn the expereince flows as it should. squad interaction gets oh so way tight.

    It was the single best expereince of GRAW1 by far. its gone in GRAW2.

  3. This was my pet peeve issue when GRAW2 was released. It was my favorite feature in GRAW1.

    I reported it during every bug cycle. I made high profile posts about it while the developers were actively communicating with us. there are a lot of well defined reports on it now. Not only the lack of this feature but other domino effects of this mising feature.

    If it does not appear in the final patch, i will be greatly dissapointed. I will prbably put 20 more hours of play into GRAW2 rather than hundreds of hours of that premier feature of GRAW1 continues to sleep with the fishes.

  4. GRAW2 PC has already sold 600,000 units.


    Can you please give us a link to your source for this information? Where did this number come from?

    I hope this is verifiable via a reliable and accurate source and not just rumor.

    We just where told the final number from UBI to Grin for GRAW1 PC was 820000 units sold. And currently GRAW2 PC is at about 600000 units sold.

    Thanks deco. Wolf is nothing if not accurate with his details.

  5. Crysis m/p will be lacking. We've heard that from some of the Crytek guys.

    I suspected as much within moments of playing the demo. But the mechanics are in place and the graphics are in place for a good mod team to step up to the plate and re organize its mechanics and graphics into a strong tactical multiplyer game. hopefully coop.

    Do you know of any efforts of this sort? I heard some guys from obtusian sledge or some such group were working on something ...... :whistle:

  6. Actually that ad represents some truth in advertising that was lacking in the past.

    In the past, their advertisements indicated that the screen shots from the console versions realted to the PC version. Many of us in GRAW1 expected to see full color cross comms etc. It created confusion and then they made teh same mistake again in the GRAW2 media blitz.

    This is the first Ad I have seen where the console versions are advertised independantly from the PC version, thus not misleading PC customers using Console images.

  7. You better watch your back. Cuz I'm watching hers!

    And let's hold off on the phone calls gentlemen until she is atleast 30......


    Heather Lynn "Sleepgirl".

    We are still working out her GR.net signature. We thinks its going to look something like this ...



    More poopy diapers than you can shake a stick at!


    Other ideas welcomed ....







  8. I don't mean custom kits as in anyone can choose anything, but custom kits as in if the map maker decides that all you can use on the map is MP5s and pistols that's what you'll get.

    EDIT: Read flim flams post above. He is certainly more knowledgeable that I on this matter.

    I believe that what you describe here is exactly what Wolfsong has repeatedly said is fairly straight forward to do. Since your map must match the dedicated server's map (when A/C is on), this is going to become common place once the map makers and modders get tehir traction.

  9. But would it still be GRAW2 compatible though even with a mobile PPU...not even Dell's top of the line laptop has a videocard that's compatible with GRAW according to the specified system requirements :lol:


    The answer is "Your right". But I was just looking for some cheesy way to title my post so i wouldn;t get kicked to the "O/T" section too qiuckly.... Uh oh. Duck!. Here comes ZJJ and Rocky ..... :whistle::D

  10. Looks like patch 1.04 fixed that issue. I've been able to get to the hardware selection screen of mission 10 (the briefing screen) in coop campaign mode without getting the "cannot establish connection" error message. Didn't try the mission yet as my buddy isn't available right now but I'm pretty sure it will work just fine.

    You're pretty wrong. This mode STILL doesn't work.

    How does a company break a perfectly working (and fun) game mode then come out with another patch that does nothing to fix it. Get the **** on it GRIN.

    Rockwell. In my qiuck tests, it worked for me.

    Can you explain what you are doing, and what kind of error you are getting? Becuase I'm not getting an error, but my testing is far from thorough.

  • Create New...