Jump to content

Ghost Recon Future Soldier


Photo

I hope all you GR coop fans are ready for 4 player


41 replies to this topic

#1 Lightspeed

Lightspeed

    Ghost - 1st Class

  • GR.net Supporter
  • 2,625 posts

Posted 13 February 2010 - 06:17 AM

this is where I see the game crashing and burning immediately.

I just cant see RSE building a game which will surely be aimed at console first and pc last with more then 4 coop slots - maybe we'll be lucky but I'm really sceptical about this if nothing else.

And if I'm right about this, then again it really leaves no option but to stick with Arma2 where fps tactical coop is currently king.

I hope I'm wrong.

#2 AlienShogun

AlienShogun

    Recruit - 2nd Class

  • Members
  • Pip
  • 63 posts

Posted 13 February 2010 - 06:29 AM

Did you ever play GRAW1/2? If you did you would know the game supports way more than 4 player coop.

#3 NoQuarter

NoQuarter

    Ghost - 2nd Class

  • Members
  • PipPipPipPip
  • 2,094 posts
  • Gender:Not Telling
  • Location:Somewhere Out There

Posted 13 February 2010 - 06:48 AM

That was our challenge on this one: coming up with something that will change the way people play shooters together, something that is both incredibly simple and obvious, but that nobody has thought of before.

Well, to extrapolate from that quote, and using some of their other recent decisions for example, I'll take a stab and suggest...

1 You don't play the game at all, the Game plays you.
or
2; 2-Slot Campaign Co-Op. (Has that been done before?)


#4 Deadpreacher

Deadpreacher

    Pointman - 2nd Class

  • GR.net Supporter
  • 849 posts
  • Gender:Male
  • Location:Upstate N.Y.

Posted 13 February 2010 - 07:23 AM

I like small rooms for coop. Yes they allow more in the old games, but the truth be hold i always cut it back to just friends for 2 to 6 anyways. I like small rooms for team tactics and team strikes against the AI. The big rooms drive me nuts. Its move as fast as you can before all the kills are gone. 4 player is good enough, but i would of like to see at least 6 players. At least we could of split into teams of 3 if we went into a flank move!
Repent Repent Repent
I can sense it coming day after day, looking at the past thinking nothing can go wrong.
Repent Repent Repent
As Summer Dies (i'm with the band) My Blog MySpace Home Xbox Ambassador

#5 Lightspeed

Lightspeed

    Ghost - 1st Class

  • GR.net Supporter
  • 2,625 posts

Posted 13 February 2010 - 01:11 PM

well the Alpha Squad servers held up to around 20 players with missions built for that many and they were spectacular

anything less then 8 will be a fail for me

#6 Hammer

Hammer

    Ghost - 3rd Class

  • GR.net Supporter
  • 1,822 posts
  • Gender:Male
  • Location:The land of our fathers, Cymru am Byth

Posted 13 February 2010 - 01:24 PM

I would like to see a return to 9 player mission baised co-op ( player via AI) but i dont think its gonna happen 4 player at best me thinks :(
Posted Image
Men of Harlech onto glory, This shall ever be your story
Keep this fighting words before ye, Welshmen will not yield
.

#7 Sgt. Atoa

Sgt. Atoa

    Scout - 1st Class

  • Members
  • PipPip
  • 368 posts
  • Gender:Male
  • Location:Puerto Rico

Posted 13 February 2010 - 03:08 PM

Lightspeed,

GR2,SS,GRAW1,GRAW2 supports 16 players in CO-OP mode on the 360 the only game that their engine supported 4 players was Lockdown and I believe they did it that way because the level desing was way too linear...can you imagine 16 players on the same hallway trying to shoot the same enemy? but also we have to take into account that RSE cut corners with those 360 version like you can't go inside buildings so they dont have to deal with portals anymore they reuse the same art assets on the map example you can see the same rusted car in the map 5 o more times and the AI is dumbed down compared to [GR] (I know [GR] AI by heart)...the games is next generation DX10/11 and that can maybe can affect CO-OP numbers too but ho knows at this stage, PC people have to wait and see

Edited by Sgt. Atoa, 13 February 2010 - 03:09 PM.


