Jump to content
Ghost Recon.net Forums

MoatenGator

Members
  • Content Count

    4
  • Joined

  • Last visited

Everything posted by MoatenGator

  1. Been out of town on business for a looooonnnnggg time, and I can finally have some time off and check this out, am looking forward to it, having only tried the demo so far.
  2. Shortly before or after the game came out Joe Sauder a developer at RSE commented on Gmax over at the official forums. Basicaly Discreet wants a nice chunk of change to allow the whole Gmax thing to work on someones game. More money than RSE/Ubi was willing to put up apparently. Though that was a while ago. Times and attitudes can change. Here is an answer from this time last year: An answer about Gmax over at official forums
  3. well what i have done is use the non visible explosive type then make it directional. Again my choice what to make the dimensions as .0127(as all measurements are in meters, and I think that 12.7mm is .0127 m.) all around. Fiddled with some of the other settings, and it has been good for buildings and the jeeps(UAZ vehicles) but not the tanks, though there maybe a "sweet spot" on the tanks that would work have not tested it thouroughly.
  4. I have the wrinkles.psd that's about it
×
×
  • Create New...