Breeze
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Running 2 servers on one machine GRIN?
Breeze replied to Breeze's topic in GR:AW (PC) - Tech Support
I need to run a coop server with my other server its a multi processor server I have no problems running it I just want to know how to seperate port traffic or seperate the ip's -
Running 2 servers on one machine GRIN?
Breeze replied to Breeze's topic in GR:AW (PC) - Tech Support
Who is chalking it up to that??? GRAW runs on one core I got three other cores it doesnt touch I want Irun two sessions but cant direct traffic to it correctly. I have no issues with the server or its running abilities. I need to direct the traffic to specific ports. Can someone please help with this that knows what to do. -
How do we run two servers on one machine???
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Will there be a dedicated server with the release of the game??
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We run 1 respawn
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this should be an easy thing to accomplish we just got alot of guys trying for an answer.
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Ok now that we have been given the new game modes and praise god they are nice, However what kills them is that to change modes is a total pain in the ass We have been able to adjust our map rotations by setting the xml code as follows <friendly_fire value="true"/> <game_mode value="TeamDeathmatch"/> <immortality_duration value="3"/> <level value="tdm07"/> <load_next_maps value="true"/> <map_cycle value="tdm01,tdm08,tdm02,tdm09,tdm04"/> <match_length value="7"/> However we want to set up a map cycle that swaps game modes as we get doen with a map and have it switch over automatically. This is normally pretty easy and while it doesnt look easy with this game it does look doable however what we are unsure of is the game mode in XML can this be set with a variable where the mapcycle would dictate the game mode. Please answer
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Ok now that we have been given the new game modes and praise god they are nice, However what kills them is that to change modes is a total pain in the ass We have been able to adjust our map rotations by setting the xml code as follows <friendly_fire value="true"/> <game_mode value="TeamDeathmatch"/> <immortality_duration value="3"/> <level value="tdm07"/> <load_next_maps value="true"/> <map_cycle value="tdm01,tdm08,tdm02,tdm09,tdm04"/> <match_length value="7"/> However we want to set up a map cycle that swaps game modes as we get doen with a map and have it switch over automatically. This is normally pretty easy and while it doesnt look easy with this game it does look doable however what we are unsure of is the game mode in XML can this be set with a variable where the mapcycle would dictate the game mode. Please answer
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I would much rather have dos type commands instead of that battlefield interface
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Fist of all I would like to ask that the new dedicated server tools. 1) Not require a video Card 2) All kick and ban features including time limits. 3) Restart round feature for Competitions 4) I would like the ability to Speak to my server in a Font that clearly indicates that the message is from the server. 5) Remote access via the game client so that there is no neccessary access to the windows server for server relaunch 6) Ability to run the dedicated server as a Windows Service 7) Map Text Files that allow for change of game mode or equivalent ability in commands via the game client to change the map and game mode... 8) Ability to run more than one server per Hardware server so one Box can run a Match server, Public Server and test server. 9) Ability to see who and what admin commands are being performed 10) ability to move players to different teams I would basically like the ability to run my server as I did my counterstrike server. That game while not very good today in my estimation still holds more people playing it than almost any other game in its class and the reason why is because of the dedicated server tools and its admin mod.... Amxx mods where the server admin can make it snow if he wants the ability for additional coders is there which makes the game great, It also makes it a game where no one ever gets tired of it because there is always something new. I know some will say these are mods but the server admin tools that come with this are incredible and we should be able to aim that high. This game is almost 8 years newer than counter strike and 8 years of newer technology should allow us in my opinion to at least get a product that measures up to a product thats 8 years behind it. I am sure I can think of a 100 otrher things I would like to see. But I think it would be easier to ask for the list above as neccessary items and request that a SDK kit be made for the ability of custom server configurations. Nothing measures up to this ability. Please consider these requests I want to be clear that I am not looking for a counter strike game But I would like to administer my NEW graw server as easily and as fully as an older game.
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the link directs you to the graw download section of this site! Indeed, thanks guys! Will people make thes things downloadable or do we have to have 3dmax to integrate within the editor? In other words if you put something in editor can we use what you did?
