<?xml version="1.0"?>
<rss version="2.0"><channel><title>GR:AW 2 - Server Operators Latest Topics</title><link>https://www.ghostrecon.net/forums/index.php?/forum/203-graw-2-server-operators/</link><description>GR:AW 2 - Server Operators Latest Topics</description><language>en</language><item><title>Hosting a game/share SADS using GRAW2 Launcher</title><link>https://www.ghostrecon.net/forums/index.php?/topic/60702-hosting-a-gameshare-sads-using-graw2-launcher/</link><description><![CDATA[
<p><span style="font-size:18px;">Using the GRAW2 Launcher to configure a SADS (Stand Alone Dedicated Server)</span></p>
<ul><li>Run the Launcher once on the server Click start, close the "success" message box that pops up telling you you're configured to play on the game/share network.</li>
<li>If your SADS is installed in a default destination folder, the launcher will find it and run the client as it's suppose to, use the "<span style="color:#ff8c00;"> &gt; Kill</span>" button to quickly shut down the client before it starts.</li>
</ul><p><span style="font-size:18px;">Other stuff</span></p>
<ul><li>If you're running a router and firewall? you will need to open a Port: default SADS port is UDP 16250</li>
<li>Don't used the cheat scan! set &lt;scan_for_cheats value="false"/&gt; in your dedicated_game_info.xml or players will need to uninstall mods to join even though that cannot use them.</li>
<li>If you want to change the default port to run multiple instances of the SADS add &lt;port value="port here"/&gt; to your dedicated_game_info.xml</li>
<li>Don't forget - running<span style="font-size:14px;"> multiple instances with an OS above XP sp3 needs </span>special<span style="font-size:14px;"> consideration regarding </span>C:\Users\your-servers-username\AppData\Local\graw2 you'll need to make multiple versions of the GRAW2 folder and direct each <span style="font-size:14px;"> instances to it's respective folder, I've not been </span>successful<span style="font-size:14px;"> at this </span>method<span style="font-size:14px;">.</span>
</li></ul><p>I take the easy way out and use XP for <span style="font-size:14.3999996185303px;">running</span><span style="font-size:14px;"> multiple instances.</span></p>
<p> </p>
<p><span style="font-size:18px;"><strong>If you are having any trouble seeing, joining or playing on the server? Try...</strong></span></p>
<ul><li>No firewall</li>
<li>Use port UDP - 16250 for testing</li>
<li>Ping the server host from outside the hosting subnet - get your friends to type ping your hosting ip address in a CMD window and hit enter</li>
<li>Use a <a href="http://portforward.com/help/portcheck.htm" rel="external nofollow">port checker</a> to make sure UDP - 16250 is open and reachable on the servers host router</li>
</ul><p><strong>Hope this helps</strong></p>
<p> </p>
<p><strong>- JH</strong></p>
]]></description><guid isPermaLink="false">60702</guid><pubDate>Thu, 13 Nov 2014 11:40:49 +0000</pubDate></item><item><title>How many can be hosted on local?</title><link>https://www.ghostrecon.net/forums/index.php?/topic/60428-how-many-can-be-hosted-on-local/</link><description><![CDATA[
<p>Planning to start playing the coop missions with a few Aussie players. We all have steam versions.</p><p>
How well can someone host others or do we need dedi?</p><p>
Do all players need to download all of the maps or just host?</p><p>
Can/should we use weapons mods? Or any other to enhance gameplay?</p><p></p><p>
Thanx</p><p></p><p>
Lighty</p>
]]></description><guid isPermaLink="false">60428</guid><pubDate>Fri, 11 Oct 2013 03:47:45 +0000</pubDate></item><item><title>GRAW2 Match Statistics</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57235-graw2-match-statistics/</link><description><![CDATA[
<p>GRAW2 match statistics software displays your servers game statistics as web page. You simply upload your game_info.xml file via your web browser to generate match, player and weapon details.</p><p>
</p><p>
