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Posts posted by Rpghard

  1. annibale19 has been making missions for a while now but I was a bit slow in adding to them to the download database, I am catching up now though. I'll be adding more of his mods soon.

    Just check his maps before put it on download R0CKY,a friend of mine told me that he took one of my map 'coop_base13' and tweak it to make one of his own :angry: ....I have never give permission to do so...I know I can't do nothing about it...but I consider this like it doesn't respect the author....another one who wants to make a name over my works.... :angry: .

  2. Well I gave it a little go tonight...first the new map is very tuff for the american cause it is very hard to reached the chinese ground alive but when you get a flag there its fun...I was able to change my resolution to 1680x1050,I can say that it looks awesome now.

    The only bug that I found is that I had to tried several time to enter a server like it won't connect...is there a place that I could report that issue?

  3. Ya that will be fun to make a few test if you have time...so i suggest you take this file "grin_logo.bik" and replaced it and don't forget to change the name in the "world_info.xml"

    	<texture name="loading" texture="/data/levels/custom_levels/coop_base13/base13" uv_rect="0,0,960,480" width="960" height="480"/>

    If it doesn't work then tried change name like this "grin_logo.tga" in the bundle...probably not recognized it if it's ".bik".

  4. Unbelievably, it has been moved up. The release is now set for 2/24 in North America. It was listed for 3/3 along with the PC version of Hawx. Now Hawx PC has been delayed a couple of weeks (3/17 now). That is probably better anyway as I was cringing at spending $100 on games oin the same day :)

    Save your money and just get one of them, HAWX is sounding a bit better than EndWar :thumbsup:

    I'm 100% agree :o=

  5. You see GRAW2 came to quick...people were having fun with GRAW in coop and GRAW was near to be fixed so instead of fixing GRAW they did GRAW2 and upgrade diesel engine so and I thought and hope at that time that they will come with something at least fixed...both games are unfisned product a huge lack of beta testing...at least I was part of the first beta test when we found bugs and lot of isuues were solved...we've never been invited to do the same beta coop before GRAW2 came out...result is frustration after another cause could have been the no1 game ...well if you are a modder you need a lot of patience cause the editor crash a lot you have to save every move cause you'll lost everything.

    The love I have for GRAW2 will make me play it alone against AI...more doors wre opened cause they will be more than 1 objectives...environement chages in real time...every props looks better in GRAW2...the original guns are better..Tanks and Chopper :) .no need of that much explosives to play it ...I don't care if all the planet hates it..a good coop can satisfy anyone who is alone ...

    AJ59 you will have to accept the fact that GRAW2 at least a miracle...It will NEVER be fixed...as for single shot ,simple you don't use it cause it will crash(randomly) and certainly not if you are the client host cause you'll crash everybody...so play auto doesn't mean you cannot control fire rate...To much RPG AI will caused random crash to...All the maps that I did some will randomly crash but you will be able to finished them all without crash if you don't use single 'Z' default key.

    The longuest part of coop map making is the beta testing that I always take part of it cause when I play a game I look at every details to be sure that I saw that everything is working fine and most of the time I solved all the major issues that came in beta.

    This game need more positives cause it has real potential if you play it with today's technologies... I don't fell alone anymore in modding GRAW2 there some new talent :thumbsup: here that they will carry they cross to...So I better kick my but and do a custum SP campaign...I am close to find a solution to a bug that have the friendly that they don't fallow orders the only orders that they obey is 'fallow' and the whites circles one the map are'nt showing up^...It also seem nt to work in SP but does online ...like you will able to play it on a lan as well (hamachi)...

    I will run my server 'F.O.A.D' right away anyone is welcome I have a new PC the AI are blazzing more deadly you may die more on my server lol...

  6. G'day RPG, great to hear from you mate. It's great to see a few more people making missions now. I am still learning a heap from your body of work - you put out some great missions and certainly inspired me to have a go.

    Any chance of some more from you or have you retired for now?


    A good break was needed for making coops,I cannot promise anything for the futur but it's a good things that others make the effort to do more coops...I still fallow the evolution of GRAW1 & 2 by reading forums everyday...

    someone go to his house and delete cod4 and maybe he might make another one :D

    Ya lol...they should delete COD WAW as well....which offer coop online to :)

    Keep on the great works guys...who knows you may saw me jump into your servers one day ;)...

  7. anyone know what causes this crash ....

    Crash in application version: 30899.3048

    data\lib\units\types\beings\mods_human\huskghostgunner.dsf(-1): cant find member: enable_animations in type <MountedGrenadeWeapon>





    Renderer: threaded

    Physics : threaded

    got the crash while in friends server so we went to my server and he got same crash both times not using any gl on our rifles (we were using rifleman 7) and we are not using any mods/cheats/hacks?????

    and i also noticed ai getting stuck at the barrels also and some facing the wrong way (lookin at walls instead of out) but other than that nice map :thumbsup::thumbsup: keep up the good work :D

    Never use a 'MK19' MountedGrenadeWeapon on a map cause it will always crashed the game...there's nothing you can do about it..I found this issue when building 'coop_borders'.

  8. Just so you all know, the sprint has been set for 2 seconds which after using the crouch only method for so long feels like the 100 metres, and of course you can walk if you want but remember that you are going to make a lot more noise running/walking so crouching is still going to play a large part in these games.

    All other rules remain as before.

    I look forward to getting shot on Friday. :zorro:

    I like to much run n' gun and trow out everything I've got; war=no rules :devil:

  9. I play a lot of COD4 these days and the big deception is that is that they are more and more hackers with punkbuster undetectable hacks like these video shows...

    COD4 Aimbot Hack - ArtificialAiming.net - Killstreak

    CoD4 AimBot/MultiHack

    I hope that punkbuster will find a way to cure this cause it really ruins the game,you can also detect them by watching your deathcam and tell there name to the admin server expecting they ban them...

  10. Wonder what the stats of how many people playing BF2 vs BF2142?

    More peep are playing BF2 than BF2142,BF2 is more realistic than BF2142 which is a science fiction game.

    BF2 runs smoother more fps all at max set up resolution 1024x768 with my old rig(penth 4,dual core 3ghz intel,HD3850 ati radeon AGP,3g of ram,physicsX card)) I get around 56-95 fps.I can easily find server where I have a dream ping between 8-20 :yes:

    BF2142 15-55 fps around still very laggy inside titan on big 48- 64 players server,for those who has the spec to play it without lag it is a kick ass game but the sad is that more n more servers are closing I can see that in my xfire servers favorite.

    For now the max players reached on the net is 64, I read somewhere that they want to reached 80 :o=:rofl: ...,BF3 maybe?

    Congrats to Dice to making such great games with a very good support I was satisfy with the game like it is well another patch will be welcome specialy for the new maps :thumbsup:

  11. Good map for first attemp,

    But for me who has similar gear has AJ59 it lag for the first 30 min and this is caused by the amount of helis sometimes 4 at the same time...this is a bit to much for the game I tough that 2 helis at the same time was a lot(see in coop_arroyo) and when I tried your map lololol....and the other thing who caused lag is the AI that is offen running to a roc like they are blocked because they have no path so they act ######...the Ai is useless in this map because of the lag they need more cpu memory to move and shoot at you at least 15fps that's what I get when I play everything on high at the begening of coop_base13,and if you try for example coop_castle_day which has no vehicule on it and few enemies well the AI are blazing at 40fps ...I suggest you use Xfire or fraps for the fps count during testing...

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