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Showing content with the highest reputation on 09/10/20 in Posts

  1. I can hardly find any ..currently beside of the work on the mod the Ghost, I've started to learn 3ds max , and my goal is to create map(s) as well some items. I see we have a lot of the custom maps, lot of customized object, but do we have also sources of them. I have found some of them, just curious if there are more, so I can take look and learn more about modeling.
    1 point
  2. Lost more work than I thought. Still fighting to restore stuff, but lots needs to be redone from scratch. Depressing. Need a better backup routine (and discipline).
    1 point
  3. There are a few in HU‘s XTRAS, several .max files for maps, weapons, characters. Don‘t recall if there are vehicles, too.
    1 point
  4. short dev insights ..playing with drone (well not exactly the drone but a10..well not exactly a10 but ..mini a10) https://drive.google.com/file/d/1AMADJGrlDGLb3rQHbHrP8i5Z5IHn6A85/view?usp=sharing
    1 point
  5. This will improve in final release, in many aspects..for now demo shows the AI strength in full beauty:) and some new script approaches as well many great custom objects..however I was able to finish all missions as one man army after ..let’s say 20-30 try’s
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  6. Hello all! I'm releasing a Weapon Tuning update for today. I've slightly nerfed the viability of the G36K but increased how well it handles. The AWP and G3 also received a buff. There are other minor changes alongside these. Ghost Recon Xbox Conversion 2.2.1 Download: ***Removed, newer version available*** Island Thunder Xbox Conversion 2.2.1 Download: ***Removed, newer version available*** I'm looking to add the Xbox version's ending, but when I export the videos into AVI they're ridiculously massive. Anybody have any insight with this, please private message me! With this
    1 point
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