th33f.
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Posts posted by th33f.
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Raptor and Crowman, i've got a question about the Medusas's...
what has it got, 4 jacks for 5.1 sound? is there any way to get true 5.1 out of the headset using a single SPDIF jack? i just can't find an external sound card with 4 outputs anywhere, just the imitations with only one headphone jack output, which i'm assuming is SPDIF and produces kind of a fake 5.1 sound... thanks for any input.
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Thanks agian for hosting the MOAS, server worked great!
np, wish i wasn't wasted, i would've done a little better. anyway, good fun.
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yeah, it is an Uninterruptible Power Supply with a battery should last half an hour, but the rig is plugged into the half that's only surge protected. it was the chepest i could find, so now i'm paying the price...
btw, i just set up a TS2 server, same ip, port 8767, no pass.
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it was the breaker on the machine itself. happens when there's a surge in the power lines. anyway, it's back up now and auto team balance is off. see y'all tonight.
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no, Roco. i can't get to that ip using Radmin either. it's gotta be a UPS breaker or a router restart, which would've probably deleted my ports configuration... little bastages are out drinking. there's not gonna be anyone in the house for a while i guess. sorry. i'll try again tomorrow night.
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arrrrrrrgh! my retarded brothers must've rebooted the router or something so the server is down right now. i'm on it though. i'll post when it's back up, and don't think for a second that it crashed...
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One thought... you may want to enable it to switch sides between rounds.
Good games.
oops. didn't realize that was off. will fix tomorrow.
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got a few peeps on right now. join for a free low ping!
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On a side note:
Is it realistic that you can't reload you SCAR-L (with grenade launcher) if you have an empty GL launcher chamber (but still have launcher grenades)? I have had this multiple times. I always need to reload my GL in order to be able to reload my rifle (when I switch), or fire one shot (SCAR-L) to be able reloading my SCAR-L (and also be able to zoom).
Would be nice some extra fixes!
turn off auto reload and you don't have that problem.
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I've seen it up, but every time I check it's empty. Maybe I'll jump in tonight and just hang out for a little while to see if ppl will join.
yea, i was in there for like an hour, nobody joined. maybe BOTA X can get together with the Clones later tonight and get this party started. i'll be on around 7PM eastern. hope to see ya there.
one more thing, i'd love to know what kind of pings people are getting to the server. mine is always 47 to 59, but i'm connecting from Maine, which is on the same coast...
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Post the ip so we can add it to our favorites... makes it easier to find it in all the servers.
sure thing. 72.89.235.86. i'll set up a TS or Ventrilo server tomorrow... if i get my mic to work that is.
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it's finally up and ready, titled th33f's NYC FiOS.
i've only left 6 maps in the cycle, did away with Downtown and Avenues, Strongpoint might go as well...
max deaths is set to 4, 10 minute rounds, TDM. network settings are at max - 3072 kB/s. the conncetion should hold up pretty well, and i'd appreciate as many people as possible stopping by to play a game or two...
i've left it running for 2 days now and there hasn't been an issue of any kind. i'll be logging in every night for the next two weeks at least to admin the server. any suggestions as to how the server should be run can be sent to... yeah, you guessed it. you're just gonna have to deal with me.
i'm about to install XFire on my laptop and i'm all set. handle is th33f, and you will find my email in the MOTD.
enjoy!
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thanks for keeping an eye on this thread. i'll type up the server specs below, and maybe you guys could tell me if i should go through with installing WS 2003 or stick with XP...
P4 650 3.4GHz w/HT on a Asus 955x chipset
2x1024MB Corsair XMS2 at 800 MHz running in dual channel
250GB Maxtor ATA-133 HD
the reason i'm hesitant to switch to WS 2003, is because i hear XP Pro x64 was based on that build, and x64 gave me issues when i tried to run it. CPU temperatures were about 10 degrees higher than with regular XP, and i was getting BSOD's every few hours... is there any performance to gain from switching? if so, how much?
again, thanks for helping me out with this stuff.
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Hey theef, I noticed you're from New York which tends to be the best place to have a server between a European and a U.S. team, because all the fibre from Europe comes in there. With all the Inter-country matches on PGL and similar sites, you may be an asset the the community as a volunteer nuetral host...
i will keep it open to the public for now, fill it up, see how it runs... i'm worried about my OS. it's still on an IDE drive and i'm thinking of installing Windows Server 2003. eventually, i guess i'll use it for playing matches with whatever squad i'm in. i'm sure we'll be able to work something out as far as sharing the server with friendly teams and maybe host some ladder events even... i noticed since my P4 has Hyper Threading, a running server only uses up 50%, so i might end up trying to run 2 servers on this thing. we'll see...
