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bp weapons pack v5.0


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#1 Brettzies

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Posted 19 April 2009 - 05:29 AM

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v5.0 Additions
Finally got around to updating GRAW with my latest weapons from GRAW2. I was putting it off for several reasons, but have finally put as much as possible back into GRAW1. I also wanted to see if I could get some of my headgear into the game as well. It's a lot more difficult since you can't attach gear like you can in GRAW2. However, I was able to use the sample character to export new soldiers with different looks. They all share the same head however which isn't the best method, but it works at least. The main addition is the 3 new weapons below.

L85A2
·available as a primary
·semi auto, burst, and full auto fire modes
·custom tweaked sounds
·suppressor attachment
·susat scope attachment
·working ironsights

Mk18 CQBR
·available as primary or secondary
·custom tweaked sounds
·two scope attachments, tac grip, and suppressor

SCAR H Marksman
·available as a primary weapon
·multiple scope attachments

New Look Ghosts
·new gear and unifrom for each Ghost
·ballcap and mich2001 headgear
·used in multiplayer as well as single player

Reverting back to the original uniforms
If for some reason you want to revert back to the original uniforms and headgear but still use the
new weapons, it's very simple to do so. All you have to do is rename or remove a few directories
and files listed below:

To revert to old headgear remove:
local\bp_weapons_pack_v5.0\objects\beings

To revert to old textures remove:
local\bp_weapons_pack_v5.0\textures\atlas_characters


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Not sure too many people are still playing GRAW1, but I've been meaning to put the last batch of weapons I made into it. Haven't really had the energy lately to sit down and work everything out like all the mix and matched animation sets, but I finally took some time and worked it out. Also managed to get in some of the custom head gear and uniforms. It's easy enough to revert back as mentioned above. So, for those of you still playing GRAW1, enjoy! :)

15.May2009
A problem was discovered with some mp maps crashing while using this mod. To fix, delete this folder from the mod, which was leftover from experiments:

local\bp_weapons_pack_v5.0\units\beings

I've also updated the zip file to get rid of this folder and its contents and am in the process of updating the download links.

Downloads:
-----------------------------------------------
Full Mod: bp Weapon Pack v5.0 - Moddb Link - Fixed
Full Mod: bp Weapon Pack v5.0 - File Front Link - Fixed
Full Mod: bp Weapon Pack v5.0 - GrNet Link - Not Fixed

Edited by Brettzies, 16 May 2009 - 07:51 AM.

.brett
GRAW - v6.0 . bp weapons pack . GRAW2 - v3.0

#2 Rocky

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Posted 19 April 2009 - 11:07 AM

Wow, unexpected treat for GRAW 1 fans!

Download Entry updated.

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#3 davros

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Posted 19 April 2009 - 11:54 AM

Indeed. I know there'll be a heap of GRAW1 folks crawling out of the woodwork fr this update.

Thanks Brettzies for taking the time to do this.

An unexpected surprise indeed!

Dav.

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#4 twcrash

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Posted 19 April 2009 - 12:11 PM

great job love your weapon sets and skins. Also I uploaded it as well.

Full Mod: bp Weapon Pack v5.0 -TW Mediafire Link

Edited by twcrash, 19 April 2009 - 12:43 PM.

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#5 twcrash

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Posted 19 April 2009 - 12:45 PM

Hey Brettzies anyway to get the OTS added to the GRAW weapons?

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#6 Brettzies

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Posted 20 April 2009 - 04:56 AM

Wasn't too difficult to put into GRAW1. The soldiers were kind of tricky, but the weapons came in without too many problems. Seems kind of a shame not to do it since they are some people who still like GRAW1 over GRAW2.

I don't plan on doing a 3rd person version for this one since there are a few floating around that should plug in fairly easily. The only thing I would probably do is tweak the zoom setting on some of the weapons.

Hard to believe GRAW is from 2006....yet you can still discover a few things and once you get modding it's hard to stop.
.brett
GRAW - v6.0 . bp weapons pack . GRAW2 - v3.0

#7 ceptico

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Posted 27 April 2009 - 11:18 AM

Thank you for this new mod.

