sui317
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Everything posted by sui317
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Bugs, Annoyances, & Requests
sui317 replied to HighGround's topic in GR:AW 2 (PC) - General Discussion
i had to download it twice.. first one was corrupt or not working the way it should cause it only showed the first frame. (any ghost tranfers ??) the second download did work and it is looking weird... can we have some ghostbusters on the case ?? i hope this can be explained.... -
What are **YOU** doing to help GRiN's sales
sui317 replied to Sleepdoc-iBeta's topic in GR:AW 2 (PC) - General Discussion
i think grin stated that they would not walk away so easy from the community. even if ubi decided to pull the plug... might have dreamt it but i'm fairly sure its on the forum somewhere..... -
Bugs, Annoyances, & Requests
sui317 replied to HighGround's topic in GR:AW 2 (PC) - General Discussion
@sb85 man thats some thing i really would like to see (entertainment wise) could you fraps a clip next time ?? very spooky sp or lan campaing ? -
BDA's server is fine as long as you're not any good at the game. :banstick: but the major thing to remember is that the game is not as dependant on server pings as games like css or bf2. hit reg is amazing and at worst double kills is the worst you'll get. We played often on euro servers during the beta and after the release with little change in kdr. If anything, the euros are bad at videogames so it might even help your kdr. lol just kidding. <3 bda has always been kind to me and my flawed euro tactics
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seriously, can we have jet packs ?? gna gna gna
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the editor is not released and what you are working with is the incomplete/not so finished editor. the things you ask for have to come from the official release, yet unknown when that is..
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i've been playing almost every night, coop/campaign coop and while looking at servers i noticed the high pings above 1000 for some with graw i used to go to BDA ever once in a while but when i look at the server pings for bda or other american servers they are almost always above 1000, this discurages me to go there, so it would others i think. don't know about pings and playability but it can be some of the cause... as for coop and campaing, our server (home hosted) always has people joining and often new people, sometimes up to 9 or 10 when normal coop
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if he's working on the docs as we speak/ this weekend i think it could be soon.
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[Better AI reaction to a comrades death ?]
sui317 replied to Sleepdoc-iBeta's topic in GR:AW 2 - Mission Modding
i have seen them react different than being numb or blind and deaf. but i think it also has to do with difficulty level and AI settings. maybe some AI are just jerks and the other AI is just to modest not to jump up and down of joy that his bully got popped. honnestly, i think you can team them up atleast in graw one editor you could make teams. (again refering to the hidden hacienda coop map, there they walk in pares and i think they are like couples in love cause if you pop one the other will be furious) -
is that in the modded GR or GR ds and IT ?? i think just GR had about the same options in numbers.
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Suggestions for GRAW 2 Gameplay Improvements
sui317 replied to PersianImmortal's topic in GR:AW 2 (PC) - General Discussion
^^^ i read this before elsewhere .... -
personally i think for coop i'd like graw1 weapon selection but mp tvt i think the kits would be best for balance.
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something missing in the immersion factor.
sui317 replied to Lightspeed's topic in GR:AW 2 (PC) - General Discussion
great news -
something missing in the immersion factor.
sui317 replied to Lightspeed's topic in GR:AW 2 (PC) - General Discussion
I hear you and agree totally Lightspeed. Spend a couple of thousand hours playing Ghost Recon like we have, then come and give an opinion. i think the best bits from all posts should be collected and Grin can then see what we reallly want. i edited the quotes to keep it shorter, but starting with lightspeed, though i do not disagree i do have a question, is it not a case of love at first sight ? feel the anxiaty when you hear the music when loading up ? one has to look at the bigger picture, other devs other times and in fact new game in total, i just played the "hidden" -
What are **YOU** doing to help GRiN's sales
sui317 replied to Sleepdoc-iBeta's topic in GR:AW 2 (PC) - General Discussion
if you don't go in a server no one is gonna join you ? -
Server browser feedback and bugs
sui317 replied to FI_FlimFlam's topic in GR:AW 2 (PC) - General Discussion
i had my bundle opend yesterday to look for the dam.... and i joined a server, but my files were not in order.... we were on team speak and i asked if he (server) had company, he said no but it showed 2 players then i refreshed and still two players. i quit to fix my files and try to rejoin the server still having 2 players but he was alone in there, i join and still i messed up in my file structure so i refresh and see three players on that server again i ask and no one is there in the server but the host. i go out of the game to look up what is giving me the map not found error, and i -
the first time i did that i made the little type o in the line --> -0 insted of -o i was looking for days to get just that
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What are **YOU** doing to help GRiN's sales
sui317 replied to Sleepdoc-iBeta's topic in GR:AW 2 (PC) - General Discussion
i was about to complain. but its sun day.................. -
mrc has eotech and gl
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[OGR Servers with anti cheat on]
sui317 replied to sgt.hoot's topic in GR:AW 2 (PC) - General Discussion
with graw we had the "zinloos geweldig" server run without anti cheat that had the effect that you draw in those who like full auto m99's and i can tell you, if such guy is standing next to you and he opens fire, your neighboors will complain.... or your head phones blow up on your head. this being one of the draw backs of the anti cheat disabled. i hope grin can make it so that weapon mods can be bundled. -
something missing in the immersion factor.
sui317 replied to Lightspeed's topic in GR:AW 2 (PC) - General Discussion
@ tinker "I want to be a tree" <-- should be the best words i've read in years. smoke more pot ? what i have seen in graw and graw 2 is that coop can be immersive but one thing that happens is that tangos often if not always open fire the moment they see you, and don't move much unless they get return fire, this should change a bit, they should if more than one use more tactics, like one opens fire and the others spread out and become more active, the AI should care more for each other LOL like in timber coop, the defenders next to the tank are often too static, don't do much when th -
What are **YOU** doing to help GRiN's sales
sui317 replied to Sleepdoc-iBeta's topic in GR:AW 2 (PC) - General Discussion
if graw 2 PC sales are higher than graw PC then it does show something we can show GRIN our appreciation and ubi our grattitude for chosing grin to develop GRAW series, and maybe ubi will think about a mission/map pack and prolonged support for the PC, this in turn would generate income for grin and maybe a bigger voice in the decicion making process regarding the PC version of the game. it is a symbiotc thing, i hope. we do testing(-) beta, modding, game and buying, they do publication and development, one can not go without the other, unless you want graw series to stop, meaning the e -
@WP33 guess she said something like : "it's eighter your real gun or that max3rd thing your talking about, chose wise my love..."
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Why don't you take you and a couple of your buddies and play one of the squads here head to head. You'll come back humbly admitting that humans are more difficult to play against. i think papa6 tries to say that on a coop mission or coop campaing he'd rather have AI than human players, or he is inviting you for a round of coop to prove him wrong. one reason might be that AI is easier to controle and to predict when playing than the random visitor in a coop or campaign server.