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turns out the server hasn't actually crashed once, but it does disappear from the GameSpy browser a few minutes after being started. i guess i didn't get all the ports on my firewall... anyway, it seems to be ok now. i'll start admining the server this Monday, see you guys there.
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No, those would be the system map names. They do not correspond with the "english" map names.
For example mayday, mayday I believe is mission05_org and ready for bear is mission06_ogr and john doe's HH is mpc01.
There was another post somewhere with the adversarial TDM map names.
If you want check them all for your game type, go into the server config. Make 2 different server configs a good on and a scrap one. The second is just to switch to when you change the map on the first/good one because the changes are not saved until you exit out of the config screen or switch to a different saved config. Next alt-tab out and open the config xml file in IE or other web browser. Then alt-tab back in to GRAW. Set the map and then click on the scrap xml config and then back to your good one. Alt-tab out to the xml config, press F5 to refresh and you will see the new map name in the config file. Repeat as necessary to get all map names.
or i could just unpack the bundle and look at the map files names?
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Check under where you have GRAW installed. Look under settings, then servers (you have to have the server profile saved). Open up the .xml that is in there. Look for
<map_cycle value=""/>
Inside the quotes put in the maps you want to cycle
and those would be the same map names we see in the game, separated by a coma, right?
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GRAW and a $1k laptop don't go together in one sentence. i blew 2.7k on mine, and it still crawls in busy servers on all settings lowest, at 800x600. you want to play GRAW like you do with a desktop version of a 7800 - you need to get an SLI notebook. 3 grand and up...
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just checked, and i guess it crashed. i started it 2 days ago. do they crash a lot?
anyway, i need to get my brother to set up remote admin on it, or what do they use these days?
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Alright. I'll try to make it short.
Button down the rig acting as the server. Put it in the DMZ as the easiest way to host. I don't know all the ports but Gamespy uses a ton and then there is the default GRAW port. You could just try to forward/open the default port and see if it works - 15250.
1) Create your basic server configurations on your local computer. Launch the game. Then goto the Multiplayer. Then click on the Internet tab in the server browser. Then click on the Create online server button. Now you are in the server config interface.
Next click on the new button under the "Saved Settings". I would name it with 3 or 4 characters like OGR1 for [GR] COOP or DOM1 for domination (this makes things easier later). Then configure your server settings. It saves them when you either leave the screen, launch the server, or start to create a new profile.
Repeat this step anytime you want to make a completely new server config. After you have uploaded the GRAW directory (step 2) you will need to just copy the configs to the server after you have made them. The config is saved as graw_server_YOURNAMEDSETTING.xml in the settings/servers directory. It should go in the same directory on the server.
2) Compress your entire GRAW game directory on your local computer. Use a compression utility like the one builtin to WinXP or use Winzip or WinRAR. I prefer winRAR because it seems to make smaller file sizes. That means less time to upload the files. The compressed folder will weigh in around 2.5 GB. It will take most people over 10 hours to upload it. So start it before you goto bed and check it in the morning. When it's done decompress the file where ever you want GRAW to be on the server.
3) Next, on the server, open your servers_shared.xml file. It is in the GRAW\settings directory. Anything between "<!--" and "-->" is ignored or remarked out. The server just ignores these and the devs use it for making comments. It's a little confusing at first if you aren't used to it. The easiest way to see it, is to open it with a web browser like IE. The remarked/ignored stuff will be greyed out. The rest of the good lines will be normal. Using a text editor, there are 2 or 3 settings you will want to edit:
<admin_password value="" />
put your server admin password between the quotes.
<standalone_path value="" />
put the path and server config file here between the quotes. Use the example right above it. If your config file is called graw_server_OGR1.xml then put "/settings/servers/graw_server_OGR1.xml" between the quotes. This tells the server where to look for your config xml file.
<standalone_network_speed value="512" />
Last is the network setting. This depends on your bandwidth. Use increments or multiples of 8. The higher you go the more it sucks up. If you are on a decent size pipe I would use 1024 or 2048. You can go as high as 3072 but it will hit your bandwidth hard. If it's a home connection I woudln't use above 512 and limit your server size to 8-10 players. With your upload I would set try 1496 or 2048 and adjust from there.
