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Showing content with the highest reputation on 12/09/14 in all areas

  1. Perhaps more technically Stealth then Tactical Realism, the Death To Spies games had more realistic, open world 'sandbox' and emergent game play than anything else in the stealth genre -- then (2007) or since in my opinion, and bore more resemblance to Hidden & Dangerous 2 for aesthetics, atmosphere, depth of interactive features, realism, and difficult game-play. Death To Spies 3 is making a second attempt at crowd funding here on KickStarter, and there's a good RPS article here that gives a synopsis of some of the history and direction taken. Although I can't speak to this latest i
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