<?xml version="1.0"?>
<rss version="2.0"><channel><title>GR:AW - Map Modding Latest Topics</title><link>https://www.ghostrecon.net/forums/index.php?/forum/141-graw-map-modding/</link><description>GR:AW - Map Modding Latest Topics</description><language>en</language><item><title>Anyone know what map "Avenues" is in the bundle?</title><link>https://www.ghostrecon.net/forums/index.php?/topic/62028-anyone-know-what-map-avenues-is-in-the-bundle/</link><description><![CDATA[
<p>
	I decided to tinker a bit with GRAW. I don't use the CD/DVD version anymore. I bought GRAW through Amazon as a digital Download.
</p>

<p>
	That being said, Does anyone know what the map name is for Avenues? I've always wanted to play that map as OGR Coop. Maybe someone has successfully created avenues for OGR COOP.
</p>

<p>
	Any help would be greatly appreciated.
</p>
]]></description><guid isPermaLink="false">62028</guid><pubDate>Fri, 29 Mar 2019 19:43:45 +0000</pubDate></item><item><title>Extract 3D objects and maps?</title><link>https://www.ghostrecon.net/forums/index.php?/topic/61015-extract-3d-objects-and-maps/</link><description><![CDATA[
<p>Hi all <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_smile.png" alt=":)" title=":)"> !</p><p>Is there any way to pick the 3D files of objects,maps,etc...  ? Maybe using a bundle extractor?</p><p>Thank you!</p><p>PS : Same for Graw2 ^^ </p>
]]></description><guid isPermaLink="false">61015</guid><pubDate>Thu, 31 Dec 2015 20:23:55 +0000</pubDate></item><item><title>New OGR Maps</title><link>https://www.ghostrecon.net/forums/index.php?/topic/56188-new-ogr-maps/</link><description><![CDATA[
<p>don't come here very often anymore - the few who are actually playing actively already have them already anyway, but there's always some guy who just got the game in the bargain bin and comes online not having any of the maps...</p><p>
</p><p>
</p><p>
08-14-2010 - Nachos_Rule  <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19788" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19788</a></p><p>
</p><p>
08-31-2010 - Lets_Party  <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19795" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19795</a></p><p>
</p><p>
09-12-2010 -  Bring_It  and Bring_it_Spawn  <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19799" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19799</a></p><p>
</p><p>
09-26-2010 - Kiss_the_Ground_Day  <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19814" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19814</a></p><p>
</p><p>
10-22-2010 - Major_Smackage and Total_Smackage  <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19825" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19825</a></p><p>
</p><p>
10-31-2010 - Staring_at_Goats  <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19830" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19830</a></p><p>
</p><p>
12-12-2010 - Epic_Failure  <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19859" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19859</a></p><p>
</p><p>
12-25-2010 - Toy_Store  <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19869" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19869</a></p><p>
</p><p>
12-26-2010 - The_Dude_Abides  <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19872" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19872</a></p><p>
</p><p>
12-30-2010 - Prison_Break_2  <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19874" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19874</a></p><p>
</p><p>
01-01-2011 - Pucker_Factor  <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19876" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19876</a></p><p>
</p><p>
01-09-2011 - Cowboy_Style   <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19881" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19881</a></p><p>