<strong>Features</strong></p><p>
Displays system wide player info as summary</p><p>
Displays weapon detail used per player</p><p>
Displays maps/matches played per player and other players that attended that match</p><p>
Displays system wide weapon details, which maps the weapon has been used in and statistical kill information</p><p>
Displays detailed match information</p><p>
Easy to install</p><p>
</p><p>
<strong>Requirements</strong></p><p>
Web server running PHP 3, 4 or 5</p><p>
mySQL</p><p>
</p><p>
<strong>Additional Info</strong></p><p>
Tested on co-op servers but should also work for DM games as well. Any comments or suggestions are welcome.</p><p>
</p><p>
<strong>Screenshot</strong></p><p>
<img src="http://jody.hopto.org/imagehost/images/jody/graw2stats.jpg" alt="graw2stats.jpg"></p><p>
</p><p>
<strong>Preview</strong></p><p>
<a href="http://www.ja-net.com.au/stats" rel="external nofollow">http://www.ja-net.com.au/stats</a></p><p>
</p><p>
<strong>Download</strong></p><p>
</p><p></p><blockquote class="ipsStyle_spoiler" data-ipsSpoiler="" tabindex="0"><a href="http://www.ja-net.com.au/files/graw2_stats.zip" rel="external nofollow">http://www.ja-net.co...graw2_stats.zip</a></blockquote><p></p><p>
Current Release is ver 2.0</p>
]]></description><guid isPermaLink="false">57235</guid><pubDate>Sun, 17 Jul 2011 03:51:42 +0000</pubDate></item><item><title>match_info.xml</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57068-match_infoxml/</link><description><![CDATA[
<p>i have a small problem with game log files created by graw2 dedicated servers.</p><p>
</p><p>
Graw2 dedicated servers create a match_info.xml file after each match played which records details and statistics about the game. After taking a closer look at the file(s) created I noticed that there is an error in this file. Where the file lists the map name, it uses the name of the map thats next to play, not the map that was just played.</p><p>
</p><p>
eg</p><p>
Your server has 4 maps - map1, map2, map3 and map4. You play map1 with friends and after the game, check the match_info.xml file and it records the game but for map2 not map1.</p><p>
</p><p>
For some reason which im hoping people here can help me with, the server records the stats with the name of the next map in rotation, not the map just played.</p><p>
</p><p>
Reason im asking for this assistance is im building a web site to read these files and database the stats when i noticed this discrepancy. I have tested this on 2 dedicated servers and both do the same thing in the match_info.xml file.</p><p>
</p><p>
Has anyone else noticed this..??</p><p>
Is there a fix such as a configuration option..??</p><p>
Should I just not bother recording map information from these files..??</p>
]]></description><guid isPermaLink="false">57068</guid><pubDate>Sun, 19 Jun 2011 08:21:15 +0000</pubDate></item><item><title>[ping not showing on] Dedicated Server</title><link>https://www.ghostrecon.net/forums/index.php?/topic/58092-ping-not-showing-on-dedicated-server/</link><description><![CDATA[
<p>I Create my dedicated online server...and used port 16252.....it's worked fantastic other players can easily joined my server....but have a problem my server did not showing PING...What i do?...help me plz....</p>
]]></description><guid isPermaLink="false">58092</guid><pubDate>Thu, 02 Feb 2012 07:54:53 +0000</pubDate></item><item><title>Can't get custom map coop_bogie_sanctuary_v2.bundle to work on ded</title><link>https://www.ghostrecon.net/forums/index.php?/topic/59940-cant-get-custom-map-coop_bogie_sanctuary_v2bundle-to-work-on-ded/</link><description><![CDATA[
<p>I have a dedicated server up and can get a single custom map like asylum to work with no problems but when I try to use a file that has a map with different features (like the map with daylight and then the map with night time) it won't work. The map is coop_bogie_sanctuary_v2 and I can't get any of the maps with the v2 at the end of the name (I'm believe that means there are several maps in the file) to work.  The server won't even start up. I have placed them in the custom level folder. Is there something else I'm suppose to do for the maps with v2 in the name??</p>