#8 Tinker

Tinker

     

  • Staff
  • 7,806 posts
  • Gender:Male
  • Location:UK

Posted 13 February 2010 - 03:20 PM

GRAW1/2 supported 4 players in campaign mode. In fact, it was all there was until cooperative mode was patched into GRAW1. PC version.
Posted Image

#9 [NH]4x

[NH]4x

    Recruit - 3rd Class

  • Members
  • Pip
  • 50 posts

Posted 13 February 2010 - 03:59 PM

Even if the coop slot numbers were brought back to 9 players on the PC version,which I doubt will happen,UBI shot themselves in the foot, as far as I'm concerned, with the DRM that's going to included , requiring us to be connected to THEIR servers. I dont WANT,nor am I going to connect to their server................I want to be able to connect to my teams' server or Alpha Squads server.

It's plain and simple............no 9 or more player coop,no direct IP connection, a requirement to connect to UBI server(even in SP mode) = no sale of GR:FS to 4X

#10 wombat50

wombat50

    Ghost - 2nd Class

  • GR.net Supporter
  • 2,116 posts
  • Gender:Male
  • Location:The Great Republic

Posted 13 February 2010 - 06:39 PM

[NH]4x, I could not have said it better. :thumbsup:

#11 NYR_32

NYR_32

     

  • GR.net Supporter
  • 4,683 posts
  • Gender:Male
  • Location:NYC, USA

Posted 13 February 2010 - 06:46 PM

I just cant see RSE building a game which will surely be aimed at console first and pc last with more then 4 coop slots - maybe we'll be lucky but I'm really sceptical about this if nothing else.


You do know the last Ghost Recon titles RSE worked on supported 16 player coop, right?

bluestitch.jpg


#12 Buehgler_AS

Buehgler_AS

    Pointman - 3rd Class

  • Members
  • PipPipPip
  • 663 posts
  • Gender:Male

Posted 14 February 2010 - 12:55 AM

Even if the coop slot numbers were brought back to 9 players on the PC version,which I doubt will happen,UBI shot themselves in the foot, as far as I'm concerned, with the DRM that's going to included , requiring us to be connected to THEIR servers. I dont WANT,nor am I going to connect to their server................I want to be able to connect to my teams' server or Alpha Squads server.

It's plain and simple............no 9 or more player coop,no direct IP connection, a requirement to connect to UBI server(even in SP mode) = no sale of GR:FS to 4X

Amen :notworthy:

And I suspect that unless there is some type of significant adjustment from the GRAW1/2 path the Alpha Squad servers will be hosting as many ArmA2 players as are willing to make the small investment (of time and effort) required to play tactically with us.

Edited by Buehgler_AS, 14 February 2010 - 12:57 AM.

Posted Image

#13 Tinker

Tinker

     

  • Staff
  • 7,806 posts
  • Gender:Male
  • Location:UK

Posted 14 February 2010 - 02:05 AM

So much negativety on what was, and what is. We need modding, and direct connect somehow.

If you want present time, play Arma / Cod4, they both good. GR will be what it has meant to be. GR1 is still there. You all moan about it being so great, but never seem to play it!

If we can get just 1 PC screenshot before we go overboard, would be good.

:unsure:
Posted Image

#14 Sgt. Atoa

Sgt. Atoa

    Scout - 1st Class

  • Members
  • PipPip
  • 368 posts
  • Gender:Male
  • Location:Puerto Rico

Posted 14 February 2010 - 02:15 AM

Dedicated Servers are need it for PC games if they try to implement some kind of p2p network for MP well is game over for Clans and competitive gamers

Edited by Sgt. Atoa, 14 February 2010 - 02:15 AM.


#15 kleaneasy

kleaneasy

    Scout - 1st Class

  • Members
  • PipPip
  • 377 posts
  • Gender:Female
  • Location:UK

Posted 14 February 2010 - 04:11 PM

I just cant see RSE building a game which will surely be aimed at console first and pc last with more then 4 coop slots


As others touched upon above GR on console has held 16 players since I believe GR 2, and in both mission and firefight modes.

Any concerns you have for low co-op numbers is not related to console development




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users