4) Lastly make your shortcut. It's important that you also launch from a properly configured shortcut. Just right click on the graw-standalone.exe and create shortcut. Then use that shortcut to launch it. just don't change the "start in" information on the shortcut. Or just launch it from the directory.
If when you launch the server, in the console window you don't see it load a config or your specified configuration, check the defaults.xml and modify it to reflect your graw_server_yourconfiguration.xml file path.
If you have any problems don't hesitate to PM me here or on my teams website www.fatalityincorporated.com. I'll also be happy to hop on TS to help if it's necessary.
thanks for walking me through this thing! i'm done and the server is up. the only thing i haven't completely comprehended is the map_cycle line. leaving it blank is fine or...? i'll only be hosting stock maps...
hope to see some traffic on the server over the weekend. i probably won't show up on it untill Saturday night. have fun.
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Funny that theef,
I never once heard a complaint about the bullet lag in [GR], and I never had an issue with it in 4 years.
However, 6 out the 10 ppl who still play GRAW do find it a problem in GRAW.
you must've never played on a private server then? i doubt that... your comment comes off more along the lines of you not wanting to admit there was ever bullet lag in GR. ubi servers were _plagued_ with bullet lag, and still are. as far as dedicated ones, if you're connecting from overseas you'll feel it as well...
as for the 6 people you mentioned, i guess it's time for them to go out and spend some dough, because i've never experienced actual bullet lag on my system with GRAW. slow trigger response - yes, sometimes, but once the shot animation kicks in and the sound is produced - the round travels across instantly. if it doesn't - look into a memory upgrade, or at least lower some graphics settings. GRAW PC has hit the streets about a year too early, so it's easy to blame the game, rather than your hardware, because everyone else is having similar problems, again, due to outdated hardware(which could've been purchased as the highest end product quite recently).
tonight's the night i'll be setting up my FiOS server, and if any of you guys spot it in the browser, i encourage you to stress the living hell out of it, and post around here if anything laggy occurs... i'll probably call it th33f's NYC FiOS, so stop by.
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That said, GR did have mutual death by bullets. GRAW does not. Interesting coding, and yes, may include lag because of it.
GR bullets flew about as fast as a slingshot can go, not even. you could track them all the way across maps, it was like watching train cars pass by ... they were slow! in addition to that, the sum of pings was contributing to the delay even more. if we're talking about an "interesting" design, GR takes the cake i'd say. you could sometimes hear a shot and the ding on the rock next to you almost a full second apart. lots of mutual, or even massively ridiculous deaths can fit into _that_ time frame.
GRAW MP can get a little funny sometimes, but most of the time it's fair enough, to the point that when you're ambushed you can spot the direction of the shot almost instantly and find a safe spot. from there, it's about framerate and pings. i know i can play a lot better at 50 frames than i can at 40, and at 75 i'm unstoppable, but that's a luxury i won't be able to afford until next year... anyway, we should start seeing faster, cheaper, fiber-optic servers sometime soon, and as long as people's hardware is up to par, GRAW will only get more and more enjoyable. i just wish i had 5 grand for an SLI monsterbook.
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my Alienware notebook has finally shipped, and i love it! now this means i can dedicate my desktop to run a 24/7 GRAW server out of NYC on Verizon FiOS! that's right, 5 megs up!
i guess RocoAFZ would be the person to talk to, but i haven't seen him post lately. so if anyone has any input regarding the subject, i would aprecciate your taking the time to post some tricks.
and just to make some of you jealous, here's the laptop specs:
IntelĀ® Core2 CPU T7200 @ 2.00GHz w/4MB L2 cache
1048MBx2 DDR2-667 (no idea what brand)
ATI Mobility Radeon X1800 256 MB
100GBx2 SATA 1.5 HD in RAID 0 (again, clueless about the brand)
on top of that, the LCD panel is 1200x1920, and i'm running XP x64 Corporate on this baby. woot!
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thanks for the suggestions, guys. setting the xml file to Read-Only either crashes GRAW before it even starts, or forces me to exit with a message "Cannot write to the installation folder".
i did have all the resolutions i wanted with Omega's driver under 32 bit XP, so it isn't really GRAW's fault. i guess i gotta wait for him to release the 64 bit version. thanks again!
Headset
in Computer Discussions
Posted
let me get this straight... the amp box connects to a sound card with 3 lines? could you tell me what color jacks are used? does that include the mic connection? you said, one is for the bass, so the rest, the 5.1 channel sound comes in through one wire? does the headset itself only has one mini-jack to connect to the box with?