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Here’s what he had to say: “I think people would rather make a game that sells 4.5 million copies than a million and “Gears” is at 4.5 million right now on the 360. I think the PC is just in disarray… what’s driving the PC right now is ‘Sims’-type games and ‘WoW‘ and a lot of stuff that’s in a web-based interface. You just click on it and play it. That’s the direction PC is evolving into So for me, the PC is kind of the secondary part of what we’re doing. It’s important for us, but right now making AAA games on consoles is where we’re at.”
Not the best article, but an interesting quote.
http://multiplayerbl...creator-update/
Cliffyb, laughable as his game industry media icon persona may be, has been a driving force in the games industry for about ten years. He's also a brilliant game designer, and started speculating about this shift a couple of years ago -- when games like Resident evil 4 and God of War aggressively pushed innovation in console-centric genres while the PC industry stagnated.
What do you guys think? Aside from occasional lucky hits like Portal, Bioshock (mercilessly consoleized as it was) and Crysis, the PC games market hasn't really had anything worth mentioning for years.

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