<?xml version="1.0"?>
<rss version="2.0"><channel><title><![CDATA[GR:AW - Character &amp; Skin Modding Latest Topics]]></title><link>https://www.ghostrecon.net/forums/index.php?/forum/143-graw-character-amp-skin-modding/</link><description><![CDATA[GR:AW - Character &amp; Skin Modding Latest Topics]]></description><language>en</language><item><title>US Marine MOD</title><link>https://www.ghostrecon.net/forums/index.php?/topic/35831-us-marine-mod/</link><description><![CDATA[
<p><img src="http://ghostrider.web.infoseek.co.jp/cgi-bin/bbs/img/46.jpg" alt="46.jpg"></p><p>
</p><p>
My small mod changes Ghost characters to US Marine soldiers  <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_smile.png" alt=":)"></p><p>
</p><p>
<a href="http://ghostrider.web.infoseek.co.jp/mercenariesproject/" rel="external nofollow">mercenaries project</a></p>
]]></description><guid isPermaLink="false">35831</guid><pubDate>Tue, 06 Jun 2006 22:53:21 +0000</pubDate></item><item><title>[WIP] ATACS Uniform and New Weapon Texturing.</title><link>https://www.ghostrecon.net/forums/index.php?/topic/60130-wip-atacs-uniform-and-new-weapon-texturing/</link><description><![CDATA[
<p>Little project I was originally doing the ATACS skins for my own little home mod, but I thought i'd combine it and give it a share to see what you guys think <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_wink.png" alt=";)"></p>
<p> </p>
<p>I've only done one weapon so far, but I will get around to doing the MR-C, the MK48, and the XM8 as well.</p>
<p> </p>
<p>so here we go </p>
<p> </p>
<p>The scarred SCAR:</p>
<p><img src="http://i1227.photobucket.com/albums/ee423/Zeealex/GRAWSCARCloseup_zpsc69abae4.jpg" alt="GRAWSCARCloseup_zpsc69abae4.jpg"></p>
<p> </p>
<p><img src="http://i1227.photobucket.com/albums/ee423/Zeealex/GRAWSCARblackEGLM_zps8bc6ff94.jpg" alt="GRAWSCARblackEGLM_zps8bc6ff94.jpg"></p>
<p> </p>
<p><img src="http://i1227.photobucket.com/albums/ee423/Zeealex/GRAWSCAREGLMCloseup_zps581fc0a4.jpg" alt="GRAWSCAREGLMCloseup_zps581fc0a4.jpg"></p>
<p> </p>
<p>I thought the original scar texture was too dark and off color  so I've reduced it to a gentle tan color and added some scratches onto it just to make it look less "perfect" I've also changed the EGLM to black, simply for a little contrast <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_wink.png" alt=";)"></p>
<p> </p>
<p>ATACS Gear:</p>
<p> </p>
<p><img src="http://i1227.photobucket.com/albums/ee423/Zeealex/FrontATACS_zpsc98d5013.jpg" alt="FrontATACS_zpsc98d5013.jpg"></p>
<p> </p>
<p><img src="http://i1227.photobucket.com/albums/ee423/Zeealex/MitchellATACSSCAR_zps098fd8ae.jpg" alt="MitchellATACSSCAR_zps098fd8ae.jpg"></p>
<p> </p>
<p><img src="http://i1227.photobucket.com/albums/ee423/Zeealex/MitchellATACSback_zps0db015cd.jpg" alt="MitchellATACSback_zps0db015cd.jpg"></p>
<p> </p>
<p>I'll keep updating with new skins as of when. </p>
<p> </p>
<p> </p>
]]></description><guid isPermaLink="false">60130</guid><pubDate>Sun, 17 Mar 2013 16:29:32 +0000</pubDate></item><item><title>Digitally -TC- still around?</title><link>https://www.ghostrecon.net/forums/index.php?/topic/59671-digitally-tc-still-around/</link><description><![CDATA[
<p>does anyone know his email or anything? need to contact him about permissions to use a part of his updated multicam skin he did for GRAW.</p>
]]></description><guid isPermaLink="false">59671</guid><pubDate>Mon, 15 Oct 2012 21:21:17 +0000</pubDate></item><item><title>Badlands Skin</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57806-badlands-skin/</link><description><![CDATA[
<p>I decided, that it was time for another quick project, and while on the hunt for a better multicam texture for the ghosts, i stumbled across something called the Pencott Badlands camo originally submitted for the US future soldier program. </p><p>
i wanted to see how it faired so i grabbed my template. added it in (albeit rather scruffily) and i am waiting for the .DDS to save on my memory stick ready for a data transfer on to the gaming PC.</p><p>
here's the camo in photoshop:</p><p>
<img src="http://i1227.photobucket.com/albums/ee423/Zeealex/Screenshotat2011-11-292000031.png" alt="Screenshotat2011-11-292000031.png"></p><p>
it looks like a promising camo to me, i'll edit with screenshots up ASAP <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_smile.png" alt=":)"></p><p>