]]></description><guid isPermaLink="false">59940</guid><pubDate>Wed, 16 Jan 2013 22:45:32 +0000</pubDate></item><item><title>GRAW2 - Ded. Server (Steam) on WIN2008 Server ?</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57204-graw2-ded-server-steam-on-win2008-server/</link><description><![CDATA[
<p>I am trying to get a <strong>GRAW2</strong> Dedicated Server going on my <strong>WINDOWS 2008 R2</strong> Server. I am doing that with the <em>Steam</em> Version of <strong>Graw2</strong>, but that shouldnt be the issue here.</p><p>
</p><p>
Followed the Ded. Server thread here in the forum, did it like described there. Now, when I start the Server using the dedicated .exe, it opens the <em>DOS</em> Window where it says that its loading the Server, then it says something about the Computer's cores, and then it only repeats on and on:</p><p>
</p><p>
</p><blockquote data-ipsquote="" class="ipsQuote"><div><p>
Starting server... (version 30899.3048)</p><p>
</p><p>
Starting server... (version 30899.3048)</p><p>
</p><p>
Starting server... (version 30899.3048)</p><p>
</p><p>
Starting server... (version 30899.3048)</p><p>
</p><p>
Starting server... (version 30899.3048)</p><p>
</p><p>
Starting server... (version 30899.3048)</p><p>
</p><p>
Starting server... (version 30899.3048)</p></div></blockquote><p>
</p><p>
and so on ...</p><p>
</p><p>
I also tried it with <strong>WinXP-SP3</strong> <span style="text-decoration:underline;">compatibility</span> <span style="text-decoration:underline;">Mode</span>, nothing changed. Why is the Server not starting correctly ?</p><p>
I appreciate any help.</p><p>
</p><p>
Wolfseye</p>
]]></description><guid isPermaLink="false">57204</guid><pubDate>Fri, 08 Jul 2011 11:42:57 +0000</pubDate></item><item><title>Desperate for help with dedicated server that's rented</title><link>https://www.ghostrecon.net/forums/index.php?/topic/59702-desperate-for-help-with-dedicated-server-thats-rented/</link><description><![CDATA[
<p>My friends and I rent a server from a company called "Ultimate Game Server aka  (UGS)"  and I've run unreal tournament servers from there as well as COD servers.</p><p>
I have a control panel I log onto inorder to add mods, maps, and make any changes to the server.</p><p>
Here are the different areas in the control to do this:</p><p>
</p><p>
Command Line Changer</p><p>
Default config file</p><p>
file manager</p><p>
</p><p>
I've asked the UGS to install GRAW2 as a server (which they did) but neither UGS nor I have a clue as to how to set it up.  It just doesn't seem to run in the same way as the other servers I set up.</p><p>
I would really appreciate if someone could give me a hand with this.</p>
]]></description><guid isPermaLink="false">59702</guid><pubDate>Sat, 27 Oct 2012 02:13:42 +0000</pubDate></item><item><title>How do I get the dedicated graw2 server to use mod</title><link>https://www.ghostrecon.net/forums/index.php?/topic/59749-how-do-i-get-the-dedicated-graw2-server-to-use-mod/</link><description><![CDATA[
<p>I'm wondering how do you start the server and have it use a mod?</p>
]]></description><guid isPermaLink="false">59749</guid><pubDate>Fri, 09 Nov 2012 02:59:19 +0000</pubDate></item><item><title>second server message possible to set ?</title><link>https://www.ghostrecon.net/forums/index.php?/topic/58298-second-server-message-possible-to-set/</link><description><![CDATA[
<p>hi,</p><p>
</p><p>
I was wondering if its possible to put a line inside the "game_info.XML" file that sets a second server message</p><p>
</p><p>
right now i have this line :</p><p>
&lt;message_of_the_day value="NO-SAPWNKILLING-GL-CHEATS-GLITCH_SHOW SOME RESPECT-PLAYERS BANNED 24HRS"/&gt;</p><p>
</p><p>
so i need to know if another line such as this one can be edited so i can set another message.</p><p>
