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Everything posted by SnowFella
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Scale models were one of my childhood hobbies that I've lately started up again, before GR modding came in its way that is. Just wondering if there is anyone else in this forum with the same hobby? Here's 2 of my latest models to be built, both in scale 1/48. Acctually the 2 only models I can photo since all my earlier models were to hard to bring with me from Sweden to Australia. Sorry about the bandwith heavy images. A10 Thunderbolt 2 (Warthog) F15 Eagle There's also an F16 Falcon (Block 40) and an F14 Tomcat laying in a drawer waiting to be built whenever I can f
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Even if mine is a booring beigh standard tower its been somewhat modded anyways. As it gets pretty hot here during summers I felt I needed more fans inside it but it just didn't have any pre-fabricated fam mounts. Well, that's nothing me trusty old power drill couldn't fix
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Doesn't matter if I'm on K56 or not (and unfortunately I am ) this mod is getting downloaded never the less! Been waiting for it for all to long now! And I guess if my connection can't hack it I'll just pack the wife into the car and head south to Viper for a copy! Snow
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Just had to play around alittle with the camera I got today so here's my messy setup. It's acctually pretty tidy at the moment, the wife must of cleaned it in the last few days or something like that ummmm....uh oh...Never mind what's on the computer screen in the pic....not supposed to show that just yet Snow
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Glad to see you back in the swing Thumper! And it's looking as good as always!
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I think there would be alot of ppl that would love to get their greedy little hands on some high res photos of a PVS 14! Me included!
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As far as I know, and this might be wrong but I remember reading it somewhere, you don't even have to move the muzzle flash point. What I remember reading is that when you use the underbarrel function in the .gun file it acctually drops the muzzleflash down alittle beneath the barrel. Setting up a working GL or Masterkey is just a matter of coding your .gun file in a certain way, take a look at the m16gl.gun file in the Origmiss/Equip folder and you should see how its done. You should be able to use the same .qob file for both your primary and secondary weapon. That's unless you want changes
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What you are looking for is a mod created by MaNiaC Biker Dude called "Realistic M82 Mod". Can be found here. Snow
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Yup, its true! Aparently the old bloke tried overflying the states without clearance and got himself shot down. Here's the picture to prove it!
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Due to unforseen circumstances I came across alitte spare time and could sit down with the AK5D RAS model again. Here's the finished gun our SSG specialist will carry. Featuring a vertical handgrip, a taclight and a C.V.L. (Carbine Visible Laser). And the circumstances that cased this is that I'm right now sitting with a huge ice pack on my left ancle! Had to go home from work after having a few boxes tip over and hit me. What a way to start chrissy Snow
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Looks pretty good to me Can't wait to see it textured! Still one thing missing though, the belt! Now we are really talking pain though, bloody hard to make a decent looking belt and still keep the polys down as I found out making my Shrikes.
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Sure it would work but it still would leave some pretty big holes! If the scripter makes the hostage invincible it means it doesn't really matter if your shooting is abit off once you enter the room, a bullet to his head still won't kill him. Guess the smartest I can come up with without trying it is to turn up the hostages armour setting untill its equal to the hostiles and decrease the "flashbang's" damage value till it only wounds. That way anyone in the room will feel the effect, flashbangs are all but safe if one explodes to close to you! Got a pretty nice photo of a Australian SWAT of
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I sure will get my well deserved break...its called tuesday! Got all tomorrow off and then back in again for another grueling shift wednesday. Then thursday, friday off and back in again to do saturday, sunday and monday. I'll be a wreck before chrissy is over! And its Woolworths distribution centre in Minchinbury, if your mate works the AM shift there he probably knows who I am! Only one swede there so I kinda stand out And speaking of chilled drinks...they are all but chilled in the warehouse. We've got something like 35 degrees in there at the moment!
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*bump* I somehow dont think there will be any more entries here guys. How about just closing this round and opening a new one after christmas? Snow
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Yup, those Aimpoint pics sure are great! Had them laying in my picture library for a while now @Snared: figured you'd used those MP5SD pics from Batman's gallery as I could see something had been edited out from the front of the handguard, they are pretty good shots for being airsoft Snow
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Nah, its more of a pain in the rear end at the moment! To keep up with the supply of drinks with the heat and the christmas rush the AM shift that I'm on pull 11.5 hour days, starting at 4am! Right now we are feeding out some 200 000 boxes of stuff a day. And the ppl working in my section physically move about 600 boxes an hour, translating to about (this is a low estimate based on each box weighing 5kg) 34.5 tons a day! Sure is a payed workout! Snow
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yup! And just a bit tilted too! Looks like whoever will use that will make a few holes in the ground right infront of him! The mount clips where the mount in these pics are. MP5 PDW with scope Other than that and a few minor texturing issues on the lower reciever it looks great!! Snow
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Glad to see you made it back Thumper! Was getting worried there for a while! Computers sure know how to make your life miserable from time to time! And Tollen....you...you...you...really mean I can kick my feet up and relax??? wow! R&R here I come!!!! Just wish real life would give me the same treatment as work is insane at the moment! Guess it has its drawbacks working for one of the countrys largest grocery retailers when christmas hits! Especially working in a distribution centre responsible for sending out stock to just about every Woolworths store in NSW So, to all aussie
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Sorry mate, hate to say this but there ain't currently any pluggins that work with 3dsm V6. They only support 3dsm V3 ,V4 and V5. Snow
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Now that's got to be the first emu I've ever seen that can wiggle its beak!!! Freaky!
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Just name the .kil file differently (custompistols_only.kil) and the original GR, DS and IT pistols shouldn't show up. If I remember correctly the game adds .kil files together if they are named identical. Snow
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Its acctually more or less the exact same model, the only thing that's changed modeling wise is the mag. Gave it a little bit more detail so the poly count increased by 28 polygons. The big change though is the texture that's been given a proper facelift. And unfortunately we can't give an ETA just yet as there is heaps more work to be done! @The_Slink: ummmm...wasn't really allowed to knock them down but it sorta happened anyways. Especially when they stood exactly where I was supposed to park that truck!
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I've had some weapons that have come out with bright and dark spots even if the texture is the same colour. I've narrowed this down to being an effect of using a Smooth modifier. Areas with Smoothing added to them comes out as beeing darker than the rest. Could that be it? Snow
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If any one else wonders about this its the misc_rets.rsb that holds those 2 lines. To remove them just edit out the portion circled in in this picture Snow