ZSU-23-4 - Shilka
Posted 06 March 2012 - 05:57 PM
<Weapon WeaponType = "0" WeaponFilename = "zsugun.gun"/>
I have my AA guns set as Howitzers so they shoot into the distance when I put them on Destroy Target with no target. I want it to keep shooting the MG (zsugun) in a random direction, but it just sits there and stares. Seems it has to be a projectile to work. Any way I can do this, I really like this model but it is useless unless it can shoot the MG into the distance.
Posted 06 March 2012 - 06:03 PM
Edited by Zeealex, 06 March 2012 - 06:04 PM.
Posted 06 March 2012 - 06:07 PM
Posted 06 March 2012 - 11:31 PM
I did something similar in a mission. I wanted a patrolling tank to fire in a random direction covering a ridge line. I used an actor dummy, basically a actor with transparent skin so he could not be seen, made him invincible. Then randomly teleported him to an effect in the areas I wanted the tank to fire at, keeping him inside the spotting range of course. Worked well.
Posted 06 March 2012 - 11:33 PM
Posted 06 March 2012 - 11:48 PM
Posted 04 December 2012 - 06:43 PM
Edited by MrMoon, 04 December 2012 - 06:44 PM.
Posted 04 December 2012 - 07:00 PM
Posted 04 December 2012 - 07:25 PM
Posted 04 December 2012 - 07:37 PM
Question is can you spawn an actor in the air and have him stay there? Ive never tried myself.
Posted 04 December 2012 - 10:11 PM
Posted 04 December 2012 - 11:48 PM
Hmm not sure maybe ghost recon is too limited for this kind of thing :/
If there was a way of having a separate heli with a separate heli sound you could mute it. But no Idea how you would do that in ghost recon :/.
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