</p><p>
01-23-2011 - Die_Tryin and Respawners_Joy   <a href="http://www.thegamerplanet.com/forums/showthread.php?t=19888" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19888</a></p>
]]></description><guid isPermaLink="false">56188</guid><pubDate>Wed, 26 Jan 2011 22:52:16 +0000</pubDate></item><item><title>TDM map</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55921-tdm-map/</link><description><![CDATA[
<p>Hi,</p><p>
Im new to this game and new to map modding/editing.</p><p>
I have searched trough the forums and couldnt find solution for my problem.</p><p>
I have created TDM map, but i cant get it work. When i enter the game, host a local server and start the game, i can only buy weapons and stuff, but i cant start the game. (the game is set to start when server is ready). It counts 5 seconds to start match...but nothing happens. I cant spawn.</p><p>
Can someone help me please ?</p><p>
(sorry for my bad english)</p><p>
</p><p>
EDIT:</p><p>
i found the way to fix it.</p><p>
<em>moderators can delete/close this thread.</em></p>
]]></description><guid isPermaLink="false">55921</guid><pubDate>Fri, 26 Nov 2010 20:11:02 +0000</pubDate></item><item><title>new ogr map vamonos</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57495-new-ogr-map-vamonos/</link><description><![CDATA[
<p>small but lots of action</p><p>
</p><p>
Hit the Areas that are marked red on the Minimap to deactivate respawning AI.</p><p>
 Do not leave activated respawners behind or the map might start lagging.</p><p>
 Respawn AI Squadsize and respawn time are based on playercount.</p><p>
</p><p>
<a href="http://fronturlaub.com/downloads/GRAW/vamonos.bundle" rel="external nofollow">DOWNLOAD</a></p>
]]></description><guid isPermaLink="false">57495</guid><pubDate>Tue, 27 Sep 2011 00:17:08 +0000</pubDate></item><item><title>help dark map!</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57384-help-dark-map/</link><description><![CDATA[
<p>hi when i create a map and iv exported i go in and play the map i notice that it is really dark.</p><p>
adding street lights does not help and in most areas i can't even see the ground i have no idea why.</p><p>
</p><p>
also i noticed that the match does not last very long at all even though iv set it to 90 minutes any ideas why???</p><p>
these maps are all for ogr.</p><p>
</p><p>
thank you in advance to anyone who replies <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_smile.png" alt=":)"></p>
]]></description><guid isPermaLink="false">57384</guid><pubDate>Sun, 21 Aug 2011 00:28:25 +0000</pubDate></item><item><title>whats wrong with this script?</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57370-whats-wrong-with-this-script/</link><description><![CDATA[
<p>Can someone please tell me what is wrong with this script.</p><p>
its supposed to activate a area and then the enemy that is placed just up from the area but nothing happens the game starts and runs the map but no enemies show up when i run through the area???</p><p>
and its just me that is playing this on LAN.</p><p>
</p><p>
area name is :area1</p><p>
enemy id is:temp_wave</p><p>
</p><p>
please help!!</p><p>
the script follows:</p><p>
</p><p>
</p><p>
&lt;?xml version="1.0" encoding="ISO-8859-1"?&gt;</p><p>
&lt;World&gt;</p><p>
	&lt;!-- World --&gt;</p><p>
	&lt;load_scene file="/data/levels/custom_levels/my_level/my_level.diesel" use_lightset="true" materials="/data/levels/custom_levels/my_level/materials.xml"&gt;</p><p>
		</p><p>
		&lt;object name="world_bb" hidden="true"/&gt;</p><p>
		</p><p>
		&lt;object name="room01" hidden="true"/&gt;</p><p>
		&lt;object name="Plane01" hidden="true"/&gt;</p><p>
		</p><p>
		&lt;global_ambient color="60 60 40"/&gt;</p><p>
		</p><p>
	&lt;/load_scene&gt;</p><p>
</p><p>
	&lt;load_scene file="/data/objects/lens/normal_lens.diesel"&gt;</p><p>
