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Evilducky

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Evilducky last won the day on September 26 2019

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Pointman - 2nd Class

Pointman - 2nd Class (9/13)

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  1. I still play and enjoy it. Im on PC east coast time zone (-5 UTC) over here in the US if anyone does want to play, let me know. Ill run missions with you. I run immersion mode extreme limited hud. Its hard but fun.
  2. Yes it can be. I just did it. It was a lot of fun and pretty hard.
  3. the open beta isnt live till tomorrow so thats why you are getting an error now. They just patched the CB to match the OB files.
  4. Those are Mig29's not F-18's. Carry on I just needed to say that or it would of bugged the hell out of me.
  5. I for one will probably not use the AI unless they do the challenges. That's all I use them for anymore anyways. I just hope that when we disable them, you dont hear their banter. Kinda kills the mode when you have things talking when they are not around.
  6. I posted this over on the ghost recon reddit but I think you guys would enjoy this: "I'm gonna mark this as a spoiler in case anyone hasn't finished playing the mission yet. I decided to play though this again fully because of today's task for challenge. I noticed a few cool little foreshadows to Breakpoint that I missed the first time through. First one: When you are heading to the underground base they team is talking about Jace Skell and how they are the creator of the tech. The last line of that banter is your team mate saying "Just be glad he hasn't replaced us with robots yet". This leads to how you lose your team members and they get replaced with some drones. Look at you sync shot The next one is more of a possible mission for Breakpoint? When you are listening in on the conversation between the engineer and his daughter? He talks about how they are supposed to go live on the Island his Boss owns - Auora. Now that hes dead, I'm gonna guess we will have a mission to save his family. Last one I picked up. This one was when you save Bowman in the underground base. When you go inside Bowman calls Walker a "Wolf" being off his leash. This is a cool one cause the main enemies are rouge trained agents called "The Wolves". Pretty neat. I'm sure there are more, but I thought these were cool to hear in this mission."
  7. Im ok with no AI - The way I see it is if you play solo, this is a great example of ###### going south and you lost your squad... If you play coop - you lost the difference between a 4 man squad and who you bring along. I have a feeling that they will just be replacing squad mates with drones anyways. At least I hope so since the whole story is about this drone manufacturing island. This is what i wrote on the ubi forums: "Counter argument to the AI team mates.. .what if, since this whole things is based around drones, your class has a drone skill tree that replaces the AI team mates? Sniper class - up to 3 scout drones that will mark the position and do a free scout within an area. If they have a Medic class a drone that helps with wounds and revives you if you go down. I'm sure they will have some Assault class - his drone can be up to 3 ambush / defend drones that you can place wherever you want within a range around you and they will stay there and defend / assault anyone that comes within range of them. Then there is that Panther class that gets a drone that can do smoke screen, or a single silent shot, [or an emp blast] but has to be manually driven. There is soo much that can be done to replace the AI with the way they are taking this and I hope they go more this route than some AI team mates to be honest."
  8. Uhh the specific scenario is that the 'Wolves' took over the main island where J. Skell makes all his drone? I mean that is a pretty specific scenario if you ask me
  9. What if your AI team mates are just replaced with drones? Since this one is a high focus on them, I have a feeling we will see some specialized drones as an upgrade. Scout drone, send out one or 3 to scout areas. Attack drone, place these drones around and will defend or attack an area. Healing drones, stays close by and will revive you if you go down. There is a ton of possibility here, so I wouldn't be jumping off the cliff with the rest of the knee jerk reactions that are on the main forums just yet.
  10. Thats probably a pretty good guess on why they axed the AI. Either that or they are using some division formulas here since thats their power house right now.
  11. I'm actually ok with the no friendly AI thing. I run solo most of the time now as it is. I get why they want to do that too. The feeling of being truly helpless, out numbered, out gunned and out matched then to try and stay alive. They probably have it story wise that your team mates die in the helo crash. Who knows. A few things I hope for: - Flashlights. I want this as a weapon attachment. - The gear you wear matters. If you don't have NVG's on, you don't night vision. If you don't pack a drone, you get no drone. - Good weapon customization - Good character customization. Let us carry only one primary, pick a drone and only let us change at the camp thing (don't remember what its called) - Ammo is magazine based and not number based. you pick the number of mags you carry. - this is something I don't think they will do, but I want choices and failures to matter. Kill a target, it takes days in game for them to "replace" that target before you can try again to capture him. They run away, their new location is guarded heavier than it was before and the enemies are more alert. Patrols don't have the attention span of gold fish. The enemies to notice that they are missing people after awhile. <--- any of this last one is probably a long shot but I can hope! I'm excited to see more at E3
  12. Oh there you are Rocky. I know you know things! HAHAHAH
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