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I just got a new provider and if this doesnt fix it Roco and you are right..... I wouldn't exspect to see to much of me unless they come out with dedi tools before my next payment. I have had it with the aggravation and money we have spent trying to keep this server up. I am to the point that I have asked my guys to drop this game until they come out with dedi tools because it sucks so bad. With the discovery of the recent map exspolit and other issues that make it virtually impossible to run this game without the cheat detection I have had my fill of wanting to continue batting my head against the wall. This is without a doubt the last check We send out to keep this game running. I am talking my guys into another game GR1 if we have to until this game runs properly. That is if you are right Roco,,, I did just get a much better server from defcon and if it runs well I will be happy but if I continue with this aggravation then I have had it.
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Wolf Servers who I thought was a great buy has given me nothing but headaches I want to upgrade our server because GRAW is running it at 90% and when AC goes on it drops alot of our connections because of the taxing on the processor. After repeated support tickets I can not get the help needed to upgrade and provide the server I am hoping to. I am asking anyhone in the community to please steer me to another provider for a good server that can handle running this game and will -provide a video Card, This is killing us we cant get a good server company without a dedicated server tool. GRIN any chance you can tell us when we are exspected to have these tools?
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if you elaborated a bit more it would be alot easier for me to answer please explain more about what you want to do and ill try and answer as best as I can and am allowed to at this time. OK I want to know if I try to call in an airstrike now things seem to work but the missle doesnt explode no more then an F15 will crash, when its told to, I want to know how to make these things happen and I want to know how to delay them to happen not as soon as the map starts. I would be happy with any help you could give me to turn my map into any kind of interactive exsperience rolling tanks moving jeeps anything that just was not the normal vanilla pictures. Can you tell us will there ever be an extensive guide for us and when it might be slated to be released? There must be some chit chat as far as a goals to do these things. My problem with the frustrations in dealing with all of this is not knowing not the waiting biut the not knowing. Its kind of like wanting to know when dedicated server tools will be out People want to know or have an idea of the amount of time your needing for them to invest to see if they want to do it, I would not mind but right now we are spending close to 200 a month because we need a video card in our server and we dont know when that wont be a requirement. Its the not knowing thats frustrating not waiting for the stuff to happen most of us know that UBI soft has been horrible in supporting their games you guys are a breath of fresh air and actually give us hope so any help you can offer to make my maps a little nicer would be great any light you can shed on the bulk of things frustrating people would be a huge bonus
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Well can you just help us with the aspect of how to form a trigger the missle is easy but it happens right away I want players to see it happen. How can we form a trigger and can you please give us some sort of guide in the movement of units tanks and heli's?
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I think it is great that you guys read these boards and interact with us but I have a question and It keeps getting pushed to the side no one answers it. I want to know simply with the editor alone no 3dsmax stuff How can I utilize my tanks to roll around on a route? How do I call in a airstrike and despawn some units and repawn the wreck units? How can we set way points for air units? I feel as though these questions regarding triggers keep getting swept under the carpet yet we all know that these things exsist and that will be the only way to make a co-op map so can we please get a real guide to unlock the power of this editor so we can enjoy it.. And if this is something you plan on addressing but just dont want alot of querstions at least give us an answer as to when we can exspect it? Or if its just not going to ever happen give us an answer please
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Any how to's on how to import objects into the editor and what file extension do they need to be If I look on the web I can sometimes find 3 d objects what type of object do they need to be to be in editor
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[when rendering maps the ground & Bldgs are black]
Breeze replied to HandyAndy's topic in GR:AW - Map Modding
the only thing that might be wrong is trees which I used street trees for industrial -
Opne up the properties of the model? how are you doing that in the editor or 3dmax willie??
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[when rendering maps the ground & Bldgs are black]
Breeze replied to HandyAndy's topic in GR:AW - Map Modding
I just set my rener to window mode and it worked I did it throught the xml however i got alot of yellow and blue now -
Will these models be downloadable???
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Can we seperate the area for new maps and the talk of new maps and have a seperate section for help with maps and the development of them
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[when rendering maps the ground & Bldgs are black]
Breeze replied to HandyAndy's topic in GR:AW - Map Modding
the 7 of us have tried going back and forth on the night and day settings we have our lightmaps checked off, We are running the renderer in windowed setting and I am really hoping for an answer on this also -
[when rendering maps the ground & Bldgs are black]
Breeze replied to HandyAndy's topic in GR:AW - Map Modding
we have about 7 guys in our group having the exact same issue -
Any chance we can download the new animated prop???
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