		&lt;object name="normal_lens" hidden="true"/&gt;</p><p>
	&lt;/load_scene&gt;</p><p>
	&lt;load_scene file="/data/objects/lens/zoom_lens.diesel"&gt;</p><p>
		&lt;object name="zoom_lens" hidden="true"/&gt;</p><p>
	&lt;/load_scene&gt;</p><p>
	</p><p>
	&lt;script_data&gt;</p><p>
		</p><p>
		&lt;xi:include href="/data/levels/common/common.xml#xpointer(/common/*)"/&gt;</p><p>
		</p><p>
&lt;area_group name="area1" area_name="area1" group="mp_players" interval="0.3" condition="1"/&gt;</p><p>
		</p><p>
		-&lt;user name="user" type="once"&gt;</p><p>
			&lt;trigger type="UnitInArea" area="area1"/&gt;</p><p>
			&lt;event name="activate_temp"/&gt;</p><p>
		&lt;/user&gt;</p><p>
		</p><p>
		</p><p>
		&lt;event name="start_game"&gt;</p><p>
			&lt;element type="UnitInArea" area="	area1" state="activtate" start_time="3"/&gt;	</p><p>
	</p><p>
	&lt;event name="activate_temp"&gt;</p><p>
		&lt;element type="ActivateGroup" group_id="temp_wave" start_time="2"/&gt;</p><p>
		&lt;element type="UnitInArea" area="area1" state="deactivate" start_time="3"/&gt;</p><p>
	&lt;/event&gt;</p><p>
		</p><p>
		&lt;player name="player1" mod_name="OnFoot"&gt;</p><p>
			&lt;spawn unit_name="ghost_player" object="spawn_player1"/&gt;</p><p>
		&lt;/player&gt;</p><p>
		&lt;player name="player2" mod_name="OnFoot"&gt;</p><p>
			&lt;spawn unit_name="ghost_player" object="spawn_player2"/&gt;</p><p>
		&lt;/player&gt;</p><p>
		&lt;player name="player3" mod_name="OnFoot"&gt;</p><p>
			&lt;spawn unit_name="ghost_player" object="spawn_player3"/&gt;</p><p>
		&lt;/player&gt;</p><p>
		&lt;player name="player4" mod_name="OnFoot"&gt;</p><p>
			&lt;spawn unit_name="ghost_player" object="spawn_player4"/&gt;</p><p>
		&lt;/player&gt;</p><p>
		</p><p>
		</p><p>
		&lt;gametype_info name="enemies_to_kill" value="65"/&gt;</p><p>
		</p><p>
		&lt;spawn_manager&gt;</p><p>
			&lt;!--&lt;xi:include href="/data/levels/merge_xml/common_spawn.xml#xpointer(/to_include/spawn/*)"/&gt; --&gt;</p><p>
		&lt;/spawn_manager&gt;</p><p>
		</p><p>
	&lt;/script_data&gt;</p><p>
&lt;/World&gt;</p><p>
</p><p>
id be grateful for any help thank you in advance.</p>
]]></description><guid isPermaLink="false">57370</guid><pubDate>Fri, 19 Aug 2011 05:46:24 +0000</pubDate></item><item><title>new/newish maps</title><link>https://www.ghostrecon.net/forums/index.php?/topic/57168-newnewish-maps/</link><description><![CDATA[
<p>after checking the downloads section i noticed that some of TeamStealth's maps arent on the list so here's the names.</p><p>
</p><p>
Backspawn</p><p>
Bodies of men p2</p><p>
Ghosts AFT</p><p>
Ghosts CFT</p><p>
Grinch</p><p>
Grinch v1a</p><p>
Historical_Escapade V2</p><p>
Industrial_Dispute</p><p>
Labyrinth V1</p><p>
Labyrinth V2 </p><p>
Last Stand</p><p>
Overun_V2</p><p>
Raptors_Revenge</p><p>
recoil</p><p>
Rescue</p><p>
R_O_E</p><p>
Scope</p><p>
Scope 2</p><p>
Scope 3</p><p>
Smoking Gun P1</p><p>
Stealth_Projects_v2</p><p>
Steele</p><p>
Titan Uranus</p><p>
Training Day 1</p><p>
Training Day 2</p><p>
Training Day 3</p><p>
Uranus Titan</p><p>
</p><p>
these are the ones i couldnt see anyways. hope this helps</p><p>
</p><p>
maps can be downoaded from team-stealth.com</p><p>
</p><p>
any problems, you can contact me mainly at TeamStealth.</p><p>
</p><p>
regards,</p><p>
</p><p>
=TS=Yeoman</p>
]]></description><guid isPermaLink="false">57168</guid><pubDate>Sun, 03 Jul 2011 14:59:34 +0000</pubDate></item><item><title>Fishmongers new maps</title><link>https://www.ghostrecon.net/forums/index.php?/topic/56423-fishmongers-new-maps/</link><description><![CDATA[
<p>It seems that you used =TS=hitman's Map Backspawn to use as your own and didn't even give him credit OR Most importantly you didn't even ask permission, this is NOT acceptable Fish You should know better You need to meet hitman in teamspeak and talk to him about this. We have many map makers and i have been asked dozens of times if someone can do this same thing and i have never allowed it """ Not without Permission """  You know how to find us Fish here is our TS IP 69.174.245.197:9987</p>
