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jbt308

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Posts posted by jbt308

  1. Well, we're not badasses, but we do play on elite with 3-4 of us. Sometimes its just him and me, and that gets difficult usually, as we'll run out of ammo or something. We've got a couple mods installed, makes it much more fun. The 12Weeks missions are quite nice and very challenging.

  2. Thanks for the reply. I've known about the editting of the .GUN files, but I was wanting to avoid that. I wanted to see if there was a way to make the actual AI a worse shot, rather than changing the accuracy of the weapons. But, if that's the only way to do it, I think I'll just have to suffer with head shots, because that's what I'm trying to allieviate. I've played dozens of games now, MP, and out of te hundreds of times I've died, I've only been wounded, anyplace, maybe 2-3% of the time. Which makes no world sense. You're much more likely to be wounded than take a headshot, it's just not realistic. Worst case scenerio is that I would have to modify the kill% of headshots to 1/2 of what it currently is, which again, is not realistic at all.

    Thanks for any help out there.

  3. Hello all.

    I've been skulking here for a bit, much good info. But, my gaming groups run across a bit of an issue. We're wondering if there's anyway to make the AI less accurate. The headshots are killing us, literally.

    I read that we could detune the weapons accuracy, whether through IGOR or editting the files. I doubled some of the accuracy values, and it really didn't do anything. I also tried to increase the stabilization time, again, nada.

    1. I don't want to make this game easier, just more realistic. I've seen non-trained people shooting weapons, and I know for a fact, they couldn't hit the side of a barn usually, especially "rebels".

    2. Will the change work in MP and if so, do all of us have to make the change or just the server?

    I don't think it necessarily would be right to deaccurize the physical weapon, is there a way to make the actual enemies worse shots?

    Thanks guys

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