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Justaren

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Everything posted by Justaren

  1. hahhhahhha they just cheap tahts why they cant get it...
  2. man that guy just made a fool of himself....and others that are cheap!
  3. buying it already...you cheap ######...hahaha
  4. after i installed the patch and picked a download version of the game....and when i clicked on the icon to play....it wont let me....????
  5. i have same card but i have 1.5gb ram....and the card taht i ahve has a modded fan on it... and i run everything on high and resolution on 1064
  6. this is what is needed.... for anyone gonna start a server list'em please heres one to start it off http://hamachi.cc/control/join.php?n=HGI+-...p=hamachi-games
  7. i have two computers at home on lan and it just takes forever to play together..and when i die and re do the mission..the other comp lags out and gets disconnected while the host is still there....
  8. is anyone else taking forever to load the game through LAN... first to the loading screen with the details and then black screens on both computers for like 1 or 3mins and then we get to play...but when we both die and repeat the steps over...one get lagged out or disconnected.. help.. i tried battle lan and hamachi wont let me log in the server..hahhaha but both computers are in the same network OFFLINE...
  9. yeai think your talkin bout post effect huh...put it to disabled...im still messin around what resolution..but game is tough to beat..hahahhaa
  10. In this mode its a case of deffo shadows off totaly - no question & effects meduim. Then its a juggle of Low textures, or, HDD totaly off for much smoother play. how did you turn off shadowns and HDD????? or are you talking bout HDR
  11. http://img71.imageshack.us/my.php?image=untitled2ua1.jpg (* the pic is shown with the post effect disable but i notice that it takes it away from you doin nightvision so i turn it to low again..*) amd 2600+ 1.91ghz 512mb ram ati 9600 with a modded coolin system <render_config> <d3d_device adapter = "RADEON 9600 SERIES" driver = "ati2dvag.dll" resolution = "800 600" windowed = "false" refresh_rate = "56" /> <render_settings> <variable name="aspect_ratio" value="0"/> <variable name="brightness" value="1.25"/> <variable name="dynamic_lights" value="false"/> <variable name="effect_quality" value="low"/> <variable name="max_anisotropy" value="1"/> <variable name="post_effect_quality" value="low"/> <variable name="shadow_quality" value="disabled"/> <variable name="texture_managed_backdrop" value="false"/> <variable name="texture_managed_buildings" value="false"/> <variable name="texture_managed_buildings_low" value="false"/> <variable name="texture_managed_characters" value="true"/> <variable name="texture_managed_default" value="false"/> <variable name="texture_managed_effects" value="false"/> <variable name="texture_managed_ground" value="false"/> <variable name="texture_managed_lightmaps" value="false"/> <variable name="texture_managed_no_lod" value="false"/> <variable name="texture_managed_plants" value="false"/> <variable name="texture_managed_player_vehicles" value="false"/> <variable name="texture_managed_props" value="false"/> <variable name="texture_managed_props_bump" value="false"/> <variable name="texture_managed_props_high" value="false"/> <variable name="texture_managed_silhouettes" value="false"/> <variable name="texture_managed_sky" value="false"/> <variable name="texture_managed_vehicles" value="false"/> <variable name="texture_managed_weapons" value="true"/> <variable name="texture_managed_weapons_third" value="true"/> <variable name="texture_quality" value="low"/> <variable name="texture_quality_backdrop" value="low"/> <variable name="texture_quality_buildings" value="low"/> <variable name="texture_quality_buildings_low" value="low"/> <variable name="texture_quality_characters" value="low"/> <variable name="texture_quality_default" value="low"/> <variable name="texture_quality_effects" value="low"/> <variable name="texture_quality_ground" value="low"/> <variable name="texture_quality_lightmaps" value="low"/> <variable name="texture_quality_no_lod" value="low"/> <variable name="texture_quality_plants" value="low"/> <variable name="texture_quality_player_vehicles" value="low"/> <variable name="texture_quality_props" value="low"/> <variable name="texture_quality_props_bump" value="low"/> <variable name="texture_quality_props_high" value="low"/> <variable name="texture_quality_silhouettes" value="low"/> <variable name="texture_quality_sky" value="low"/> <variable name="texture_quality_vehicles" value="low"/> <variable name="texture_quality_weapons" value="medium"/> <variable name="texture_quality_weapons_third" value="medium"/> </render_settings> </render_config> audio settings helps also <sound_settings> <settings renderer="Generic Hardware" eax="false" quality="medium" /> </sound_settings>
  12. you care more bout trees then freakin the game itself..hahahha on my other comp i have 9600 also...it dont really matter to me cause i lan with it..and if it plays good enough for me...shoot... LAN THAT SHET....people its ALL ABOUT GAMEPLAY
  13. thanks for trying it out...the resolution dependin on how big and how you want it to look cause resolution does take away alot from resources...but im comfortable with 1024.... im just trying to help you know....graphics only last me 5mins and the rest of the time its the gameplay that captures me...