]]></description><guid isPermaLink="false">56423</guid><pubDate>Sun, 20 Mar 2011 01:41:50 +0000</pubDate></item><item><title>GRAW 1 Map making tutorial</title><link>https://www.ghostrecon.net/forums/index.php?/topic/48770-graw-1-map-making-tutorial/</link><description><![CDATA[
<p>probably a year too late, but since I just spent a few weeks figuring out how to do this map thing, I realize that there were a few things that I could not find explained anywhere on the net. So to save some other folks time who are late to the GRAW map making party, here's what I am putting together for the guys I usually play with - in the hope that I am not the only one making new maps this year. The tutorial focuses on how to remake existing GRIN maps into [GR] maps, but I'm sure you can pick up a few things from it even if you want to make a different type of map.</p><p>
</p><p>
<a href="http://www.thegamerplanet.com/forums/showthread.php?t=18075" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=18075</a></p>
]]></description><guid isPermaLink="false">48770</guid><pubDate>Mon, 28 Jan 2008 18:44:27 +0000</pubDate></item><item><title>Help placing spawns on a map</title><link>https://www.ghostrecon.net/forums/index.php?/topic/51791-help-placing-spawns-on-a-map/</link><description><![CDATA[
<p>I need help making a spawn area in my GRAW map. I just want to be able to place one player on the ground without falling through the street/map. How would I do this? </p><p>
</p><p>
I did this before and it worked fine, now no matter where I place the "Player" in the editor I always fall through the map. I see no place to place "spawns" in the editor either. All I want is to be able to test the map in real time without falling through the ground.</p><p>
</p><p>
I remember looking at an online manual a long time ago as well, which might be of help. I looked on this site (where I thought it was) and found a mapping tutorial in the GRAW downloads section, but that was different and of no help.</p>
]]></description><guid isPermaLink="false">51791</guid><pubDate>Wed, 18 Feb 2009 02:23:18 +0000</pubDate></item><item><title>Need some help</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55949-need-some-help/</link><description><![CDATA[
<p>Hi. im new here and i need some help with map making.</p><p>
</p><p>
my friends and i started playing GRAW in lan and decided to make our own map for TDM. we figured out how to use map editor but the problem appeared when we started the game. in editor it all looks great but in game colours are messed up. i made some screenshots.</p><p>
</p><p>
<a href="http://img813.imageshack.us/img813/3839/scrn1q.jpg" rel="external nofollow">http://img813.imageshack.us/img813/3839/scrn1q.jpg</a></p><p>
<a href="http://img838.imageshack.us/img838/2647/scrn2x.jpg" rel="external nofollow">http://img838.imageshack.us/img838/2647/scrn2x.jpg</a></p><p>
<a href="http://img688.imageshack.us/img688/4585/scrn3.jpg" rel="external nofollow">http://img688.imageshack.us/img688/4585/scrn3.jpg</a></p><p>
</p><p>
how to fix this?</p><p>
please help! map is about 70% finished and i really dont want to go all over again <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_sad.png" alt=":("></p><p>
</p><p>
thanks!</p>
]]></description><guid isPermaLink="false">55949</guid><pubDate>Tue, 30 Nov 2010 17:37:32 +0000</pubDate></item><item><title>1.30 OGR_mission wont load since patch 1.35</title><link>https://www.ghostrecon.net/forums/index.php?/topic/40646-130-ogr_mission-wont-load-since-patch-135/</link><description><![CDATA[
<p>I patched my game to 1.35 and tried to load my org mission. The OGR_mission I created in version 1.30 will not load.</p><p>