</p><p>
in the meantime, how good do you think it will be?</p><p>
oh btw it has been polished off since that SS</p>
]]></description><guid isPermaLink="false">57806</guid><pubDate>Tue, 29 Nov 2011 20:35:30 +0000</pubDate></item><item><title>my ATTEMPT at a skin template</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57306-my-attempt-at-a-skin-template/</link><description><![CDATA[
<p>my whole aim yesterday when there was nothing else better to do was to TRY TO whip up a GRAW Ghosts template, after a good few hours of frustration i settled on borrowing a few bits from the bump map, the mexicans and manually removing the camo where possible.</p><p>
</p><p>
some bits have been left out, still trying to find a way of tackling those.</p><p>
</p><p>
so!</p><p>
</p><p>
<img src="http://i1227.photobucket.com/albums/ee423/Zeealex/template-ishmerged.jpg" alt="template-ishmerged.jpg"></p><p>
</p><p>
it doesn't look like much but you can add a camo on now without worrying about the multicam getting in the way on the larger areas while still having the wrinkles. </p><p>
</p><p>
it may be out of sync, i can't test it over here so, sorry <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_sad.png" alt=":("></p><p>
</p><p>
now you can (hopefully) use this as guidelines or to overlay a new camo onto it without too much faffing around, you'll still need some basic knowhow of what to erase from the camo and whatnot but overall it's an improvement over using the stock skin as a template...</p><p>
</p><p>
this is what you get with the stock DDS when applying a desert camo on the overlay blending:</p><p>
<img src="http://i1227.photobucket.com/albums/ee423/Zeealex/Screenshottemplate2.png" alt="Screenshottemplate2.png"></p><p>
</p><p>
</p><p>
</p><p>
and this is what you get on my template with the same camo and the same blending.</p><p>
<img src="http://i1227.photobucket.com/albums/ee423/Zeealex/Screenshottemplate1.png" alt="Screenshottemplate1.png"></p><p>
</p><p>
like i said, it still needs work (and i'll update when i've finished said work) but that's what you get for now, if someone could make sure it isn't out of sync, that would be great. thanks <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_biggrin.png" alt=":D"></p><p>
</p><p>
with any hope this should revive the skinning side of GRAW? doubtful, but it's there if you ever want or need it.</p><p>
</p><p>
<a href="http://www.mediafire.com/?wqtba5gdl2r9wac" rel="external nofollow">http://www.mediafire.com/?wqtba5gdl2r9wac</a></p><p>
it's in DDS format, hopefully you should have an idea of how to open it <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_tongue.png" alt=":P"></p><p>
i think i may do the helmet next.</p><p>
</p><p>
anyway, enough of my babbling, enjoy!</p><p>
hope it's useful and not out of sync.  <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_thumbsup.gif" alt=":thumbsup:"></p>
]]></description><guid isPermaLink="false">57306</guid><pubDate>Tue, 02 Aug 2011 11:07:01 +0000</pubDate></item><item><title>Finn Skin</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57170-finn-skin/</link><description><![CDATA[
<p>EDIT:</p><p>
full download.</p><p>
<a href="http://www.mediafire.com/?sd1i42n15y32olt" rel="external nofollow">http://www.mediafire.com/?sd1i42n15y32olt</a></p><p>
saves you going all the way to the bottom to find it.</p><p>
</p><p>
hey guys, i thought, about half an hour ago, i might try and make a GRAW skin...</p><p>
<img src="http://s1227.photobucket.com/albums/ee423/Zeealex/atlas.jpg" alt="atlas.jpg"></p><p>
yeah at the moment as you can tell the texture isn't seamless, i'm working on finding a seamless texture for it. </p><p>
the helmet texture hasn't changed from the original and the multicam layer is still present underneath.</p><p>
</p><p>
basically, i need someone to extract the file below and put it into your local&gt;english folder and then test it in GRAW for me as i can't ATM due to my OS not being compatible (even on wine) </p><p>
so if you could could you test it and post some screenshots up along with some what to do next's if it's not too much to ask </p><p>
thanks <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_biggrin.png" alt=":D"></p><p>
</p><p>
</p><p>
