Ghost Recon: Heroes Unleashed
#271
Posted 29 May 2010 - 04:07 PM

GhostRecon.net | Rainbow Six | PSP Guides | Support GR.net | My Blog | My Game Videos
"Unthinking respect for authority is the greatest enemy of truth" Albert Einstein
#272
Posted 30 May 2010 - 12:18 AM
Thanks for the nice words, guys. I am very sorry for neglecting GR for so long, but there's a lot of stuff going on IRL that requires my undivided attention.
Nonetheless, I found a little time to work on Heroes Unleashed again, and the next update will be available soon.
Again, my apologies to all the people I let down through my long absence.
You haven't let anyone down
PS: Looking forward to the next installment of HU
#273
Posted 30 May 2010 - 12:26 AM
#274
Posted 30 May 2010 - 06:11 PM
Almost exactly 1 year to the day since the last update, Apex has released another massive update to Heroes Unleashed, bringing it to version 1.0.0.b6.
>>DOWNLOAD HERE<< (Full PC and Mac full version and updated versions available)
Full media release and changelog below. I'm especially intrigued by the stealth scoring system and can't wait to try it out!
"New "Ghost Recon Score" system implemented for all SP/COOP games (displayed at mission completion). It scores survival (wounds, respawns, players left alive), kills (percentage of bad guys down), and stealth, which measures being detected by the enemy. This goes a quite a bit beyond being seen/heard, as it also takes into account whether <CLASSIFIED>. Based on this, I added new separate "Stealth" variants of all SP/COOP game types."
FOR IMMEDIATE RELEASE
---------------------
ApexMods Announces New Version of "Ghost Recon: Heroes Unleashed" Mod
--------------------------------------------------------------------
THE WORLD WIDE WEB - May 30, 2010 - ApexMods (www.ApexMods.com) today
announced an update to the popular "Ghost Recon: Heroes Unleashed" mod
for "Tom Clancy's Ghost Recon", the critically acclaimed squad-based
military tactical shooter, which - although dated - still enjoys a
cult-like following due to its realistic oldschool hardcore gameplay.
The updated Heroes Unleashed mod once again contains fine-tuning of
many game features, balancing of various gameplay aspects, and new
game assets e.g. an overhauled UI and over 60 game types for single
and multiplayer available on all 150 maps. The new version also
fixes several bugs and improves performance on low-end hardware.
Ghost Recon: Heroes Unleashed makes more than 100 maps available for
single and multiplayer and offers over 200 weapons to choose from.
All additions have been carefully integrated and balanced to provide
a homogeneous level of professional audio-visual and technical finish.
The mod aims to intensify the realistic feel and immersive qualities
of the game, making it more challenging and emphasizing the atypical
Ghost Recon game style: Tactical team play rather than the "solo, run
and shoot, wanna-live-forever" style found in many other FPS games.
Heroes Unleashed - over 100 maps, more than 200 weapons, ass-kicking
realism... Maybe it's time to revisit the King of tactical shooters!
Availability
------------
The Ghost Recon: Heroes Unleashed mod is available as a free download
for both Mac and PC from renown Ghost Recon community web sites, e.g.
www.GhostRecon.net and www.DamnR6.com.
About ApexMods
--------------
ApexMods is the guerilla fighter of the gaming industry, specializing
in game modifications that passionately aspire to accommodate the rare
and often forgotten breed of the "thinking player" - and to be fun! =)
Media Contact
-------------
Apex
ApexMods
apex@apexmods.com
www.ApexMods.com
-------------------------------------------------------------------
COPYRIGHT © 2010 APEXMODS (WWW.APEXMODS.COM). ALL RIGHTS RESERVED.
ALL OTHER BRAND, PRODUCT, AND COMPANY NAMES ARE PROPERTY OF THEIR
RESPECTIVE OWNERS AND ARE USED ONLY FOR IDENTIFICATION PURPOSES.