It crashs and says identifiers must match.  <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_wall.gif" alt=":wall:">  Now what the heck am I going to do?</p>
]]></description><guid isPermaLink="false">40646</guid><pubDate>Wed, 29 Nov 2006 14:30:30 +0000</pubDate></item><item><title>New OGR_maps</title><link>https://www.ghostrecon.net/forums/index.php?/topic/55433-new-ogr_maps/</link><description><![CDATA[
<p>links to each map thread over on the gamerplanet:</p><p>
</p><p>
Festering_Sore:</p><p>
<a href="http://www.thegamerplanet.com/forums/showthread.php?t=19714" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19714</a></p><p>
</p><p>
Body_Count and respawner version Body_Count_Spawn</p><p>
<a href="http://www.thegamerplanet.com/forums/showthread.php?t=19743" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19743</a></p><p>
</p><p>
Adult_Diapers</p><p>
<a href="http://www.thegamerplanet.com/forums/showthread.php?t=19750" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19750</a></p><p>
</p><p>
Fartknockers</p><p>
<a href="http://www.thegamerplanet.com/forums/showthread.php?t=19785" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19785</a></p>
]]></description><guid isPermaLink="false">55433</guid><pubDate>Tue, 10 Aug 2010 20:31:37 +0000</pubDate></item><item><title>1 new map 3 new missions</title><link>https://www.ghostrecon.net/forums/index.php?/topic/54860-1-new-map-3-new-missions/</link><description><![CDATA[
<p>Hey hey,</p><p>
it's been a while since I released a map, so I thought I do such a big one that 4 missions can take place on it.  <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_rofl.gif" alt=":rofl:"></p><p>
No seriously, I've been building around on this map for a long while now and am happy to release it.</p><p>
And I have to say thank you to RavenousNC for fixing the hight for me.</p><p>
 </p><p>
So far I have finished 3 of the 4 missions. The 4th is still to come, but it may take a while. </p><p>
You will have the same start point, but a different way and ending on each map.</p><p>
More detailed description at the download links.</p><p>
</p><p>
Have fun!  <img src="https://www.ghostrecon.net/forums/uploads/emoticons/default_2gun.gif" alt=":o="></p><p>
</p><p>
DOWNLOADS:</p><p>
<a href="http://fronturlaub.com/evo/modules.php?name=Downloads&amp;op=viewdownload&amp;lid=40" rel="external nofollow">OH: Alpha</a></p><p>
<a href="http://fronturlaub.com/evo/modules.php?name=Downloads&amp;op=viewdownload&amp;lid=41" rel="external nofollow">OH: Bravo</a></p><p>
<a href="http://fronturlaub.com/evo/modules.php?name=Downloads&amp;op=viewdownload&amp;lid=42" rel="external nofollow">OH: Charly</a></p>
]]></description><guid isPermaLink="false">54860</guid><pubDate>Wed, 05 May 2010 16:39:59 +0000</pubDate></item><item><title>more new OGR_maps</title><link>https://www.ghostrecon.net/forums/index.php?/topic/54545-more-new-ogr_maps/</link><description><![CDATA[
<p>been busy recently - here's some new stuff:</p><p>
</p><p>
<a href="http://www.ghostrecon.net/files2/index.php?act=view&amp;id=1200" rel="external nofollow">Anal_Leakage</a>  - a remake of an old map that was rather static and predictable - this one is quite the opposite.</p><p>
</p><p>
<a href="http://www.ghostrecon.net/files2/index.php?act=view&amp;id=1201" rel="external nofollow">Valentines_Day_Massacre</a> - already forgot about the map. Made it for that particular weekend, so it isn't very complex, but it'll kick your butt real good.</p><p>
</p><p>
<a href="http://www.ghostrecon.net/files2/index.php?act=view&amp;id=1202" rel="external nofollow">Rectal_Seepage </a>  - this is a rather large and very random map based on mission06 (ready for bear) with some added terrain. You'll figure out how to get off the helipad, just look for a gap in the permiter where you can safely jump down.</p><p>
</p><p>
