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Beta Tester
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About porterslug

  • Birthday 13/06/1975

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  • Location
    germany - near bielefeld, herford

Previous Fields

  • Favourite Ghost Recon Mod.
    Frostbite maybe...
  • Favourite website
    www.hotmail.com whats a day without mails...

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porterslug's Achievements

Recruit - 2nd Class

Recruit - 2nd Class (3/13)



  1. Ok - we just played the map again... This time without any problems. I think the crash was made by my pc and not the map. After i put a new xml into my settings-folder all works fine. Now on with the map report.. We found no lacks - all works fine. Some snipers were best hidden - took all our feelings to find out their they hide We need more physx effects
  2. OK - Problem solved - Multiplayer works again. I got the broken file frm twix - deleted the bundle and the game works fine. John - plz recheck the bundle for errors. So we can give it a test. Greetz porter
  3. Hi John. Just found the new beta. I loaded it and gave the link to my mates. Think we will give it a test at thursday evening if they all are back homefrom their x-mas parties at work. Report will follow as allways so long porter EDIT: i tried it several times - but my completely game crashes after i put the beta in its custom folder. First it crashes my whole pc - Blue Screen, etc... After reboot i started the game and then "only" the game crashes to desktop. Heres the error: Crash in application version: 30899.3048 Error in archive settings\game_info.xml SCRIPT STACK: data\lib\managers\menumanager.dsf(0) data\lib\managers\menumanager.dsf(0) data\lib\managers\genericstatemanager.dsf(0) data\lib\managers\genericstatemanager.dsf(0) data\lib\managers\menumanager.dsf(0) Renderer: threaded Physics : threaded I tried to put the physx-settings on its lowest profile - nothing. I deleted al other maps in the custom folder - nothing the most problem in this is: i cant ran anymor the multiplayerpart. once i klicked multiplayer - te game crashes with the same error shown above... I found the game_info.xml - but its completly empty... any help?
  4. Hi Guys Im just back with new Hardware (AMD Athlon II X3 435 and a GForce GTX460) ad we (Twix, Zondy and myself) played this Map. Was a peace of hard ###### but alot of fun . Some snipers are well hidden behind trees, so we have to go carefully Overall no Bugs found, i guy was stuck between a wall and a barel near Supplies B But nohin more report Overall a nice map. Greetz porter
  5. 1: The "Z-BUG" is the bug in GRAW 2 that the game will crash if u use the "rate of fire" button - in these case its set by game to button "Z". It was never fixed instead its a known bug in the game. 2: If u move te progressbar hides again. its better if u hold the button, so it fills completely. We had the same too. 3: If u shoot the Havoc - aim at the pilot seat. One hit and it will be gone regards porter
  6. Will the map still be comin, or maybe later if u post all written at the wiki? Cant wait to play it Cheers Porter
  7. Looks pretty nice for me... The "map-preview-download-section" is very very nice - well done Now its my time not even longer to use the LoFi-Version Great Job Porter
  8. Yeah - it was a poor boring time without a runnin system... But for a moment it works - next month i hope my all new machine will be rebuild and done... That are the buildings i spoke about... But the lights inside are not the most problem - its the old problem with the nightvision inside buildings - its to bright... But as i said - its all over a great map... Well done..
  9. Hi Folks - im back in business Twix and me played v1.1 last night without any issues. Some Snipers are well hidden and it was a challenge to survive. Only issue: The nightvision wont work in some buildings - and its really dark in there
  10. Thats not the reason... The prob it uses is for physx... and if u dont have one and the graphics are to tense the game crashes... thats it... Happend to me and my mate twix...
  11. *Download Confirmed* We will give it a test the next days... greetz porter
  12. Found one missed issue, maybe only relevant for ppl without physx... Tue Dec 08 00:53:10 2009 Crash in application version: 30899.3048 Unhandled exception - access violation C STACK: PhysXCore (???) : NxCreateCoreSDK ??? (???) : ??? ??? (???) : ??? PhysXCore (???) : NxCreateCoreSDK ??? (???) : ??? Renderer: normal Physics : threaded That happens if someone shots the one (maybe more) gastank/gasbottle in the damaged house/shack near the fenced entrance... (there the message with the "TAW-Boys" appears) I will try to add a screenshot the next days... Greetz porter
  13. Hi mexicobob... Do you have any "old" missions that are included in the campaign as single version (bundle) in your custom folder? all i know is that they must be deleted (or moved out) - maybe thats why its not shown up correctly. regards... porter
  14. Thats the smallest problem overall... I dont know how and why - but if i use a scar with mounted NL - i have unlimited of them
  15. I didnt say i dislike mines... But´if they are placed in every damn corner they... life suxxx OK - someone likes it - the others dont... Ill be the middle way if u want... They give the game a new experience, but at least we lost the interest in playin, because every step we made we hit a mine (u call it IED - i lol-d) Some, or maybe more are ok... but not these sort of hidden crap... i know that there are some ppl out in the world who place IED´s... but its my own opinion that these sort inside the maps are kinda crap...
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