</p><p>
Thanks !</p>
]]></description><guid isPermaLink="false">58298</guid><pubDate>Sun, 18 Mar 2012 17:08:26 +0000</pubDate></item><item><title>[Message of the day text colour]</title><link>https://www.ghostrecon.net/forums/index.php?/topic/59805-message-of-the-day-text-colour/</link><description><![CDATA[
<p>i was wondering if it can it be done change color of message of the day.and also id like to know how to wright a quote at before and after game screen like plg did on there server anyone got idea</p>
]]></description><guid isPermaLink="false">59805</guid><pubDate>Sun, 25 Nov 2012 22:05:32 +0000</pubDate></item><item><title>[Adding a password to a server]</title><link>https://www.ghostrecon.net/forums/index.php?/topic/59793-adding-a-password-to-a-server/</link><description><![CDATA[
<p>Just wondering what line I add (and how it should look to the server file to password the server) and I uploaded the custom maps to the server's custom levels folder and added the server config file. The server works fine when I don't try to use the custom maps. So what do I need to do?</p><p>
</p><p>
&lt;?xml version="1.0" encoding="UTF-8"?&gt;</p><p>
&lt;game_info admin_password="XXXXX" internet_server="true" internet_speed="1800"&gt;</p><p>
&lt;server_settings type="coop"&gt;</p><p>
  &lt;max_deaths value="0"/&gt;</p><p>
  &lt;max_players value="20"/&gt;</p><p>
  &lt;spawn_time value="12"/&gt;</p><p>
&lt;/server_settings&gt;</p><p>
&lt;server_settings type="dm"&gt;</p><p>
  &lt;match_length value="3"/&gt;</p><p>
  &lt;max_deaths value="0"/&gt;</p><p>
  &lt;max_players value="20"/&gt;</p><p>
  &lt;round_length value="10"/&gt;</p><p>
  &lt;spawn_time value="15"/&gt;</p><p>
&lt;/server_settings&gt;</p><p>
&lt;server_settings type="hh"&gt;</p><p>
  &lt;match_length value="15"/&gt;</p><p>
  &lt;match_points value="150"/&gt;</p><p>
  &lt;max_deaths value="3"/&gt;</p><p>
  &lt;max_players value="20"/&gt;</p><p>
  &lt;round_length value="8"/&gt;</p><p>
  &lt;spawn_time value="10"/&gt;</p><p>
&lt;/server_settings&gt;</p><p>
&lt;server_settings type="rvsa"&gt;</p><p>
  &lt;match_length value="15"/&gt;</p><p>
  &lt;max_players value="20"/&gt;</p><p>
&lt;/server_settings&gt;</p><p>
&lt;server_settings type="tdm"&gt;</p><p>
  &lt;match_length value="3"/&gt;</p><p>
  &lt;max_deaths value="3"/&gt;</p><p>
  &lt;max_players value="20"/&gt;</p><p>
  &lt;round_length value="8"/&gt;</p><p>
  &lt;spawn_time value="10"/&gt;</p><p>
&lt;/server_settings&gt;</p><p>
&lt;gametype_settings&gt;</p><p>
  &lt;auto_balance_limit value="1"/&gt;</p><p>
  &lt;immortality_duration value="10"/&gt;</p><p>
  &lt;message_of_the_day value="Welcome GRAW2 Server by UltimateGameServer.com"/&gt;</p><p>
  &lt;name value="Major Nut"/&gt;</p><p>
  &lt;start_condition value="2"/&gt;</p><p>
  &lt;teamkill_kick_limit value="3"/&gt;</p><p>
  &lt;vote_kick_starters value="2"/&gt;</p><p>
  &lt;vote_map_starters value="2"/&gt;</p><p>
  &lt;vote_ratio value="40"/&gt;</p><p>
  &lt;vote_time value="60"/&gt;</p><p>
&lt;/gametype_settings&gt;</p><p>
&lt;match_info level="coop_bogie_tacyard_v2" order="1"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="coop_timber" order="2"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="coop_quarry" order="3"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="coop_sierra" order="4"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="hh_crashsite" order="5"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="tdm_nowhere" order="6"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="hh_fort" order="7"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="tdm_lagoon" order="8"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="hh_the_cut" order="9"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="tdm_fort" order="10"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="hh_lagoon" order="11"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="tdm_crashsite" order="12"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="hh_timber" order="13"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;match_info level="tdm_arroyo" order="14"&gt;</p><p>
