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  1. I like both as there are limitations in terms of realism for both perspectives, and both have veracity in a serious tactical realism game. 'First person' is a bit of a misnomer -- as it's really not first person; those aren't your hands on the screen, and just as many others get more of a sense of immersion from one perspective as the other... Functionally we don't have the FOV or distance vision in games we have in the real world -- regardless of game perspective: you can turn your eyes and back, and notice things far into your peripheral vision in the real world in a fraction of the tim
    1 point
  2. I'm sure the days of modding are gone. Modding was hip back in the early 2000's. GR 1. But developers saw that the mod community was just as good if not better than the devs themselves. So they create games that cannot be modded so you buy DLC. DLC may add some little time to a game but it does get old because most games have no replayability.
    1 point
  3. I'd like 1st person view. 3rd person is a bit old. 1st person gives the impression of one actually playing the game.
    1 point
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