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Ghost Recon Future Soldier


kevace

Member Since 22 Apr 2012
Offline Last Active May 18 2012 11:07 AM

Posts I've Made

In Topic: Would anyone like to see 16 player co-op return to GRFS

26 April 2012 - 12:02 AM

Yeah I'm in the same situation, lots of friends who all love ghost recon and we'd all like to play together, it'll be a shame if there's no firefights with at least 8 in the room.

In Topic: Would anyone like to see 16 player co-op return to GRFS

25 April 2012 - 06:17 PM

Definately agree about the grenades,sensors and UAV's,they are ruining the game play in the beta

In Topic: GR:FS BETA thoughts from a Cod fan

25 April 2012 - 05:25 PM

Anyone for a slice of CoD cash cake

In Topic: Ghost Recon: Future Soldier Beta Thoughts in a Poll

25 April 2012 - 05:10 PM

Not got to play the beta yet but something i am noticing from videos i am watching, is that it seems difficult to differentiate teammates and enemies.

Is it easy when actually in the game, or do you find yourself accidently shooting teammates?



no it's quite easy to tell the difference because the enemy are usually lit up bright red with sensor grenades or drones,it doesn't look like we're going to be able to switch them off either, apparently they're intergral to game play. An absolutely outstanding idea well done to the genius who came up with that one. :wall:

In Topic: Ghost Recon: Future Soldier Beta Thoughts in a Poll

24 April 2012 - 05:12 PM

I agree with most of whats been said above but not sure if they will have the time to fix all the faults ,spawn camping is already a joke. I could probably live with all the intel gadgets if the maps were 3 - 4 times bigger, currently you could probably cover the whole width of the map with two engineers with sensor grenades