<a href="http://www.ghostrecon.net/files2/index.php?act=view&amp;id=1203" rel="external nofollow">Off_the_Hook</a> - is a remake and moficition of a very old map we got tired of. Changed the map terrain significantly and made the AI extra random and overall pretty aggressive opposition.</p>
]]></description><guid isPermaLink="false">54545</guid><pubDate>Tue, 23 Mar 2010 17:16:09 +0000</pubDate></item><item><title>singelplayer map</title><link>https://www.ghostrecon.net/forums/index.php?/topic/54019-singelplayer-map/</link><description><![CDATA[
<p>hi all,</p><p>
</p><p>
i wanna know if there is a map to download where i can try the weapons  like in graw2 !?</p><p>
</p><p>
thx</p>
]]></description><guid isPermaLink="false">54019</guid><pubDate>Thu, 14 Jan 2010 16:08:05 +0000</pubDate></item><item><title>couple new maps</title><link>https://www.ghostrecon.net/forums/index.php?/topic/54002-couple-new-maps/</link><description><![CDATA[
<p>remake of a classic in reverse</p><p>
</p><p>
<a href="http://www.ghostrecon.net/files2/index.php?act=view&amp;id=1168" rel="external nofollow"><span style="font-size:10px;"><strong>Prison Break</strong></span></a></p><p>
</p><p>
also see respawn version in the same thread lower down</p><p>
</p><p>
and something new, three versions of this one</p><p>
</p><p>
<a href="http://www.ghostrecon.net/files2/index.php?act=view&amp;id=1169" rel="external nofollow"><span style="font-size:10px;"><strong>More Cowbell, Cowbell Spawn and Stay Frosty</strong></span></a></p>
]]></description><guid isPermaLink="false">54002</guid><pubDate>Mon, 11 Jan 2010 19:17:00 +0000</pubDate></item><item><title>New Crosshair2 Maps</title><link>https://www.ghostrecon.net/forums/index.php?/topic/53965-new-crosshair2-maps/</link><description><![CDATA[
<p>stealth2 and stealth projects has been released grab them from our map cycle<a href="http://www.crosshair2.com/" rel="external nofollow">www.crosshair2.com</a></p>
]]></description><guid isPermaLink="false">53965</guid><pubDate>Wed, 06 Jan 2010 21:18:51 +0000</pubDate></item><item><title>More Crosshair2 Maps</title><link>https://www.ghostrecon.net/forums/index.php?/topic/53911-more-crosshair2-maps/</link><description><![CDATA[
<p>hmmmmm.  well here is a list of maps that can be found and downloaded from my map cycle list, just click on the map to download</p><p>
</p><p>
Airfield 1</p><p>
Airfield 2</p><p>
cry tango</p><p>
Overpass p1</p><p>
Overpass p2</p><p>
Stealth</p><p>
Time Out</p><p>
</p><p>
stay tuned Team Stealth will have lots more maps comming out soon<a href="http://www.crosshair2.com/" rel="external nofollow">Team Stealth</a></p>
]]></description><guid isPermaLink="false">53911</guid><pubDate>Wed, 30 Dec 2009 07:00:25 +0000</pubDate></item><item><title>Original Ghost Remakes?</title><link>https://www.ghostrecon.net/forums/index.php?/topic/53757-original-ghost-remakes/</link><description><![CDATA[
<p>Hey does anyone know of any Ghost Recon maps for Ghost Recon? The only one I've managed to find was the Polling Center, and it is excellent!</p>
]]></description><guid isPermaLink="false">53757</guid><pubDate>Tue, 08 Dec 2009 15:09:22 +0000</pubDate></item><item><title>"Cross country" yet another map</title><link>https://www.ghostrecon.net/forums/index.php?/topic/53587-cross-country-yet-another-map/</link><description><![CDATA[
<a href="http://www.crosshair2.com/" rel="external nofollow">crosshair2.com</a> Instead of making maps i started to teach my crew how to do it here is the first of many to come Cross country get it from my mapcycle list
]]></description><guid isPermaLink="false">53587</guid><pubDate>Fri, 13 Nov 2009 19:01:51 +0000</pubDate></item><item><title>new maps - heat and Heat_Stroke</title><link>https://www.ghostrecon.net/forums/index.php?/topic/53588-new-maps-heat-and-heat_stroke/</link><description><![CDATA[
