Jump to content
Ghost Recon.net Forums

Leaderboard

Popular Content

Showing content with the highest reputation on 31/12/20 in all areas

  1. Final version here. Download: <Improvements> 1. Better camera position >> It gives better view of the character, compared to the previous version. 2. Moving camera >> Camera position moves as you look down with your mouse. This was designed to prevent overlap between the character and the reticle. 3. Visual recoil >>It was meant to shake the scree forward and back, but I think it doesn't work on other pc. 4. Manual model view hiding >> It was devised to deal with certain situation, which the model view is block
    2 points
  2. Some more Blender stuff, hopefully I can get to some actual exporting advice again soon. Making a prop fish Projection Mapping
    1 point
×
×
  • Create New...