<a href="http://www.mediafire.com/?6sfe41zyqocczzp" rel="external nofollow">http://www.mediafire.com/?6sfe41zyqocczzp</a></p>
]]></description><guid isPermaLink="false">57170</guid><pubDate>Sun, 03 Jul 2011 16:18:38 +0000</pubDate></item><item><title>anyone know if there is a template for the ghosts?</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57172-anyone-know-if-there-is-a-template-for-the-ghosts/</link><description><![CDATA[
<p>i know there was a template but the file has since vanished from photobucket, any chance someone still has it?</p>
]]></description><guid isPermaLink="false">57172</guid><pubDate>Sun, 03 Jul 2011 19:28:23 +0000</pubDate></item><item><title>Would someone test this on GRAW for me?</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55996-would-someone-test-this-on-graw-for-me/</link><description><![CDATA[
<p><a href="http://www.mediafire.com/?nab48r2vwmabya5" rel="external nofollow">http://www.mediafire.com/?nab48r2vwmabya5</a></p><p>
</p><p>
you might have to change the scripts of the characters to match the skins, if they are the skins i am thinking of.</p><p>
my Gaming PC(s) are currently down, one for repair and one for updates (as ever <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_tongue.png" alt=":P">) and my laptop doesnt have the processing power to play GRAW on it and photoshop isnt working so i can't test the skin via that or PDN.  </p><p>
if you are wondering how i got these off a downed PC, it was hiding in my laptop in a backup folder, i thought i had backed one of the skins up <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_biggrin.png" alt=":D"></p><p>
so if you could shove those in the local english folder and give us a screenshot of the outcome if any?</p><p>
thanks if you can do that little task for me,  much appreciated, last time i checked my PC wasnt virus ridden so you should be okay</p>
]]></description><guid isPermaLink="false">55996</guid><pubDate>Thu, 09 Dec 2010 21:15:21 +0000</pubDate></item><item><title>a really easy skin request</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55697-a-really-easy-skin-request/</link><description><![CDATA[
<p>i just want a black skin, no real texture to it, maybe different shades of black, i would do it my self, but photoshop is being a door knob and the name "kirkland" replaced with ACID "Allen" replaced with  Stanton, and "brown" replaced with Bryant </p><p>
</p><p>
<a href="http://myspacecamo.com/graphics/backgrounds/camo/black-camo.gif" rel="external nofollow">http://myspacecamo.com/graphics/backgrounds/camo/black-camo.gif</a></p><p>
this type of camo will do, maybe simple stripes though not blobs, the simpler for you the better, or you could just leave the whole outfits black but that's basically the jist of it.</p><p>
thanks if you can.</p><p>
it's either that or you can tell me how to get the paint.net dds plugin to work properly</p>
]]></description><guid isPermaLink="false">55697</guid><pubDate>Sat, 09 Oct 2010 18:25:04 +0000</pubDate></item><item><title>i need SOF_WOLFF's permission to post a skin</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55381-i-need-sof_wolffs-permission-to-post-a-skin/</link><description><![CDATA[
<p>SOF_WOLFF was last active APR 06 2008 and i was snooping around looking for some cool skins then i saw his long range patrol and his black uniforms. i mainly used the long range patrol skin and replaced the arm pad, helmet and names added a few blood splats and a scar for kirkland (now known as ACID, who ill bring up in another post) now i like the skin and i want to know your opinion and maybe as rocky about putting it up in the mods area depending on permission but thats the problem, how can i get permission off someone who isnt online anymore?</p><p>
i'll get some screenies now.</p><p>

<a href="http://www.flickr.com/photos/48913823@N06/4857330382/" rel="external nofollow"><img src="https://farm5.staticflickr.com/4082/4857330382_cd9a98a93b_b.jpg" alt="acid" class="ipsImage"></a></p><p>
</p><p>
</p><p>

<a href="http://www.flickr.com/photos/48913823@N06/4856870453/" rel="external nofollow"><img src="https://farm5.staticflickr.com/4076/4856870453_013fb6b2e1_b.jpg" alt="skin" class="ipsImage"></a></p><p>
</p><p>
there are interface changes too, only minor ones. like when it's game over it says: oh well done, idiot! instead of the typical GAME OVER</p><p>