&lt;/match_info&gt;</p><p>
&lt;/game_info&gt;</p>
]]></description><guid isPermaLink="false">59793</guid><pubDate>Fri, 23 Nov 2012 22:43:13 +0000</pubDate></item><item><title>serverconsole message dedicated server</title><link>https://www.ghostrecon.net/forums/index.php?/topic/59733-serverconsole-message-dedicated-server/</link><description><![CDATA[
<p>Hello</p><p>
where i can with a dedicated server to set the serverconsole message?</p><p>
in any file? with  "/help"  i cant find a command to do that.</p>
]]></description><guid isPermaLink="false">59733</guid><pubDate>Sat, 03 Nov 2012 19:04:52 +0000</pubDate></item><item><title>Need info on how to setup dedicated server that's rented.</title><link>https://www.ghostrecon.net/forums/index.php?/topic/59646-need-info-on-how-to-setup-dedicated-server-thats-rented/</link><description><![CDATA[
<p>I (and my friends) rent a server from a company that has a very cool setup. I have a custum login setup that lets me choose what game we want to playi that night. The server we rent has 3 different games with GRAW2 being one of them. I've setup config files for UT engine based games and COD games but I'm not sure how to do it for graw2. It's nice that the game supports so many players in co op mode. So what files do I use to setup the game play and where whould I find them on the server?</p>
]]></description><guid isPermaLink="false">59646</guid><pubDate>Wed, 10 Oct 2012 04:59:23 +0000</pubDate></item><item><title>Need sample of config file for dedicated server which has coop play</title><link>https://www.ghostrecon.net/forums/index.php?/topic/59655-need-sample-of-config-file-for-dedicated-server-which-has-coop-play/</link><description><![CDATA[
<p>Hi all, Just purchased the game primarily for co op play, and need help with configuring the dedicated server setup. My friends and I are primarily interested in the coop play but in the file containing the game types I saw everything else but coop listed. Is this something I have to add?</p><p>
Hoping someone could just show me a sample of coop file configered so I have something to go by,</p><p>
Also I don't even see where to include the server name or password for players.</p><p>
. Thanks</p>
]]></description><guid isPermaLink="false">59655</guid><pubDate>Thu, 11 Oct 2012 21:16:45 +0000</pubDate></item><item><title>Graw2 Match Statistics Client</title><link>https://www.ghostrecon.net/forums/index.php?/topic/58316-graw2-match-statistics-client/</link><description><![CDATA[
<p>Graw2 Stats Client runs on your game server and listens for new game log files to be written. When the server has finished writing the log file, the client uploads it to the statistics web application for processing. The result is updated game stats in real time.</p><p>
</p><p>
Requirements</p><p>
Statistics web application</p><p>
Client requires dot net 3.5</p><p>
</p><p>
Screenshot</p><p>
<img src="http://www.ja-net.com.au/imagehost/images/jody/graw2statsclient.jpg" alt="graw2statsclient.jpg"></p><p>
</p><p>
Download</p><p>
<a href="http://www.ja-net.com.au/files/graw2statsclient.zip" rel="external nofollow">Graw2 Stats Client</a></p><p>
</p><p>
Statistics Web Application</p><p>
<a href="https://www.ghostrecon.net/forums/index.php?showtopic=57235">Game Stats ver 2.0</a></p>
]]></description><guid isPermaLink="false">58316</guid><pubDate>Fri, 23 Mar 2012 22:34:14 +0000</pubDate></item><item><title>Dedicated server memory leak fixed.</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57348-dedicated-server-memory-leak-fixed/</link><description><![CDATA[
<p>I've recently bought a copy of GRAW2 in a "bargain-bin" but could find no fix for this major show-stopping problem, despite hours of searching. After a lot of diagnostics and testing I have created this fix. If the old lags around here already know about this then "..please move on, this is not the thread you are looking for..". </p><p>
