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Everything posted by RuTHlezz1
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GRAW Sever Status Block for PHPNuke
RuTHlezz1 replied to RuTHlezz1's topic in GR:AW - General Mod Topics
I was just about ot head over to your site and let you know I got this out today. -
I have made a GRAW server status block for PHPNuke sites. This block is easy to customize and install. It can be ran as a center up/down block or a side block, change the color and table border size by changing the value of a few varibles. I have also included a way to link to any player stats scripts with the ability to turn the link on and off and to have mouse over text that you can change It has been tested on Nuke 7.9 patch 3.2 but should work on 7.8 -7.9 with no problems. If you have an earlier version of nuke I will be happy to modify it to work on your site or make it better s
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Hey I put this for download up at my site http://www.deadlyforcegaming.com Registration required (sorry guys but gotta be able to track activity and were is the most pop part of site)
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Are you using windows firewall, a nat router, zone alarm? Let us know maybe one us can help you
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well lets hoped they fixed it
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Some notes about the upcoming patch (1.10)
RuTHlezz1 replied to Stickan's topic in GR:AW (PC) - General Discussion
Just wondering why you think the patch would fix a problem with your firewall? -
Server Stats Script?
RuTHlezz1 replied to [SPQR]The JAckal's topic in GR:AW (PC) - General Discussion
Nice work man!!!!!!!!! Here is a code snippet if you want alt color tables. you will need to place it your do while loop. // Set Color for alt table // If $color==1 table row color = #FFC600 if($color==1) { $altcolor = "$bgcolor4"; #Slate Grey // Set $color==2, for switching to other color $color="2"; } // When $color not equal 1, use this table row color else { $altcolor="#6D7B8D"; $color="1"; } -
Server Stats Script?
RuTHlezz1 replied to [SPQR]The JAckal's topic in GR:AW (PC) - General Discussion
Well that would probably be ok then only problem is if they didnt really die one time your statistics are flawed from the go. For example over 1000 game if you only died one time in 25% of those games your death rate would still show 1000 total deaths instead of 250. Honestly I dont think that many people or any at all will make it through one game without a death, however if they are a sniper and dont move alot and dont get many kills would it be fair to give them an auto death? Let me look at your code a little bit more and think about it and I will post. Are you wanting to show per -
Server Stats Script?
RuTHlezz1 replied to [SPQR]The JAckal's topic in GR:AW (PC) - General Discussion
if ($deaths == 0) { $deathpercentage="0%"; $killpercentage ="100%"; echo "$killpercentage / $deathpercentage"; } elseif ($kills == 0) { $deathpercentage="100%"; $killpercentage ="0%"; echo "$killpercentage / $deathpercentage"; } else { your code here } My suggestion else { // add total kills and deaths for easy percentage calcs $totalkds = $kills + $deaths; $killpercentage = $kills / $totalkds; $deathpercentage = $deaths / $totalkds; -
Server Stats Script?
RuTHlezz1 replied to [SPQR]The JAckal's topic in GR:AW (PC) - General Discussion
Nice images! The only thing that I can recommend is to make them transparent gifs so people who download your stats program can change the colors of the page without having to edit the images. -
Do hardcore gamers matter?
RuTHlezz1 replied to RuTHlezz1's topic in GR:AW (PC) - General Discussion
What I thought was interesting was how the 3 different groups had different feeling towards how we (HCG) effect the game and the way it sells. -
Well if you tried battle lan and cant see the server I have no clue. I have noticed that when we do coop through hamachi that its takes a little while for the server to show up in the lan list so it could be that you need to wait a few more seconds and go back to main screen and back to mp menu a few times. As far as through GS if you are behind a linksys type router you will need to forward the ports to your PCs IP addy
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Do hardcore gamers matter?
RuTHlezz1 replied to RuTHlezz1's topic in GR:AW (PC) - General Discussion
LOL recon, Man when you typed that I thought it was the best thing I have read in years! -
I was over on the ubi forums and say a thread with this link in it. Its a pretty good read and some of this relates to our community and our situation with graw. http://www.gamespy.com/articles/701/701787p1.html
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I agree that it is still less linear than say cod, Cod2 or most games released today. Just wanted to point that out.
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GR was pretty linear to, sure you could walk around the forrest but you still knew you had to take out those tangos at the bridge before you could move on.
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I dont think anyone is trying to say Grin is god or even that Grin is great. The point you are missing is that the game isnt as bad as some people are making it out to be and with a few updates and some community support a few of us think this game will be heads and shoulders above the original GR. It has all of the parts to succeed: Tactical gameplay (with some tweaks to guns and 1 shot 1 kill) Large maps, great effects, decent AI and if we get our mod support all will be good. All that Grin needs to deliver is SADS, DM, TDM, KOH, LMS and another type of coop where if the host dies the mis
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I agree with every Paragraph, sentence, and word in this post. Thank you for saving me the time of having to type it all myself I dont find GRAW flawless, in fact there are a few things I would like to see fixed. But overall this game is exactly what it says it is. Yup great post man!!!!!!!!!!!!!!!!!!!!! It’s funny to me how everyone bashed the GRAW demo, it seems they forgot the bug in the GR1 demo that would blue screen your PC. Does GRAW have issues, Yes without a doubt and a lot of them will be fixed next month. When we get our sandbox editor we will have more field, mou
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Mission #3 : VIP2 is down
RuTHlezz1 replied to InfiniteLoop's topic in GR:AW (PC) - General Discussion
Yep, Chopper is on the roof of the parkign deck -
Not gonna upgrade to play till GRAW is fixed.
RuTHlezz1 replied to Poita's topic in GR:AW (PC) - General Discussion
Nah that doesnt, the rest of your posts on the forums make you look schizo J/J Rugg -
Question to Grin on their choice of lighting
RuTHlezz1 replied to LT.INSTG8R's topic in GR:AW (PC) - General Discussion
it is scalable, Just turn down the setting till your PC will run it. My PC runs it fine and its not a high end PC by any lenght of the imagination. 2.4 P4 1.5 RAM 6800 GT XP Sp2 optimized by me for max speed I love the lighting and effects and think it looks great! I have a feeling you will start to see more game come out that will utilize this type of lighting so get ready. I remember I used to get ###### when a new game would come out and I had to upgrade but thats just part of it bro. Upgrade or buy a PS3 -
uncheck Friendly Fire on the server. I hope they can come out with a Dedi server like CoD2 where we can set reflective or shared damage
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GReetINgs from Mexico!
RuTHlezz1 replied to GRiN_desmond22's topic in GR:AW (PC) - General Discussion
GREAT JOB GRIN! Love what you have done with the GR title! Good SP tension, firefights, realism and graphics. Sure they could be tweaked a little but over all NJ Will be waiting for your SADS files and new mp gametypes with the patch but still love it! -
Gamespy uses dedicated server files?
RuTHlezz1 replied to ruggbutt's topic in GR:AW (PC) - General Discussion
I would like to know how to find these dedi servers as well. please give us some info.. -
Mission #3 : VIP2 is down
RuTHlezz1 replied to InfiniteLoop's topic in GR:AW (PC) - General Discussion
I played this last night in coop and thought one of the guys playing fragged us. TY for the heads up!