<p><a href="http://www.thegamerplanet.com/forums/showthread.php?t=19589" rel="external nofollow">http://www.thegamerplanet.com/forums/showthread.php?t=19589</a></p><p>
</p><p>
the heat_stroke map should be interesting for those who like to get shot a lot, die, respawn, run and shoot some more. Heat is the same map with more light and adaptive to the size of your team, i.e. easier with less players.</p>
]]></description><guid isPermaLink="false">53588</guid><pubDate>Fri, 13 Nov 2009 20:31:21 +0000</pubDate></item><item><title>OGR_COOP map "airfield 1"</title><link>https://www.ghostrecon.net/forums/index.php?/topic/53497-ogr_coop-map-airfield-1/</link><description><![CDATA[
<p><a href="http://www.crosshair2.com/modules.php?name=map_cycle" rel="external nofollow">Team Stealth</a> another new map this one is a bit diferent from what i've done in the past lots of random events. I wanted to make a map that would be dificult to predict hoping to eliminate the board effect you need to locate and kill carlos to activate zulu   this is part one of a two part map i'll have part two finished shortly. download this map and many more from my mapcycle list</p><p>
while tou're there  pick up bulavard assult........ the original wouldn't run dedicated so it's been redone  this one runs smooth on dedi servers enjoy the remake completly diferent. also team stealth is hosting a tournament for graw come register and sign up prizes will be given away <a href="http://www.crosshair2.com" rel="external nofollow">team stealth</a></p>
]]></description><guid isPermaLink="false">53497</guid><pubDate>Thu, 05 Nov 2009 13:40:55 +0000</pubDate></item><item><title>Tournament</title><link>https://www.ghostrecon.net/forums/index.php?/topic/53489-tournament/</link><description><![CDATA[
<p>OK here we go, this tournament is for all registered users, rival and alli clans all are welcome we have a tournament signup module in the navagation box BUT WAIT!!!! </p><p>
before all =TS= members fill all spots depending on interested parties and the ammount of public response i'm gonna cap our involvment at 5 two man teams and reserve the rest of the slots for our public supporters. </p><p>
OUR tournament module is fully functional, this is ware you register your team, and view the tournament bracket, each team will need to enter their match info ((( who won , lost etc. etc. it's easy to navagate and questions can be directed to myself or filitov in regards to it's operations. Put the word out lets get the team slots filled up. If this goes well we will host additional tournaments giving everyone a chance to participate </p><p>
four tournaments, the winner of each tournament will go into the champion catagory </p><p>
and then we will host a final count down to the ultimate champion </p><p>
</p><p>
THIS IS A GR:AW  T.D.M. Tournament </p><p>
</p><p>
I did mention a prize didn't i, ok here it is to the winning team two $25 dollar gift cirtificats for newegg AND your purchase MUST be threw our newegg link on our front page. Thats it Stay tuned for more details as they unfold </p><p>
</p><p>
</p><p>
</p><p>
Official game rules </p><p>
</p><p>
#0 two man teams only</p><p>
#1 there will be no camping at the enimys' spawn </p><p>
#2 you are only allowed to participate once if your team looses thats it you're finished. </p><p>
#3 all participants must be registered with the Team Stealth website </p><p>
#4 gernades and heavy guns will be disabled for the tournament  </p><p>
#5 you must be 18 years of age or older</p><p>
#6 visit <a href="http://www.crosshair2.com" rel="external nofollow">Team Stealth</a> to register</p><p>
</p><p>
team stealth reserves the right to modify or add to the rules prior to but not after the begining of the tournament. </p><p>
</p><p>
MAY THE BEST TEAM DOMINATE!!!!!</p>
]]></description><guid isPermaLink="false">53489</guid><pubDate>Wed, 04 Nov 2009 14:32:46 +0000</pubDate></item></channel></rss>
