In an combined effort to make a map that's low on polys, has the same quality as the original GR-maps and is playable at the same time, Zeko (SRS) and me have started a project called: Wilderness Castle.
You can get the early-stage pictures of the castle at this link: Wilderness Castle
It's just a solid model in 3DSM and has no textures yet.
Some of the features that will be included are mentioned aswell.
EDIT: The mapname is a working title right now. It can change in time and will be notified in this forum.
Edited by |rsi|™deleyt, 18 July 2003 - 02:21 PM.