Perhaps I misunderstood the OP but the reference to console before PC and the number of co-op slots came across distinctly as a concern developing for console before PC would leave PC co-op with lesser numbers.
If this wasnt the case I'm unsure why console was ever mentioned.
agree 100%. thats exactly how i read this topic too.
I think what Lightspeed is trying to say is, the main campaign for GRAW was built for a 4 man team. Sure this was the same for the consoles? IDK. Building a GR type of game for only 4 people must of been a console thing, cmon.

We are not talking about the restrictive cooperative mode here, PC gamers modded it to play up to 20 I believe? But that`s not where the point is.
4 player coop is completely suited to the console crowd, not that they also would not like more. Need to confirm console version had only 4 in campaign mode too.

And did the consoles get cooperative mode out of the box with GRAW1?
console before PCThe console players will be playing a beta soon, plus already actively discussing there new future game. The PC gamers have been told what the game is to be called so far.