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REC0N

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Everything posted by REC0N

  1. Two questions - First, will i be able to use this skin plus the new aimpoint in the GRAW2 campaign? Secondly, how do I unpack the files in GRAW2/Local/English? Because they are apprently hidden. Cheers
  2. They didn't evolve thats the point, they took whole gameplay concept and changed it completely. When you evolve something, you take the main things and try to make them even better, that was not the case whit GRAW and it doesnt seem to be the case whit Rainbow Six: Vegas. It's like making Splinter Cell and selling it as a Rainbow Six game, sure it's one heck of a game but it isnt Rainbow Six. Don't know how to explain it better really, so I hope you get the picture.
  3. I don't see how you can compare GR whit GRAW despite it share the same name. GR was very close to a combat simulator as the technology at that time could allow, GRAW is more a story driven ACTION shooter. The damage system in GRAW is very weak and the maps/missions are highly scripted and linear. Plus that GRAW has a very big part of Hollywood in its game-play especially when it comes to the story, characters and the futuristic touch. GRAW could have been looked at differently if they had just named it Advanced Warfighter only, then there would not have been the same high expectations and I actually think that many would have bought it (even the fans) and enjoyed it for what it really is. (I know I would).
  4. All these statements about kids not wanting tactical games is nonsense really, remember many of us actually started as kids, in fact I started playing tactical games when i was about 16 year old (I'm 22 today). We can't put people in boxes like that, because it is basically not true. I'm in a SWAT4 and Raven Shield co-op clan called SAS Elite Virtual Regiment, we also get a lot of applications from kids who are from the age 13 and up (unfortunately we only recruit people from the age 16, due the maturity). People are simply different, some like to use there brain and some don't when playing videogames, thats all. BTW I hope the PC community will not get a GRAW 2 but a Ghost Recon 2 ! ... but we all know it won't happen
  5. That isn't true. EA makes games both of us don't personally like, and Ubisoft makes games you don't like, but they both deliver quality products that sell very well. OK name one quality game that UBI have made in 2-3 years, hehe ok i can name one "Splinter Cell" so name two But the rest is crap, stunning graphics and a simple, linear gameplay is what they are delivering now, my opinion of cuase.
  6. I second that. Very nice website and very informative.
  7. Sweet.. Man I really like the picture from #bis-ingame.net, the grass just look so real and I can imagine doing some seriously armbushing.
  8. In the 1st E3 press release link, it says "2 players cooperative gaming mode" this just cant be true, its worse than GRAW!!
  9. Yes what we wanted was a similar game to the [Ghost Recon], not a complete diffrent game. But seriosly man you are more than a month late whit this stuff, in the first two weeks when GRAW was released there was nothing but complains. Now the good old GR community has either moved on or is now working closely whit GRIN on possible adjustments and improvements. And some has actually already been made, Co-op is still lacking though. Welcome to the forum BTW.
  10. A few bugs.. hahahaha.. thanks for the laugh man!! Cobrabase you can easely run it, just don't expect it to run on all high.
  11. But seriously man try the demo first.. if you where a BIG fan of the [GR] its very doubtful you will love this game.. And again you will also be completely sure if you can run the game.
  12. Well obviously they are not.. they have only delivered a couple of more linear maps/missions. OPTIONS is the keyword.
  13. Oh boy GRIN is alive!! But why don't you take a look in the CO-OP Wish list topic... What we want is OPTIONS basically. We want to be able to create our own "game" for starters. Missions, Firefights, Hold the base, Recon ect. More than 4 player Co-op. There is a lot more..
  14. This was only a conclusion on the whole thing. It just proves again that UBI/GRIN doesnt give a damn about the co-op community. I didnt expect a whole new game whit the patch.. either you love it or you hate it.. I had just wished that they would have made some good Co-op changes.
  15. I can see that all of us "whiners" and our daily posts whit GRAW critizism has disapeared from the forums I have just recently reinstalled GRAW because of the Juni patch released.. remember the one you tried to calm us all down whit.. but no I'm still not impressed its still a crappy game, that has nothing in comen whit the [GR]. But I'm extremely sorry to see that Co-op is still as crappy as it where before the patch, no game options or anything has been added. Its a shame especially for my fellow Co-op brothers who actually did like the game. Well bye bye.. hopefully we will get A LOT more lucky on the next GR game. Take care. -= Bring Back The Classics! =-
  16. I remember I read a couple of months ago that you could completely disable the 'POST' effects, I would like to know how, because I can only set it on low. I can't find the topic on it, so maybe one of you guys can help me out. Anyways.. thanks in advance. -= Bring Back The Classics! =-
  17. No news have bin out about [OFP: DR] since i think 2005, the game was neither on E3 2006. So is ArmA [OFP: DR] whit a new name? since it is same developer and the two games looks quite similar.
  18. I think its only cool for those old fans of the [Ghost Recon] game who like or have learned to love GRAW, I only wish I had bin so lucky. Its plain simple not my cup of tea. I don't see much hope for the fans of realistic and tactical shooters anymore. (sorry I mean ULTRA realistic and tactical shooters, since GRAW is called that).
  19. I'm think that's pretty much what I got I got first person weapon view, a new engine and expanded realism. The setting is far more urban than GR1, but I can live with that. Once the MP side of things is fixed up, and mod tools are available this game will be even better. Hmm no it doenst feel or look like Ghost Recon, it has that console feeling over it. As for the "expanded realism", I only have to say three things.. no injury effect (no gimp or worser aim), no "oneshot, one kill" (you can take three hits! even one in the face whit out dying) and no blood at all (only a little splash when a bullet hit a body). Have you played GRAW on the 360 and PC? I have. PC's version of GRAW and the word "console" do not belong in the same sentence. What makes it feel like you're on a console? No I haven't tried it on the sandbox. But here are some of the thinks that I think makes it console like.. Maps and missions are linear. There is always some kind of invisible space between you and a wall or any other object. (Can't descibe it any better, feels very strange). Tangos can't hit a damn thing, I did the "bullet boogie" for 30 seconds whitout getting hit. Target markers. (ok you can turn it of, but its there). health bar. ......
  20. Strongpoint I think was too linear. I liked "VIP 2" mission very much exept for the cover the embassy end.
  21. I'm think that's pretty much what I got I got first person weapon view, a new engine and expanded realism. The setting is far more urban than GR1, but I can live with that. Once the MP side of things is fixed up, and mod tools are available this game will be even better. Hmm no it doenst feel or look like Ghost Recon, it has that console feeling over it. As for the "expanded realism", I only have to say three things.. no injury effect (no gimp or worser aim), no "oneshot, one kill" (you can take three hits! even one in the face whit out dying) and no blood at all (only a little splash when a bullet hit a body).
  22. What I BASACLY would have wanted in a new Ghost Recon, is Ghost Recon whit a new graphic engine, first person weapon view and even further expanded realism.
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