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Texas Militia - Expansion Pack


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#106 RileyFletcher_01

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Posted 27 April 2012 - 05:48 PM

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#107 RileyFletcher_01

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Posted 30 April 2012 - 02:27 AM

Incredible.

Mission 01 - 105 enemies, 4 tanks, 3 mounted MG/GLs.

It is fairly easy to run through if you are skilled.

Mission 05 - 66 enemies, 0 tanks, 1 mounted MG.

It is insanely tough and you will die if you try to leave your insertion zone too soon.

Goes to show that less enemies with more skill are much harder to beat.

Edited by RileyFletcher_01, 30 April 2012 - 02:27 AM.


#108 RileyFletcher_01

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Posted 01 May 2012 - 10:16 PM

Who wants screenies?

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#109 Tinker

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Posted 02 May 2012 - 10:35 AM

Screenies always good to see. Sounding good.
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#110 RileyFletcher_01

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Posted 09 May 2012 - 07:13 PM

Hopefully will be getting some screenshots up here sometime. Missions 01-05 are done save for 04 which I am currently working on.

A question: do we like voiceovers, like, at the beginning having our guys say some hokey lines or during the mission talk some?

#111 Zeealex

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Posted 09 May 2012 - 07:26 PM

voice-overs are okay in moderation but not in EVERY mission.

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#112 RileyFletcher_01

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Posted 09 May 2012 - 08:20 PM

There will not be any mission fail conditions or pre-mission requirements -- you only lose when you are dead or when you run with your tail tucked to the extraction zone, and if you don't have the sense to bring a rocket into a tank-killing mission or a demo charge on a sabotage operation you probably won't be smart enough to beat the mission so you might as well not play.

#113 RileyFletcher_01

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Posted 12 May 2012 - 09:43 PM

5 of the campaign missions are done. Hoping to get some screenshots up sometime.

#114 Tinker

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Posted 13 May 2012 - 10:21 PM

Look forward to it, posted this topic up on our site, seems to be gaining interest.

Good luck.
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#115 RileyFletcher_01

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Posted 14 May 2012 - 12:58 PM

Screenshots when I have the time today.

#116 Zeealex

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Posted 14 May 2012 - 04:26 PM

Can't wait! :bounce: :thumbsup:

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#117 Namjagbarwar

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Posted 15 May 2012 - 12:21 PM

Hey, bro, are there any new maps in your mod? :rolleyes:
I am tired of Arma : Cold War Assault and join Ghost Recon again. :thumbsup:

Edited by Namjagbarwar, 15 May 2012 - 12:36 PM.

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#118 RileyFletcher_01

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Posted 15 May 2012 - 01:36 PM

Glad you're back.

Nope, there won't be any new maps, but all of the maps will have new textures and lighting.

Mission 01 is on the embassy map but it is rainy, cloudy, and dark.

Mission 02 is on the swamp but it has different foliage and it is morning.

Mission 04 is on the river map but it is nighttime.

Mission 05 is on the train depot but there is no fog.

And so on.

#119 RileyFletcher_01

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Posted 16 May 2012 - 10:31 PM

"We were just being briefed by Brady over the comms when all of a sudden a bullet smashed through our windshield and nailed the guy next to me. The last thing I saw before our truck got hit was one of the Texans jumping out of the truck behind us. I blacked out, and when I woke up again the same Texas militiaman was crouched next to me laying down cover with his M60 machine gun, giving me a chance to crawl behind one of the supply trucks until I could orientate myself again. When I was fully awake I was looking at a massacre. Our lead vehicle, the Abrams, was spewing sparks, embers, and flames everywhere and the entire turret had been blown to pieces and was crumpled across the side of the tank. My truck had smoke pouring out of the engine and I saw two of my friends lying face down in the blood stained dirt -- dead." - Infantry Journal, May 29 2020, Corporal Jonathan F. Turner, Arizona Militia.


The action written about by CPL Turner was the beginning of an operation late in the Western States campaign. Johnathan F. Turner was one of 4 survivors.

#120 RileyFletcher_01

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Posted 18 May 2012 - 08:25 PM

"We had just jumped out of our Bradley and started heading down the road. All of a sudden some sort of armored vehicle rolled out of the fog ahead. Our two tanks and two M2A2s split up and three of them left the main road, one tank stopping left of the road and one Bradley stayed on the road. The enemy BRDM2 swiveled its turret-mounted rocket launcher toward the M2 Bradley and let loose a TOW missile that shook the ground, leaving the Bradley in pieces and burning. The M1A2 tank turned and fired off a shell, blowing the BRDM back and knocking its turret off. Just then, a rocket tore across the sky and nailed our M1A2, leaving a huge hole in the side. I scanned the horizon, searching for the guy who'd fired the rocket. Then I saw it. Behind every rock, building, tree, they were coming. For us."




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