and on loading some mission breifings are different.</p><p>
the new names have been scripted into the Xcom too so they are as follows</p><p>
</p><p>
</p><p>
BROWN= Bryant, a 'lucky' U.S marine gunner U.S marine model file.</p><p>
ALLEN= Stanton, a ghost working alongside you, ghost 'delta' model</p><p>
KIRKLAND= ACID, an experimental soldier who no one knows the name of so he is known as codename ACID. ghost 'delta' model file</p><p>
YOU= anyone who is capable of leading such a team, so you can go ahead and change the name tag if you want, i doubt its an issue as most of you will be in first person view.</p><p>
</p><p>
the only problems i have experienced are i cant change the debriefing texts so it still mitchell kirkland allen and brown</p><p>
and the AI cam still shows it too and the video's are still saying 'mitchell', if you can find out how to get rid of the videos great.</p><p>
the SCAR L sights are opaque but that may be an issue with my PC.</p><p>
it doesnt happen with other guns using the same scope.</p><p>
also ACID's facial scars a symetrical but it isnt a MAJOR issue it looks kinda cool.</p><p>
</p><p>
in the briefing texts i never state the name mitchell anywhere so you are an anonymous fighter who has hacked mitchell's communications, so consider yourself a bad good guy.</p><p>
</p><p>
if you can help out with the permission thing great.</p>
]]></description><guid isPermaLink="false">55381</guid><pubDate>Tue, 03 Aug 2010 17:59:07 +0000</pubDate></item><item><title>reskinning help</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55352-reskinning-help/</link><description><![CDATA[
<p>okay at the moment ive been using the original .DDS files but how do you change the camoflauge around? does anyone have a blank skin i can use? ive tried degamers but the webpage isnt found., if you can help me out here it would be great.</p><p>
 <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_wall.gif" alt=":wall:"></p>
]]></description><guid isPermaLink="false">55352</guid><pubDate>Fri, 30 Jul 2010 13:32:53 +0000</pubDate></item><item><title>problem in my retexturing</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55351-problem-in-my-retexturing/</link><description><![CDATA[
<p>ive just retextured one of the skins in the diffuse set 0 folder. to have mitchell name tag blank and the team's nametags changed around a bit. but the skins are all messed up and shiny. by messed up i mean it's spread out and the nametags are on their arms now understanding this is a problem with alpha channels but how do i solve this issue so i can carry on playing it?</p><p>
so close yet so far  <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_wall.gif" alt=":wall:"></p><p>
</p><p>
heres the pics</p><p>

<a href="http://www.flickr.com/photos/48913823@N06/4841988696/" rel="external nofollow"><img src="https://farm5.staticflickr.com/4132/4841988696_036823a4bf_b.jpg" alt="random 2" class="ipsImage"></a></p><p>

<a href="http://www.flickr.com/photos/48913823@N06/4841988596/in/photostream/" rel="external nofollow"><img src="https://farm5.staticflickr.com/4125/4841988596_ced53bd95f_b.jpg" alt="random" class="ipsImage"></a></p><p>
</p><p>
sorry about the "burke" thing i went nuts on the scripting</p><p>
</p><p>
</p><p>
as you can see the textures are glassy and messed up, simple instructions on how to use the NVIDIA photoshop CS2 plugin and how to save them could solve my issue, thanking you very much in advance for help.</p>
]]></description><guid isPermaLink="false">55351</guid><pubDate>Thu, 29 Jul 2010 20:23:34 +0000</pubDate></item><item><title>How do I change individual character Headgear ?</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55320-how-do-i-change-individual-character-headgear/</link><description><![CDATA[
<p>First things first ,I am using <strong>GRAW1 </strong>with the latest <strong>Brettzies</strong> mod pack (which is fantastic!!!), using this pack I have worked out a quick fix solution to changing the headgear by simply changing the name of the <strong>DDS</strong> file following the path <strong>"textures / atlas_characters / bpgear / diffuse</strong> and so I can affect a <strong>global</strong> character change through the various different colours / versions of the <strong>"bp_mich2001"</strong>  (eg _tan ,_  ,black  _ ,grey) and the same with the ballcap, I have tried on many different occasions to change the headgear to the boonie hat and the skullcap by editing the "XML" doc but to no avail .</p><p>