  14. http://img223.imageshack.us/my.php?image=graw2aj.jpg amd athlon xp2700 2.16ghz 512mb ram ati 9800pro with a modded cool chipset/fan update your ati driver and the agiea driver *close down as much as you can on taskbar* <d3d_device adapter = "RADEON 9800 PRO" driver = "ati2dvag.dll" resolution = "1024 768" windowed = "false" refresh_rate = "75" /> <render_settings> <variable name="aspect_ratio" value="0"/> <variable name="brightness" value="1.1999999"/> <variable name="dynamic_lights" value="false"/> <variable name="effect_quality" value="medium"/> <variable name="max_anisotropy" value="1"/> <variable name="post_effect_quality" value="low"/> <variable name="shadow_quality" value="disabled"/> <variable name="texture_managed_backdrop" value="false"/> <variable name="texture_managed_buildings" value="false"/> <variable name="texture_managed_buildings_low" value="false"/> <variable name="texture_managed_characters" value="true"/> <variable name="texture_managed_default" value="false"/> <variable name="texture_managed_effects" value="true"/> <variable name="texture_managed_ground" value="false"/> <variable name="texture_managed_lightmaps" value="false"/> <variable name="texture_managed_no_lod" value="false"/> <variable name="texture_managed_plants" value="false"/> <variable name="texture_managed_player_vehicles" value="true"/> <variable name="texture_managed_props" value="false"/> <variable name="texture_managed_props_bump" value="false"/> <variable name="texture_managed_props_high" value="false"/> <variable name="texture_managed_silhouettes" value="false"/> <variable name="texture_managed_sky" value="false"/> <variable name="texture_managed_vehicles" value="true"/> <variable name="texture_managed_weapons" value="true"/> <variable name="texture_managed_weapons_third" value="true"/> <variable name="texture_quality" value="low"/> <variable name="texture_quality_backdrop" value="low"/> <variable name="texture_quality_buildings" value="low"/> <variable name="texture_quality_buildings_low" value="low"/> <variable name="texture_quality_characters" value="medium"/> <variable name="texture_quality_default" value="low"/> <variable name="texture_quality_effects" value="medium"/> <variable name="texture_quality_ground" value="low"/> <variable name="texture_quality_lightmaps" value="low"/> <variable name="texture_quality_no_lod" value="low"/> <variable name="texture_quality_plants" value="low"/> <variable name="texture_quality_player_vehicles" value="medium"/> <variable name="texture_quality_props" value="low"/> <variable name="texture_quality_props_bump" value="low"/> <variable name="texture_quality_props_high" value="low"/> <variable name="texture_quality_silhouettes" value="low"/> <variable name="texture_quality_sky" value="low"/> <variable name="texture_quality_vehicles" value="low"/> <variable name="texture_quality_weapons" value="medium"/> <variable name="texture_quality_weapons_third" value="medium"/> <sound_settings> <settings renderer="Generic Hardware" eax="false" quality="medium" /> </sound_settings> time to play more....i hope i help any ati users with low cards...
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