I was wondering if we could choose, by editing the correct files, the character you want to be in a MP game?

Great work as always.


cep

#8 =warcloud=

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Posted 27 April 2009 - 12:29 PM

Anyway to get the OTS added to the GRAW weapons?

I'm using graw tpv mod & graw hud mod.
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Thanks Brettzies, you did great mate, nice1.
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#9 Rocky

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Posted 27 April 2009 - 06:47 PM

Awesome Screenies Warcloud.

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#10 ceptico

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Posted 27 April 2009 - 08:16 PM

Anyway to get the OTS added to the GRAW weapons?

I'm using graw tpv mod & graw hud mod.


Did you took the post-effects off? Which GRAW hud are you using?

Thanks in advance

Edited by ceptico, 27 April 2009 - 08:18 PM.


#11 =warcloud=

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Posted 28 April 2009 - 04:26 PM

Did you took the post-effects off? Which GRAW hud are you using?Thanks in advance

Post-effects on, and it is the GRAW Clean Hud by Shadow=ASP=, but i only used the gui xml's and textures - gui - interface_items dds from graw clean hud and used Brettzies bp_weapons_pack_v5.0 crosshair_scar xml.
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#12 =warcloud=

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Posted 29 April 2009 - 01:51 PM

Awesome Screenies Warcloud.

Thanks, glad you like em. Screenies taken using fraps, as you probably know with the frame rate overlay on the screenies. I forgot about the screenshot works ok in graw1 but never been able to use the screenshot in graw2 it just won't work.
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#13 CapitanMitchell

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Posted 15 May 2009 - 05:46 AM

Thanks for the mod, this is great.

#14 Brettzies

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Posted 16 May 2009 - 07:54 AM

If you're having problems with a custom map, try deleting this directory:

\local\bp_weapons_pack_v5.0\units\beings

The dir was left in by mistake, I should have deleted it since the xmls aren't doing anything. I've fixed the downloads with new zips that don't contain the problem xmls, except for the grnet link, Rocky or someone else will have to do that.
.brett
GRAW - v6.0 . bp weapons pack . GRAW2 - v3.0

#15 GenOB1

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Posted 25 May 2009 - 01:28 AM

First off I'm new to this site but a great fan of Clancy's games. GRAW is brilliant. In many ways better than GRAW2 in my opinion. Anyway, I installed the unbundled version of this superb mod on G2 adn was very impressed. I had been running G1 with DPM camo (I'm British and served 12 years in the Brit Army) plus the SCAR mod. No probs. I then uninstalled the game completely and reinstalled it updating to 1.20. I then installed this mod wp 5.0 It fails to load. Here is the crash message:

Crash in application version: grpcrc1.20

data\lib\units\types\beings\mods_human\ghostai

onfoot.dsf(-1): cant find member: get_modifier

in type <void>

SCRIPT STACK



data\lib\units\types\beings\human.dsf(0)


data\lib\units\types\beings\human.dsf(0)


data\lib\units\types\beings\human.dsf(0)


data\lib\units\types\beings\human.dsf(0)


data\lib\units\types\vehicles\c130.dsf(0)


data\lib\units\types\vehicles\c130.dsf(0)


data\lib\managers\vehiclemanager.dsf(0)


data\lib\utils\dev\editor\worldholder.dsf(0)


data\lib\utils\dev\editor\worldholder.dsf(0)


data\lib\utils\dev\editor\worldholder.dsf(0)
data\levels\mission01\mission01.dsf(0)

What is the problem? The game runs fine when started normally, but clicking on the wp bat file gives me the intro vid (nice) then I choose Campaign then Start New Campaign. It waits for ages "loading" then an I shaped cursor appears. CTL ALT DEL gives me this crash message.

As an aside, I would like a mod that allows me to pick up extra Barret ammo from .50 cal machine guns just like picking up ammo off enemies. It's the same round after all. And one to replenish grenades from dead enemies.

Keep up the good work Brettzie! And please help with this crash.




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