</p><p>
Navigate to your "Ghost Recon Advanced WarFighter 2" folder. </p><p>
Edit the "context-standalone.xml" file and add the following line:</p><p>
</p><p>
&lt;threaded_renderer value="false" /&gt;</p><p>
</p><p>
What baffles me is how Ubisoft distributed a game that simply failed as a dedicated server. Weird..</p><p>
</p><p>
Enjoy!  <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_wink.png" alt=";)"></p>
]]></description><guid isPermaLink="false">57348</guid><pubDate>Sun, 14 Aug 2011 08:15:00 +0000</pubDate></item><item><title><![CDATA[[server problems - loses connection & map change slow]]]></title><link>https://www.ghostrecon.net/forums/index.php?/topic/57797-server-problems-loses-connection-map-change-slow/</link><description><![CDATA[
<p>hello:</p><p>
</p><p>
hopefully they can help. We have problems with some maps on our servers. When we map as  TDM SIERRA - CALAVERA -  DOMINION and duel mode in our server team lose the connection when they change round. </p><p>
</p><p>
We have made a complaint to the company that provides the service that we have seen other servers do not have problems with these maps, the company asked us which operating system they use for their servers if windows or linux and if they use any special settings or additional plugins. </p><p>
</p><p>
I have also noticed that on other servers when they change from one map to another is very fast almost instant change in our servers instead must wait more than 15 seconds. </p><p>
</p><p>
They can help us see what the problem with our servers? or tell us if you have to put some special settings or different from the one that comes default on servers? </p><p>
</p><p>
While our TDM server is one of the best in terms of connection we can not use some maps in TDM that the connection is dropped. Thank you very much for all that you can provide.</p>
]]></description><guid isPermaLink="false">57797</guid><pubDate>Mon, 28 Nov 2011 21:16:35 +0000</pubDate></item><item><title>'Match' vs. 'Round' - Clarification</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57238-match-vs-round-clarification/</link><description><![CDATA[
<p>I have successfully set up a server and have played a few games on it, but I have a question about matches versus rounds.  I can find no clear indication about how these variables function, within the 'dedicated_game_info.xml'.</p><p>
</p><p>
I take it that the 'match' is the entire game that will be played on any given map.  I understand that a round would be a sub-set of that, a single round in the match.  Thus, both 'match_length' and 'round_length' make sense, from that perspective.</p><p>
</p><p>
What I do not understand is how one can set the number of rounds that exist within a match.  Is it always two rounds, per match, meaning the 'match_length' should always be double the 'round_length'?  Or, if I set the 'match_length' to a value three times as great a 'round_length', will there end up being three rounds in the match?</p><p>
</p><p>
Thanks for any clarification, Ghosts.</p>
]]></description><guid isPermaLink="false">57238</guid><pubDate>Sun, 17 Jul 2011 14:12:12 +0000</pubDate></item><item><title>[game xml + dedicated server xml ?]</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57037-game-xml-dedicated-server-xml/</link><description><![CDATA[
<p>Ok first off Hi all I have a slight problem and hope I might get some help here. I am part of the S.W.A.R. Clan <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_2gun.gif" alt=":o=">  we were trying to get our server set up on one of my pcs I have the game dvd and it is retail. But I have been looking for the xml files which everyone else seems to have and know about  but me the files do not apear on any of my settings folder I would like to know are they hidden? are the missing? or just not there because I have looked through all the dvd and cant find them. Anyway again any help would be greatly ablide. <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_wall.gif" alt=":wall:"> I know that there should be a game xml and a dedicated server xml file from what I've seen on other forums.</p>
