The very first Ghost Recon Characters had attributes that you could build up after missions, that's as far is it should go. Bringing purple flower collectibles into a Ghost Recon game was the worst joke ever.
I'd kind of like an RPG in the Ghost Recon series honestly, maybe as a spinoff game as opposed to a game in the main line. I think it could work really well, but it would have to embrace the SP RPG playstyle all the way, in-depth story in a very rich setting, player choices, character development, and so on, unfortunately Ubisoft sucks at those things in particular.
I kind of agree to an extent.
Breakpoint videos come up in my YouTube feed and I’m always impressed at how fantastic this game looks. The environments, the characters - everything is just beautifully created with great details.
it looks just like the Ghost Recon I yearned for before Wildlands was released.
The only problem is they added RPG and micro crap that nobody wanted and stupid community area inside a mountain.
Remove those three poor gameplay decisions and you have a really great looking, fun to play, open world shooter.