</p><p>
My question is simply this firstly how do I change what headgear each <strong>individual</strong> character is wearing from the options that are available in brettzies pack ( boonie hat , skullcap , ballcap , mich2001 )?</p><p>
</p><p>
After 5 months of trying to work out how to do this and numerous "google" and forum searches I have not been able to find any information on how to do it , and so with a plea of "will somebody please help me ! I havent much hair left on my head after pulling most of mine out after countless failed attempts and I dont wanna be bald !!!!! ", I await any help /advice anybody can give me .</p><p>
Many thanks in advance !</p>
]]></description><guid isPermaLink="false">55320</guid><pubDate>Fri, 23 Jul 2010 17:22:12 +0000</pubDate></item><item><title>3rd person mod camera issues</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55175-3rd-person-mod-camera-issues/</link><description><![CDATA[
<p>does anyone know how the hell i stop the camera from going nuts in 3rd person. i gathered it would be a job done in camera settings.xml but what settings do i change?</p>
]]></description><guid isPermaLink="false">55175</guid><pubDate>Tue, 22 Jun 2010 19:17:15 +0000</pubDate></item><item><title>patch changing what do i need to do/have</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55164-patch-changing-what-do-i-need-to-dohave/</link><description><![CDATA[
<p>like i said i know that this has already been asked like donkeys ago but the answers werent that clear, so can someone tell me how to edit the names on the patches without <span style="color:#008000;"><strong>&lt;deleted&gt;*</strong></span> up the game </p><p>
much obliged</p><p>
oh stupid me forgot the question.</p><p>
what do i need to do or have to edit the shoulder patches of the characters in GRAW?</p><p>
again much obliged</p><p>
</p><p>
</p><p>
</p><p>
<span style="color:#008000;">Admin edit for content. Do not try and bypass the swear filter by using symbols</span></p>
]]></description><guid isPermaLink="false">55164</guid><pubDate>Mon, 21 Jun 2010 17:58:00 +0000</pubDate></item><item><title>rather weird team or what?</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55013-rather-weird-team-or-what/</link><description><![CDATA[
<p>
<a href="http://www.flickr.com/photos/48913823@N06/4663582562/" rel="external nofollow"><img src="https://farm5.staticflickr.com/4061/4663582562_d7683f974d_b.jpg" alt="total randomness" class="ipsImage"></a></p><p>
just having a little fun soon the gunners will be carlos and the pilots will be kirkland and brown oh and the other character next to me is an aguila 7 member</p><p>
</p><p>
what else should i do to the enemies this time</p><p>
i feel like making them total and utter wimps</p><p>
thanks for getting rid of the quote john i was acting a little dumb a few moments back</p>
]]></description><guid isPermaLink="false">55013</guid><pubDate>Wed, 02 Jun 2010 15:03:04 +0000</pubDate></item><item><title>Switching VIews</title><link>https://www.ghostrecon.net/forums/index.php?/topic/41331-switching-views/</link><description><![CDATA[
<p>Gents,</p><p>
Is it possible to switch views as shown in the 3rd person view demo video?</p><p>
Thanks</p>
]]></description><guid isPermaLink="false">41331</guid><pubDate>Fri, 12 Jan 2007 03:11:46 +0000</pubDate></item><item><title>help needed</title><link>https://www.ghostrecon.net/forums/index.php?/topic/34943-help-needed/</link><description><![CDATA[
<p>I know how to open quick.bundle files modify files for skin but how to remake the quick.bundle files after open it with BundleReader.exe and extract ?</p>
]]></description><guid isPermaLink="false">34943</guid><pubDate>Wed, 17 May 2006 19:05:16 +0000</pubDate></item><item><title>Need help making a Female character</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55004-need-help-making-a-female-character/</link><description><![CDATA[
<p>i need a model made for GRAW and of course 3d studio has packed in on me so if any one could do this character it would be much appreciated.</p><p>
</p><p>
</p><p>