]]></description><guid isPermaLink="false">57037</guid><pubDate>Wed, 15 Jun 2011 01:43:06 +0000</pubDate></item><item><title>No restart/change map after leaving</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57145-no-restartchange-map-after-leaving/</link><description><![CDATA[
<p>Hi,</p><p>
</p><p>
I run a small dedicated server with only coop maps.</p><p>
</p><p>
I've noticed that when the last connected player leaves the server, the map ends and the next map is loaded.</p><p>
Is there a way to leave the map as it was?</p><p>
Because some maps are really huge and sometimes my team and I don't have enough time to finish it, so we all leave to get some sleep and we'd like to continue it the next day...but not from the start <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_tongue.png" alt=":P"></p><p>
</p><p>
Is it a parameter or something?</p><p>
</p><p>
Thank you in advanced <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_wink.png" alt=";)"></p>
]]></description><guid isPermaLink="false">57145</guid><pubDate>Wed, 29 Jun 2011 17:14:22 +0000</pubDate></item><item><title>[output of stats from dedi to homepage?]</title><link>https://www.ghostrecon.net/forums/index.php?/topic/46214-output-of-stats-from-dedi-to-homepage/</link><description><![CDATA[
<p>Hi!</p><p>
</p><p>
Anyone know if there is some ready-made progs or something can create output of stats from your dedi.server to your homepage?</p>
]]></description><guid isPermaLink="false">46214</guid><pubDate>Sun, 12 Aug 2007 11:27:57 +0000</pubDate></item><item><title>xml files missing</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57100-xml-files-missing/</link><description><![CDATA[
<p>Ok first off Hi all I have a slight problem and hope I might get some help here. I am part of the S.W.A.R. Clan we were trying to get our server set up on one of my pcs I have the game dvd and it is retail. But I have been looking for the xml files which everyone else seems to have and know about but me the files do not apear on any of my settings folder I would like to know are they hidden? are the missing? or just not there because I have looked through all the dvd and cant find them. Anyway again any help would be greatly ablide. I know that there should be a game xml and a dedicated server xml file from what I've seen on other forums.</p>
]]></description><guid isPermaLink="false">57100</guid><pubDate>Thu, 23 Jun 2011 03:10:45 +0000</pubDate></item><item><title>Set number of players in Coop</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57086-set-number-of-players-in-coop/</link><description><![CDATA[
<p>Hi all</p><p>
</p><p>
I could not find this question anywhere,, I have been playing GRAW 2 for about a week and I see in the multi player server list there are servers</p><p>
showing up to 20 players.</p><p>
if  I start a server how do I set the maximum number of players ??</p><p>
Thanks for any help here.</p>
]]></description><guid isPermaLink="false">57086</guid><pubDate>Mon, 20 Jun 2011 12:14:57 +0000</pubDate></item><item><title>Controlling high pings</title><link>https://www.ghostrecon.net/forums/index.php?/topic/56980-controlling-high-pings/</link><description><![CDATA[
<p>HI,</p><p>
Any one knows how can i control my server so the other players don't end up with such high pings as 450 to 700 ?</p><p>
Its very frustrating because after about 8 players are logged in pings just get that high and they end up leaving the server.</p><p>
My server is a normal connection, not LAN .</p><p>
</p><p>
thanks !</p>
]]></description><guid isPermaLink="false">56980</guid><pubDate>Mon, 13 Jun 2011 01:04:37 +0000</pubDate></item></channel></rss>
