Mission 5 on the castle I think was unplayable this Sunday with 8 in the server. All had bad lag, too many AI firing and moving at the same time. Tried several inserts, but we had to leave it. We will try veteran mode next week, with reduced enemy. Remember the engine is supposed to only have 256 dynamic objects at any time, this includes bullets flying through the air, plus actors, vehicles, etc.
Mission 7 we found a tango in the farm house, some could see it, some could not, see attached file. Looks like someone from the reinforcements that had not spawned yet. Bad place to put a hidden actor, teleport them in when needed instead.
Try to get a better look over Xmas, looking forward to some time off.