Gender: female maybe if you can put some hair into it somewhere if hair can be done can you make it light brown it would be great.</p><p>
hieght: same as the others maybe a little smaller.</p><p>
name tag: Burke of course <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_wink.png" alt=";)"> (you don't have to do that, but it would be great if it was there). it's not Jennifer Burke btw its Alex Burke hence the brown hair not reddish blonde. based on one of my best buddies. we just call her lexi</p><p>
the equipment can be the same as the rest she is a ghost after all.</p><p>
</p><p>
</p><p>
i just need a girl in the team somewhere uhh oh use Kirkland as a template if you can he's the one being replaced or it could be Allen oh bloomin heck i forgot which one. it's the rifleman i know that much i keep getting those two mixed up.</p><p>
</p><p>
anyhow if you can do it, great if you cant, i'll have to see if i can find a way around these "corrupt files"</p><p>
if you do decide to do it, </p><p>
email the files to</p><p>
 nibbles412@hotmail.com or do it which ever way you feel comfortable</p>
]]></description><guid isPermaLink="false">55004</guid><pubDate>Tue, 01 Jun 2010 11:28:21 +0000</pubDate></item><item><title>How do I rename the Kirkland character</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55002-how-do-i-rename-the-kirkland-character/</link><description><![CDATA[
<p>i was wondering how to rename the Kirkland character to another name but if i do it through extracting the bundle and editing the xml files with Kirkland's name in it it still turns up as Kirkland on the HUD</p><p>
can anyone help i am used to modding gr1 for my own home use not GRAW so if any on can help i will be very grateful</p>
]]></description><guid isPermaLink="false">55002</guid><pubDate>Mon, 31 May 2010 11:04:18 +0000</pubDate></item><item><title>Soldier Health</title><link>https://www.ghostrecon.net/forums/index.php?/topic/49985-soldier-health/</link><description><![CDATA[
<p>It has REALLY been a pill with the soldier's health almost being nothing.  How would I successfully make that change?</p>
]]></description><guid isPermaLink="false">49985</guid><pubDate>Sun, 11 May 2008 03:28:57 +0000</pubDate></item><item><title>Where can I find GRAW Skin Templates</title><link>https://www.ghostrecon.net/forums/index.php?/topic/53276-where-can-i-find-graw-skin-templates/</link><description><![CDATA[
<p>I saw the post on them earlier, but the sites to download are not good anymore, does anyone have a site I can get them at? Thanks</p>
]]></description><guid isPermaLink="false">53276</guid><pubDate>Tue, 06 Oct 2009 13:20:37 +0000</pubDate></item><item><title>GRAW 1 adding more team</title><link>https://www.ghostrecon.net/forums/index.php?/topic/53184-graw-1-adding-more-team/</link><description><![CDATA[
<p>I am new to the modding of GRAW 1 so I have a  question:</p><p>
</p><p>
1. How do you add more team mates like DerRelient did?</p><p>
</p><p>
EDIT</p><p>
I found a picture of what I want:</p><p>
<img src="http://i275.photobucket.com/albums/jj302/militaryman1225/83594_1-1.jpg" alt="83594_1-1.jpg"></p>
]]></description><guid isPermaLink="false">53184</guid><pubDate>Sat, 19 Sep 2009 15:55:19 +0000</pubDate></item><item><title>Transfer to NPC marines</title><link>https://www.ghostrecon.net/forums/index.php?/topic/40340-transfer-to-npc-marines/</link><description><![CDATA[
<p>Is it possible to change the player and teammate models to the NPC Marine models?</p>
]]></description><guid isPermaLink="false">40340</guid><pubDate>Tue, 14 Nov 2006 08:15:16 +0000</pubDate></item><item><title>Enemy Target Markers</title><link>https://www.ghostrecon.net/forums/index.php?/topic/53033-enemy-target-markers/</link><description><![CDATA[
<p>Dear Forums,</p><p>
              I have a question: When a member of your ghost squad see's an enemy, they are marked as a red diamond. When the player see's an enemy, the enemy is not marked witha  diamond. Is there a way to allow the player to identify the enemy with a red diamond marker like the xbox 360 version? </p><p>
           Thanks in Advance,</p><p>
                                           Confirm3d_Fear</p>
]]></description><guid isPermaLink="false">53033</guid><pubDate>Thu, 27 Aug 2009 17:33:01 +0000</pubDate></item></channel></rss>
