new acu ranger uniform for brettzies mod
#1
Posted 09 May 2008 - 12:21 AM
http://img242.images...curangergq8.jpg
#2
Posted 09 May 2008 - 12:42 AM
#3
Posted 09 May 2008 - 11:20 AM
#4
Posted 09 May 2008 - 01:35 PM
sure..no problem...and the bright of the gloves..i tnink..is for dinamyc lights because in the normal mission looks diferentSkin's really nice, but the patterns a little big. I could send you a better swatch if you like.
http://img294.images...1/dibujoar8.jpg
#5
Posted 10 May 2008 - 11:44 PM
Make ACU pixels smaller and sharpen them.
Turn down the alpha on the exposed carbon-fiber
Make 'Ranger" tab smaller
Replace Ghost patch with an actual unit insignia
Make vests/webbing Ranger Green of ACU
#6
Posted 11 May 2008 - 01:12 AM
tailer76,
Sent you a PM.
Edited by bugkill, 11 May 2008 - 01:12 AM.
#7
Posted 11 May 2008 - 01:44 AM
These models have mirrored UVs, so you'll get patches on both sides unfortunatley. Same with the marine and the flag pointing the wrong way.The skin looks great, but I would recommend losing the Ranger tab or putting it in the right spot (which is on the left side above the ghost unit patch).
Edited by Brettzies, 11 May 2008 - 01:47 AM.
#8
Posted 11 May 2008 - 09:54 AM
http://img261.images.../ranger1wz0.jpg
with the tab,no problem i can put it smaller and i'm adding the special forces tab...but only looking good in the right shoulder like in my first screemshot
#9
Posted 11 May 2008 - 02:47 PM
#10
Posted 11 May 2008 - 05:48 PM
i think you should do a plain olive green BDU so it could some what replicate the DEVGRU (seal team 6)
#11
Posted 12 May 2008 - 05:58 PM
If I was skinning it I'd just blow of the patches all together. I'm sure a SF team that elite wouldn't wear patches, or identification at all. Delta force and the SEAL teams don't, as far as I know.
I think he is bypassing realism in order to make some skins that feature some form of unit identification. I see where he is coming from.
Well, if they show up on both sides, I would recommend no unit patches and have velcro instead. Make the units sterile (which means no patches), which could lend credence to their covert status.
Edited by bugkill, 12 May 2008 - 05:59 PM.
#12
Posted 18 May 2008 - 12:08 AM
-->make acu camo pat a bit smaller, bump up the res of it as well.
-->also, if you want to add a "word" logo i suggest putting it on the back of helmets or on the vest. (front or rear)
-->change the vest color. maybe make it acu, or a light tan/green color
-->when adding a logo to a mirrored uv, find one that is symmetrical on both sides. if it has words, either remove them, or make the words in the logo unreadable

need a sig? contact me and ill see if i can make ya one ;)[/color]
#13
Posted 06 June 2008 - 05:42 AM
I'd concur with the other posts. This would be the cat's behind with the TC-2001 helmets changed to OD or tan and the body armor in coyote brown or ranger green. Or ACU for that matter.
Got a download link?
#14
Posted 06 June 2008 - 11:48 PM
As far as the patches, cool to see unit patches. Don't worry about it being on both sides, as long as it's right on the left, it's right on the right.
I also agree, go with BDU LBEs.
Good work.
#15
Posted 22 June 2008 - 07:58 AM
-add the velcro on the sleeves
-make the acu look more worn or faded... not blurred really but the colors wont contrast as much.
-some dirt on the knees elbows....
-shrink the pattern a bit.
-Lose the black... replace with tan or acu patterns. boots helmets go with tan.
-Oakleys ive heard of the plastic melting on them causing some bad injuries during combat... not sure if that matters but I sure as heck wouldn't wear them now because of that.
and your pretty much spot on ... looks good BTW
and why the #(%& is he flagging his buddy!
Edited by pz3, 22 June 2008 - 08:12 AM.
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