We're making this GhostLeague mod here, a little MultiPlayer thing for our league.
http://www.ghostleag...a...&view=downz
And, might found out a new bug with GR
To the point. I've made a kit with MM1 + MP5 which should be implemented to upcoming mod version, and lowered OICW/GL ROF from 600RPM -> 90RPM.
So now when you have OICW on full auto -mode, and you change to GL's, shoot one or few of them and quickly change back to bullets, it will "magicly" shoot your full clip empty, automatic & silent... Same with MM1 + MP5. MM1 ROF = 30RPM, and when you have MP5 on full auto at firearmslot 2. & shoot few GL's, and quickly change back to MM1 your bullet clip will dissapear...
It kind of "continues" the on-going ROF to secondary or primary weapons full auto, if you change meanwhile this ROF time line. And does it only when having full auto on, so no problems with pistols etc.
I've tried to read and find out topics for changing one kits change time (MM1 issue could be easily fixed if I'd know how to increase change time between weapons...) but OICW -issue is trickier. Rather not increase it back to original ROF rates (really powerfull at multiplayer).
Any ideas?
This post has been edited by FiRe_Seba: 20 November 2009 - 04:19 PM

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