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Showing content with the highest reputation on 24/04/22 in Posts

  1. Okay, using this other tutorial, I was able to successfully attach the bones, but it's nowhere near perfect. Not all the vertices are attached to the bones and the proportions are off. Are there any tricks to help me figure this out? What are the proper attachment points, anyways? EDIT: Here's the problem I'm running into. Not everything is being attached properly and therefore the model deforms, especially when the animation starts playing. The worst part seems to be the forearms and hands, which don't seem to get attached no matter what I do. Here's a couple screenshots of it. Here's also a dropbox link of the .max file that I'm using. https://www.dropbox.com/s/o3kdez7u06dstwh/Sam Fisher 3.max?dl=0
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