RELEASE NOTES
V1.0.0B6 - RELEASED: 05/30/2010 - CODENAME: HUSH
- Beta Update
- Added map info summary to multiplayer screen
- Added mod version info to credits screen
- Added new game types
- Added new practice mission
- Added new preliminary mod logo intro movie
- Added new score system to SP/Co-Op game types
- Added small/medium/large info to map names
- Adjusted actor properties
- Adjusted AI properties
- Adjusted attachments models
- Adjusted attachments textures
- Adjusted campaign missions
- Adjusted combat model properties
- Adjusted decorations/medals display
- Adjusted default setup in X-TRAS
- Adjusted desktop pictures in X-TRAS
- Adjusted effects textures
- Adjusted equipment textures
- Adjusted game types
- Adjusted game types briefing text
- Adjusted HUD
- Adjusted in-game text
- Adjusted in-mission audio/visual feedback
- Adjusted loading screens
- Adjusted map clipping distances
- Adjusted map fog settings
- Adjusted map insertion and extraction zones
- Adjusted map models
- Adjusted map names
- Adjusted map preview images
- Adjusted map sequence
- Adjusted map sounds
- Adjusted map spotting distances
- Adjusted map textures
- Adjusted map zones
- Adjusted menu screens
- Adjusted mission briefing images
- Adjusted mission briefing text
- Adjusted mission scripts
- Adjusted mod logo
- Adjusted night vision
- Adjusted PDA screens
- Adjusted server setup scripts in X-TRAS
- Adjusted server setup map info
- Adjusted sky models
- Adjusted sky textures
- Adjusted sound effects
- Adjusted threat indicator
- Adjusted training procedures
- Adjusted UI feedback sounds
- Adjusted vehicle models
- Adjusted vehicle sounds
- Adjusted vehicle textures
- Adjusted voice-overs
- Adjusted weapon kit art
- Adjusted weapon models
- Adjusted weapon reticles
- Adjusted weapon sounds
- Adjusted weapon textures
- Adjusted web kit in X-TRAS
- Fixed enemy proximity in SP/Co-Op games on small maps
- Fixed enemy retreat timeout in SP/Co-Op Defend games
- Fixed hostage behavior in SP/Co-Op games
- Fixed hostage IFF info in SP/Co-Op games
- Fixed hostage locations in SP/Co-Op games
- Fixed insertion zones in Free Run games
- Fixed mission briefing box images
- Fixed mission script errors
- Fixed player and hostage extraction in SP/Co-Op games
- Fixed player respawn locations in Co-Op games
- Fixed weapon sound roll-off/detection ranges
- Fixed zone display in game types
- Improved performance on low-end hardware
- Removed obsolete files
- Updated documentation
- Updated X-TRAS

GhostRecon.net | Rainbow Six | PSP Guides | Support GR.net | My Blog | My Game Videos
"Unthinking respect for authority is the greatest enemy of truth" Albert Einstein
#275
Posted 30 May 2010 - 06:45 PM
So, the next update (v1.0.0b6) for Ghost Recon: Heroes Unleashed is finally ready. There are no new maps and weapons in the latest installment, but loads of fine tuning and balancing, bug fixes, performance improvements, plus new assets like an overhauled UI, new and improved single and multiplayer game types, and a "Ghost Recon Score" system that measures a player's success in survival (players left alive/wounded/respawns), stealth (level of enemy detection), and kills (percentage of bad guys down) for all SP and COOP game types. The score is displayed upon completion of a mission. Based upon the new stealth routines (complex stuff quite beyond a simple player seen/heard detection counter/limit) which took me forever to - hopefully - get just right, I added new "Stealth" variants of all SP and COOP game types that feature an "-> Avoid Detection" objective which is failed and raises an alarm if the player is detected beyond a flexible/scaling threshold. The stealth games are quite difficult to master, but lots of fun once you get used to a full-stealth approach.
I hope you will enjoy Ghost Recon: Heroes Unleashed v1.0.0b6 !
#276
Posted 30 May 2010 - 10:16 PM
#279
Posted 31 May 2010 - 07:47 AM
#280
Posted 01 June 2010 - 06:53 AM
#281
Posted 02 June 2010 - 09:59 PM
>> DOWNLOAD MIRROR (PC VERSION) <<
Thanks a lot for your continued support, Jamie.
#282
Posted 06 June 2010 - 05:05 AM
...must... get... new... version... can't... give... up... now...
#283
Posted 09 June 2010 - 10:29 PM
Thank you thank you thank you! I've been trying to get the update practically since it came out and my "always on, superfast broadband" (which is not only intermittent but currently running at sub-dialup speeds) keeps screwing it up every single time. Now it's available from a resumable server maybe I can finally get my hands on it...Jamie from StrategyInformer.com was kind enough to once again mirror the latest version of Heroes Unleashed (PC) at his site.
>> DOWNLOAD MIRROR (PC VERSION) <<
Thanks a lot for your continued support, Jamie.
- Gache
#284
Posted 09 June 2010 - 10:43 PM
#285
Posted 10 June 2010 - 10:00 AM
Anyway, I should be able to get beta 6 within, oh, a day or two now!
- Gache
Edit: Got it
Edited by Gache, 12 June 2010 - 01:37 PM.
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users













