Ballistic
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Everything posted by Ballistic
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Then you best do some study on the Mexican Army bud.
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I made a thread here about a day ago ( Any plans for new content in future patches ? )... maybe these could be merged, they cover the same basic topic ? I'm not holding my breath for anything. Want new rifles, wait for SnowFella and Brettzies to release their mods for GRAW2.
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petition GRIN to develop their own FPS
Ballistic replied to Papa6's topic in GR:AW 2 (PC) - General Discussion
GRIN has shown true talent for military fps. They may miss a few things here and there, but GRAW1 and 2 have both been fantastic shooters and a pleasure to play for the most part. I really hope you guys continue your "relationship" with the military genre, you know how it should be done and I'm sure you have the support of the entire GR.net community. I hope your next game (whether it be another Ghost Recon game or not) is a success. -
I know this might be a long straw, but is there any chance for new content, like the Xbox360 version, hitting the PC ? In terms of new weaponry, map packs, different player models...stuff like that ? I'm pretty sure I know the answer ("No") but I thought it might be worth asking. Either way, great stuff so far GRIN, really enjoying it, except for when my team mates are stuck on a building or on each other and can't manoeuvre the battlefield, or lack of different optics for the rifles and light machine guns. If this has already been brought up, sorry, just delete this. (I guess it'
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Ah, my prayers have been answered !! Brettzies and SnowFella back in action. Looking forward to your work fellas, keep it up ! EDIT: Just a quick question, is it possible to get the EOTech on anything else, like the Mk.46 and M14 ? Or is the same issue still present from GRAW 1 ?
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For the love all things holy...
Ballistic replied to Scubaman3D's topic in GR:AW 2 (PC) - General Discussion
I asked and asked for this stuff during the Beta period and for GRAW 1. Apparently the ACTUAL equipment used by US Forces is not good enough for GRIN/Ubi. -
Dev Interview: Mike Climer (GRAW & GRAW2 weapons modeler)
Ballistic replied to deleyt's topic in GR:AW 2 - Xbox 360
link to image It's a pity this isn't in the PC version. -
Hey Brettzies, anything coming down the pipeline soon ? Or is life keeping you busy ? Either way, I'm as happy as a pig in poo with what we have. Thanks for all your hard work.
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Well, you could just wait for America's Army 3.0. 1. It will be using UE3.0 (It will look better than AA:TS. 2. Mouse + Keyboard. 3. Free.
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how do you get a silenced m14 on TDM?
Ballistic replied to Phil4321's topic in GR:AW 2 (PC) - General Discussion
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Yes G36k, P90 are being used by DHS and SS, but they are not SOCOM.
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Graw 2 Gameplay Video - new
Ballistic replied to EasyCo's topic in GR:AW 2 (PC) - General Discussion
The weapon in GR or GR1 (it's not called [GR]) is a flaw, the AT4 isn't reloadable. I don't know any reloadable light AT weapon used by US forced today, or that are in development, but there may be some if you search the net. The Carl Gustav comes to mind but it's not that light in itself because it's built to take more then 1 round being fired, and extra ammo is heavy to carry. And as at least GRAW1 has a weight system that would leave one team member designated with that weapon and some light secondary weapon like an MP5. Not sure if I would prefer that to giving each team member a Zeus. -
Thanks for the update Brettzies. Looking forward to more in the future.
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While I'm sure the amount of weapons available to them is quite significant, they will use the weapons that give them the greatest flexability/lethality/interoperability and that which is fully supported logistically. The M4 has that, and if SOCOM decides to purchase more HK416 uppers they will have an even better system to go to battle with.
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MP preview and new screens.
Ballistic replied to WITCHER's topic in GR:AW 2 (PC) - General Discussion
Despite the fact that they have a preview up, it appears they have conveniently missed any new content not supplied by Ubi (I wouldn't be suprised if those screenshots were actually supplied or vetted by Ubi for NDA purposes). Those screenshots, although varied in showing a few new locations from the Beta map do not really show too much in terms of content, some things did slip however... -
All I can say is that I hope they are spending any extra time tweaking and implementing ideas and bug fixes found by the Beta Testers. Or perhaps working on the first of many "content" patches adding in Beta Tester suggestions.
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*Sniff*.....I think I'm gonna cry..... This is awesome !!!!!!!!!!!!!
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Read this thread on UBI forum!
Ballistic replied to McGhost's topic in GR:AW 2 (PC) - General Discussion
That is indeed the question for the ages. Numpty's, the lot of them. -
Haha, suppose I should keep a better look out on the forum, in particular the modding one. I guess I'll just take the time now to say thankyou for your hard work modding this game, just like Snowfella, you guys are both awesome.
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OMG !! That is so nice. Please release this.
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NDA restricts us from saying anything. You will have to wait for official info to be released.
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GRAW 2 personalizing you player
Ballistic replied to viiiper's topic in GR:AW 2 (PC) - General Discussion
I asked about character customisation in the first game.... got nothing. I'd say FAT chance. -
Is that Rx4, like this? true gun: Or.. maybe..that seems more like a FNC?.. Who's idea was it to put that Rx4 rifle in the game ?
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I didn't see a ladder, it just made me realize how nice it would be to be able to climb ladders for multi-level maps I'm glad it's back, not only because I like the M8, but because it's one more weapon to add to the roster (besides, since the animations, model, and texture are already done, it makes sense that it would stay). Not sure if I saw this for one of the PC tidbits, but I thought that we'll be able to select which operatives to bring along in missions now? I'm hoping to see some like Ramiraz, Burke, and a few others. I'm sorry, it makes NO SENSE. This rifle was
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This is what I would like to see: PISTOLS: HK USP .45 Tactical M9 Beretta MEU-SOC .45 ACP SMG's: HK MP7A1 HK MP5SD6 HK MP5A5 ASSAULT RIFLES: M4 SOPMOD Block II M16A4 FN SCAR L ( Both L and H with Standard, CQC and Sniper variants) FN SCAR H HK416 HK417 DESIGNATED MARKSMAN RIFLES: M14 SOPMOD - Sage International EBR (Enhanced Battle Rifle) SR-25 Mk11 Mod 0 SNIPER RIFLES: M40A3 M107 .50 SASR MACHINE GUNS: Mk 46 Mod 0 Mk 48 Mod 0 SCOPES and SIGHTS: EOTech HWS for all weapon systems Aimpoint M68 CCO for all weapon systems Trijicon ACOG + Trij